#081 Magnemite

#081 Magnemite

Altezza0.3 m(0'12")
Peso6 kg(13.2 lbs)
SessoSenza sesso
Gen 1

Statistiche dettagliate di Magnemite

Lv
StatisticaBaseLv
EVIVTotale
PS 25
191
Attacco 35
106
Difesa 70
176
Att. Sp. 95
226
Dif. Sp. 55
146
Velocità 45
126
971
Efficacia tipo

Abilità di Magnemite

Prevents Steel opponents from fleeing or switching out.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

PonderazioneNascosta

Strengthens moves to 1.3× their power when moving last.

Visualizza la strategia competitiva di MagnemiteSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Magnemite

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
AzioneNormalephysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
TuonoshockElettrospecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
SupersuonoNormalestatus55Level 4The user generates odd sound waves from its body that confuse the target.
TuonondaElettrostatus90Level 8The user launches a weak jolt of electricity that paralyzes the target.
EnergisferaElettrospecial100Level 12The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
VortexpallaAcciaiophysical100Level 16The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
ScintillaElettrophysical65100Level 20The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
StridioNormalestatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
MagnetascesaElettrostatusLevel 28The user levitates using electrically generated magnetism for five turns.
CannonflashAcciaiospecial80100Level 32The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
ScaricaElettrospecial80100Level 36The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
FerrostridoAcciaiostatus85Level 40A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
SchermolucePsicostatusLevel 44A wondrous wall of light is put up to reduce damage from special moves for five turns.
LocalizzaNormalestatusLevel 48The user takes sure aim at the target. This ensures the user's next move does not miss that target.
FalcecannoneElettrospecial12050Level 52The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
SottocaricaElettrostatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
StordiraggioSpettrostatus100TMThe target is exposed to a sinister ray that causes confusion.
ElettromisteroElettrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo ElettricoElettrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
GravitàPsicostatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
PesobombaAcciaiophysical100TMThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
AltruismoNormalestatusTMThe user assists an ally by boosting the power of that ally's attack.
FerroscudoAcciaiostatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
MetaltestataAcciaiophysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiflessoPsicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TerrempestaRocciastatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Raggio d’AcciaioAcciaiospecial14095TMThe user fires a beam of steel that it collected from its entire body. This also damages the user.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
GiornodisoleFuocostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
CometeNormalespecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TuonoElettrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
FulmineElettrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SprizzalampoElettrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ElettrotelaElettrospecial5595EggThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EsplosioneNormalephysical250100EggThe user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Sprite di Magnemite

Voci del Pokédex
Red

Uses anti-gravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

Yellow

It is born with the ability to defy gravity. It floats in air on powerful electro­ magnetic waves.

Gold

It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.

Silver

The units at the sides of its body generate anti­ gravity energy to keep it aloft in the air.

Crystal

The electricity emitted by the units on each side of its body cause it to become a strong magnet.

In altre lingue

Il nome giapponese di Magnemite è Coil (コイル). Ecco tutti i nomi ufficiali di Magnemite nelle varie lingue:

JapaneseコイルCoil
Korean코일
Chinese (Traditional)小磁怪
FrenchMagnéti
GermanMagnetilo
SpanishMagnemite
ItalianMagnemite
Chinese (Simplified)小磁怪

Allevamento di Magnemite

Specie
Pokémon Calamita
Gruppi Uovo
Minerale
Tempo di schiusa5,120 passi(20 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura190
Amicizia base70
Gruppo di crescitaMedium
Esperienza base65

Come ottenere Magnemite

Magnemite può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Magnemite in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Kanto #81Johto #118Hoenn #82Sinnoh (Platinum) #178Johto (HGSS) #119Unova (B2W2) #48Kalos Mountain #69Hoenn (ORAS) #84Alola #47Melemele #47Ula'ula #25Alola (USUM) #54Melemele (USUM) #54Ula'ula (USUM) #25Kanto (LGPE) #81Isle of Armor #105Hisui #177Paldea #209Blueberry #116
GiocoMetodoLuogoDettagli
RedSelvaticoKanto power plant
BlueSelvaticoKanto power plant
YellowSelvaticoKanto route 10, Kanto power plant
GoldSelvaticoJohto route 38, Johto route 39, Kanto route 6, Kanto route 11
SilverSelvaticoJohto route 38, Johto route 39, Kanto route 6, Kanto route 11
CrystalSelvaticoJohto route 38, Johto route 39, Kanto route 6, Kanto route 11
RubySelvaticoNew mauville entrance, New mauville
SapphireSelvaticoNew mauville entrance, New mauville
EmeraldSelvaticoNew mauville entrance, New mauville
FireRedSelvaticoKanto power plant
LeafGreenSelvaticoKanto power plant
DiamondSelvaticoFuego ironworks
PearlSelvaticoFuego ironworks
PlatinumSelvaticoFuego ironworks, Sinnoh route 222
HeartGoldSelvaticoJohto route 38, Johto route 39, Kanto route 6, Kanto route 11, Johto safari zone zone peak
SoulSilverSelvaticoJohto route 38, Johto route 39, Kanto route 6, Kanto route 11, Johto safari zone zone peak
Black 2SelvaticoVirbank complex outer, Virbank complex innerWild, Dark Grass
White 2SelvaticoVirbank complex outer, Virbank complex innerWild, Dark Grass
Omega RubySelvaticoNew mauville, Hoenn route 110Horde
Alpha SapphireSelvaticoNew mauville, Hoenn route 110Horde
SunSelvaticoAlola route 1 hauoli outskirts, Hauoli city shopping district, Malie city outer cape, Poke pelago poni island reached, Poke pelago ulaula island reachedWild, Gift
MoonSelvaticoAlola route 1 hauoli outskirts, Hauoli city shopping district, Malie city outer cape, Poke pelago poni island reached, Poke pelago ulaula island reachedWild, Gift
Ultra SunSelvaticoAlola route 1 trainers school, Hauoli city shopping district, Malie city outer cape
Ultra MoonSelvaticoAlola route 1 trainers school, Hauoli city shopping district, Malie city outer cape
Let's Go PikachuSelvaticoKanto power plantOverworld
Let's Go EeveeSelvaticoKanto power plantOverworld
Red JapanSelvaticoKanto power plant
Green JapanSelvaticoKanto power plant
FAQ

Informazioni su Magnemite

Magnemite è un Pokémon di tipo Elettro/Acciaio introdotto nella generazione 1. Con un totale statistiche base (BST) di 325, Magnemite è classificato come Pokémon Calamita e fa parte della linea evolutiva Magnemite → Magneton → Magnezone.

Nel competitivo, Magnemite è nella tier NatDex Ubers, con un tasso d'uso del 0.03%. Le sue abilità chiave sono Magnetismo e Vigore e Ponderazione, che gli permettono di ricoprire il ruolo di un lead affidabile con sopravvivenza integrata. Magnemite è debole alle mosse di tipo Terra, Fuoco, Lotta, quindi gli Allenatori devono considerare queste vulnerabilità.

Magnemite può apprendere 74 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Riciclo, Tossina, Protezione, Sostituto. Alto 0.3 m e pesante 6 kg, Magnemite è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.