Statistiche dettagliate di Hydrapple
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 106 | 353 | |||
| Attacco | 80 | 196 | |||
| Difesa | 110 | 256 | |||
| Att. Sp. | 120 | 276 | |||
| Dif. Sp. | 80 | 196 | |||
| Velocità | 44 | 124 | |||
| 1401 | |||||
Abilità di Hydrapple
Once per battle, when a Pokémon with Supersweet Syrup enters the battle, it lowers the evasion stat of all adjacent opponents by one stage.
Heals for 1/3 max HP upon switching out.
Prevents a held item from being removed by other Pokémon.
Mosse di Hydrapple
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Ritirata | Acqua | status | – | – | Level 1 | The user withdraws its body into its hard shell, boosting its Defense stat. |
| Profumino | Normale | status | – | 100 | Level 1 | The user releases a scent that harshly lowers opposing Pokémon's evasiveness. |
| Riciclo | Normale | status | – | – | Level 1 | The user recycles a held item that has been used in battle so it can be used again. |
| Sgomento | Spettro | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Irregolaser | Drago | special | 80 | 100 | Level 1 | The user shoots a beam of light to inflict damage. Sometimes all the user's heads shoot beams in unison, doubling the move's power. |
| Codadrago | Drago | physical | 60 | 90 | Level 4 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Crescita | Normale | status | – | – | Level 8 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Dragospiro | Drago | special | 60 | 100 | Level 12 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Protezione | Normale | status | – | – | Level 16 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Semitraglia | Erba | physical | 25 | 100 | Level 20 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Bomba Sciroppata | Erba | special | 60 | 85 | Level 28 | The user sets off an explosion of sticky candy syrup, which coats the target and causes the target's Speed stat to drop each turn for three turns. |
| Dragopulsar | Drago | special | 85 | 100 | Level 32 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Ripresa | Normale | status | – | – | Level 36 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Energipalla | Erba | special | 90 | 100 | Level 40 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Sostituto | Normale | status | – | – | Level 44 | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Vigorcolpo | Erba | physical | 120 | 85 | Level 54 | The user violently whirls its vines, tentacles, or the like to lash the target. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Vastoimpatto | Drago | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Coleomorso | Coleottero | physical | 60 | 100 | TM | The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dragobolide | Drago | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Grido del Drago | Drago | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Geoforza | Terra | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Terremoto | Terra | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gigassorbimento | Erba | special | 75 | 100 | TM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Laccioerboso | Erba | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Erboscivolata | Erba | physical | 55 | 100 | TM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Campo Erboso | Erba | status | – | – | TM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Vortexpalla | Acciaio | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Pesobomba | Acciaio | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Verdebufera | Erba | special | 130 | 90 | TM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Fogliamagica | Erba | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| Congiura | Buio | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Oltraggio | Drago | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Sferapolline | Coleottero | special | 90 | 100 | TM | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Balzo | Coleottero | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riflesso | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Semebomba | Erba | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solarraggio | Erba | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Baraonda | Normale | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Ricciolscudo | Normale | status | – | – | Egg | The user curls up and boosts its Defense stat. |
| Doppiosmash | Normale | physical | 35 | 90 | Egg | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Assillo | Coleottero | special | 20 | 100 | Egg | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Rotolamento | Roccia | physical | 30 | 90 | Egg | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Sbigoattacco | Buio | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Sbadiglio | Normale | status | – | – | Egg | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
Sprite di Hydrapple
Seven syrpents live inside an apple made of syrup. The syrpent in the center is the commander.
These capricious syrpents have banded together. On the rare occasion that their moods align, their true power is unleashed.
Il nome giapponese di Hydrapple è カミツオロチ (カミツオロチ). Ecco tutti i nomi ufficiali di Hydrapple nelle varie lingue:
Allevamento di Hydrapple
Come ottenere Hydrapple
Hydrapple non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Hydrapple in ogni gioco in cui è disponibile:
Informazioni su Hydrapple
Hydrapple è un Pokémon di tipo Erba/Drago introdotto nella generazione 9. Con un totale statistiche base (BST) di 540, Hydrapple è classificato come Apple Hydra Pokémon e fa parte della linea evolutiva Applin → Flapple → Appletun → Dipplin → Hydrapple.
Nel competitivo, Hydrapple è nella tier UU, con un tasso d'uso del 12.21%. Le sue abilità chiave sono Sciroppo Sublime e Rigenergia e Antifurto, che gli permettono di ricoprire il ruolo di un pivot bulky dalla longevità incredibile. Hydrapple è debole alle mosse di tipo Ghiaccio, Veleno, Volante, Coleottero, Drago, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Hydrapple può apprendere 59 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Geoforza, Irregolaser, Gigassorbimento, Dragobolide. Alto 1.8 m e pesante 93 kg, Hydrapple è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.