Evoluzione di Seel
Statistiche dettagliate di Seel
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 65 | 271 | |||
| Attacco | 45 | 126 | |||
| Difesa | 55 | 146 | |||
| Att. Sp. | 45 | 126 | |||
| Dif. Sp. | 70 | 176 | |||
| Velocità | 45 | 126 | |||
| 971 | |||||
Abilità di Seel
Halves damage from Fire and Ice moves.
Cures any major status ailment after each turn during rain.
Heals for 1/16 max HP after each turn during hail. Protects against hail damage.
Mosse di Seel
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Bottintesta | Normale | physical | 70 | 100 | Level 1 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Ruggito | Normale | status | – | 100 | Level 3 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Fascino | Folletto | status | – | 100 | Level 7 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Ventogelato | Ghiaccio | special | 55 | 95 | Level 11 | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Ripeti | Normale | status | – | 100 | Level 13 | The user compels the target to keep using the move it encored for three turns. |
| Geloscheggia | Ghiaccio | physical | 40 | 100 | Level 17 | The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| Riposo | Psico | status | – | – | Level 21 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Acquanello | Acqua | status | – | – | Level 23 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Raggiaurora | Ghiaccio | special | 65 | 100 | Level 27 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| Acquagetto | Acqua | physical | 40 | 100 | Level 31 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Acquadisale | Acqua | special | 65 | 100 | Level 33 | This move's power is doubled if the target's HP is at half or less. |
| Riduttore | Normale | physical | 90 | 85 | Level 37 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Sub | Acqua | physical | 80 | 100 | Level 41 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Idrondata | Acqua | physical | 90 | 90 | Level 43 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Geloraggio | Ghiaccio | special | 90 | 100 | Level 47 | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Salvaguardia | Normale | status | – | – | Level 51 | The user creates a protective field that prevents status conditions for five turns. |
| Vista Innevata | Ghiaccio | status | 0 | – | Level 53 | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Slavina | Ghiaccio | physical | 60 | 100 | TM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Bora | Ghiaccio | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Giravvita | Terra | physical | 80 | 95 | TM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Virata | Acqua | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Nube | Ghiaccio | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Vortighiaccio | Ghiaccio | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Gelolancia | Ghiaccio | physical | 25 | 100 | TM | The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| Fanghiglia | Acqua | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sottilcorno | Acciaio | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Triplo Axel | Ghiaccio | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Baraonda | Normale | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Idropulsar | Acqua | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Cascata | Acqua | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Palla Clima | Normale | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Mulinello | Acqua | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Rutto | Veleno | special | 120 | 90 | Egg | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Inibitore | Normale | status | – | 100 | Egg | For four turns, the target will be unable to use whichever move it last used. |
| Saltamicizia | Normale | status | – | 100 | Egg | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| Bruciapelo | Normale | physical | 40 | 100 | Egg | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Perforcorno | Normale | physical | – | 30 | Egg | The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits. |
| Leccata | Spettro | physical | 30 | 100 | Egg | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Ultimocanto | Normale | status | – | – | Egg | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Sfoghenergia | Normale | special | – | 100 | Egg | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
| Accumulo | Normale | status | – | – | Egg | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
| Introenergia | Normale | status | – | – | Egg | The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. |
Sprite di Seel
The protruding horn on its head is very hard. It is used for bashing through thick ice.
Loves freezing cold conditions. Relishes swimming in a frigid cli mate of around 14F degrees.
Although it can't walk well on land, it is a graceful swimmer. It espe cially loves being in frigid seas.
In daytime, it is often found asleep on the seabed in shallow waters. Its nostrils close while it swims.
The light blue fur that covers it keeps it protected against the cold. It loves iceberg- filled oceans.
Il nome giapponese di Seel è Pawou (パウワウ). Ecco tutti i nomi ufficiali di Seel nelle varie lingue:
Allevamento di Seel
Come ottenere Seel
Seel può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Seel in ogni gioco in cui è disponibile:
Informazioni su Seel
Seel è un Pokémon di tipo Acqua introdotto nella generazione 1. Con un totale statistiche base (BST) di 325, Seel è classificato come Pokémon Otaria e fa parte della linea evolutiva Seel → Dewgong.
Nel competitivo, Seel è nella tier ZU, con un tasso d'uso del 0.04%. Le sue abilità chiave sono Grassospesso e Idratazione e Corpogelo, che gli permettono di ricoprire il ruolo di un versatile membro del team. Seel è debole alle mosse di tipo Elettro, Erba, quindi gli Allenatori devono considerare queste vulnerabilità.
Seel può apprendere 87 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Mulinello, Ultimocanto, Virata, Protezione. Alto 1.1 m e pesante 90 kg, Seel è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.