Evoluzione di Carkol
Statistiche dettagliate di Carkol
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 80 | 301 | |||
| Attacco | 60 | 156 | |||
| Difesa | 90 | 216 | |||
| Att. Sp. | 60 | 156 | |||
| Dif. Sp. | 70 | 176 | |||
| Velocità | 50 | 136 | |||
| 1141 | |||||
Abilità di Carkol
Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
Has a 30% chance of burning attacking Pokémon on contact.
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Mosse di Carkol
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Azione | Normale | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Muro di Fumo | Normale | status | – | 100 | Level 1 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
| Rapigiro | Normale | physical | 50 | 100 | Level 1 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Abbattimento | Roccia | physical | 50 | 100 | Level 1 | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Nitrocarica | Fuoco | physical | 50 | 100 | Level 1 | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Lucidatura | Roccia | status | – | – | Level 15 | The user polishes its body to reduce drag. This sharply boosts the user's Speed stat. |
| Forzantica | Roccia | special | 60 | 100 | Level 20 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Bruciatutto | Fuoco | special | 60 | 100 | Level 27 | The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. |
| Levitoroccia | Roccia | status | – | – | Level 35 | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Marchiafuoco | Fuoco | physical | – | 100 | Level 41 | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Cadutamassi | Roccia | physical | 25 | 90 | Level 48 | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Pietrataglio | Roccia | physical | 100 | 80 | Level 55 | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Battiterra | Terra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fuocobomba | Fuoco | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Turbofuoco | Fuoco | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Lanciafiamme | Fuoco | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fuococarica | Fuoco | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Vortexpalla | Acciaio | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Ondacalda | Fuoco | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Pesobomba | Acciaio | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Ferroscudo | Acciaio | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Raggiometeora | Roccia | special | 120 | 90 | TM | The user gathers energy from space and boosts its Sp. Atk stat on the first turn, then attacks on the next turn. |
| Fangosberla | Terra | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Vampata | Fuoco | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Gemmoforza | Roccia | special | 80 | 100 | TM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Riflesso | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sabbiotomba | Terra | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Terrempesta | Roccia | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Idrovampata | Acqua | special | 80 | 100 | TM | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| Sabbiardente | Terra | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Punte | Terra | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Rabbia Bruciante | Fuoco | physical | 75 | 100 | TM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fuocofatuo | Fuoco | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
Sprite di Carkol
It forms coal inside its body. Coal dropped by this Pokémon once helped fuel the lives of people in the Galar region.
By rapidly rolling its legs, it can travel at over 18 mph. The temperature of the flames it breathes exceeds 1,800 degrees Fahrenheit.
Il nome giapponese di Carkol è Toroggon (トロッゴン). Ecco tutti i nomi ufficiali di Carkol nelle varie lingue:
Allevamento di Carkol
Come ottenere Carkol
Carkol non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Carkol in ogni gioco in cui è disponibile:
Informazioni su Carkol
Carkol è un Pokémon di tipo Roccia/Fuoco introdotto nella generazione 8. Con un totale statistiche base (BST) di 410, Carkol è classificato come Pokémon Carbone e fa parte della linea evolutiva Rolycoly → Carkol → Coalossal.
Nel competitivo, Carkol è nella tier ZU, con un tasso d'uso del 0.03%. Le sue abilità chiave sono Vapormacchina e Corpodifuoco e Fuocardore, che gli permettono di ricoprire il ruolo di un versatile membro del team. Carkol è debole alle mosse di tipo Acqua, Terra, Lotta, Roccia, quindi gli Allenatori devono considerare queste vulnerabilità.
Carkol può apprendere 55 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Rapigiro, Lanciafiamme, Schiacciacorpo, Ferroscudo. Alto 1.1 m e pesante 78 kg, Carkol è uno dei preferiti dai fan dal debutto nei giochi della regione di Galar.