Evoluzione di Okidogi
Statistiche dettagliate di Okidogi
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 88 | 317 | |||
| Attacco | 128 | 292 | |||
| Difesa | 115 | 266 | |||
| Att. Sp. | 58 | 152 | |||
| Dif. Sp. | 86 | 208 | |||
| Velocità | 80 | 196 | |||
| 1431 | |||||
Abilità di Okidogi
May cause bad poisoning when the Pokémon hits an opponent with a move.
Boosts Attack if intimidated, and prevents being forced to switch out.
Mosse di Okidogi
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Morso | Buio | physical | 60 | 100 | Level 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Colpo Basso | Lotta | physical | – | 100 | Level 1 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Granfisico | Lotta | status | – | – | Level 1 | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Gridodilotta | Normale | status | – | – | Level 8 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Velenodenti | Veleno | physical | 50 | 100 | Level 16 | The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
| Palmoforza | Lotta | physical | 60 | 100 | Level 24 | The target is attacked with a shock wave. This may also leave the target with paralysis. |
| Contrattacco | Lotta | physical | – | 100 | Level 32 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Velenpuntura | Veleno | physical | 80 | 100 | Level 40 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Vorticolpo | Buio | physical | 60 | 100 | Level 48 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Sgranocchio | Buio | physical | 80 | 100 | Level 56 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Troppoforte | Lotta | physical | 120 | 100 | Level 64 | The user attacks the target with great power. This also lowers the user's Attack and Defense stats. |
| Gigaimpatto | Normale | physical | 150 | 90 | Level 72 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breccia | Lotta | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Zuffa | Lotta | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Assorbipugno | Lotta | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Rogodenti | Fuoco | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Fuocopugno | Fuoco | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focalcolpo | Lotta | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Centripugno | Lotta | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Sporcolancio | Veleno | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Pressa d’Acciaio | Acciaio | physical | 0 | 100 | TM | The target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power. |
| Forza Equina | Terra | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Gelodenti | Ghiaccio | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Gelopugno | Ghiaccio | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Privazione | Buio | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Sfogarabbia | Buio | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Calciobasso | Lotta | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Ferrartigli | Acciaio | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Oltraggio | Drago | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Velenocoda | Veleno | physical | 50 | 100 | TM | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicozanna | Psico | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contropiede | Lotta | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Boato | Normale | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Visotruce | Normale | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Ombrartigli | Spettro | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Fangobomba | Veleno | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Fangonda | Veleno | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Urlorabbia | Buio | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Dispetto | Spettro | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Battipiedi | Terra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Fulmindenti | Elettro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Tuonopugno | Elettro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Tossina | Veleno | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Colpo di Mano | Lotta | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Baraonda | Normale | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
Sprite di Okidogi
After all its muscles were stimulated by the toxic chain around its neck, Okidogi transformed and gained a powerful physique.
Okidogi is a ruffian with a short temper. It can pulverize anything by swinging around the chain on its neck.
Il nome giapponese di Okidogi è イイネイヌ (イイネイヌ). Ecco tutti i nomi ufficiali di Okidogi nelle varie lingue:
Allevamento di Okidogi
Come ottenere Okidogi
Okidogi non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Okidogi in ogni gioco in cui è disponibile:
Informazioni su Okidogi
Okidogi è un Pokémon di tipo Veleno/Lotta introdotto nella generazione 9. Con un totale statistiche base (BST) di 555, Okidogi è classificato come Retainer Pokémon e fa parte della linea evolutiva Okidogi.
Nel competitivo, Okidogi è nella tier Doubles OU, con un tasso d'uso del 9.99%. Le sue abilità chiave sono Catena Tossica e Cane da Guardia, che gli permettono di ricoprire il ruolo di un versatile membro del team. Okidogi è debole alle mosse di tipo Psico, Terra, Volante, quindi gli Allenatori devono considerare queste vulnerabilità.
Okidogi può apprendere 65 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Assorbipugno, Privazione, Protezione, Granfisico. Alto 1.8 m e pesante 92.2 kg, Okidogi è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.