Evoluzione di Donphan
Statistiche dettagliate di Donphan
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 90 | 321 | |||
| Attacco | 120 | 276 | |||
| Difesa | 120 | 276 | |||
| Att. Sp. | 60 | 156 | |||
| Dif. Sp. | 60 | 156 | |||
| Velocità | 50 | 136 | |||
| 1321 | |||||
Abilità di Donphan
Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.
Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.
Mosse di Donphan
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Incornata | Normale | physical | 65 | 100 | Level 1 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Furia | Normale | physical | 15 | 85 | Level 1 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Ruggito | Normale | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Ricciolscudo | Normale | status | – | – | Level 1 | The user curls up and boosts its Defense stat. |
| Fulmindenti | Elettro | physical | 65 | 95 | Level 1 | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Rogodenti | Fuoco | physical | 65 | 95 | Level 1 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Battiterra | Terra | physical | 60 | 100 | Level 1 | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Rapigiro | Normale | physical | 50 | 100 | Level 6 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Rotolamento | Roccia | physical | 30 | 90 | Level 10 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Garanzia | Buio | physical | 60 | 100 | Level 15 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Privazione | Buio | physical | 65 | 100 | Level 19 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Schianto | Normale | physical | 80 | 75 | Level 24 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Battipiedi | Terra | physical | 75 | 100 | Level 30 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Visotruce | Normale | status | – | 100 | Level 37 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Terremoto | Terra | physical | 100 | 100 | Level 43 | The user sets off an earthquake that strikes every Pokémon around it. |
| Gigaimpatto | Normale | physical | 150 | 90 | Level 50 | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Fascino | Folletto | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Geoforza | Terra | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Ripeti | Normale | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Rimonta | Normale | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Sporcolancio | Veleno | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Vortexpalla | Acciaio | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Pesobomba | Acciaio | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Forza Equina | Terra | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Granvoce | Normale | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Gelodenti | Ghiaccio | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Vortighiaccio | Ghiaccio | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Ferroscudo | Acciaio | status | – | – | TM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Colpodifango | Terra | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Fangosberla | Terra | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Carineria | Folletto | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Velenpuntura | Veleno | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boato | Normale | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Sabbiotomba | Terra | physical | 35 | 85 | TM | The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
| Terrempesta | Roccia | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Semebomba | Erba | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Abbattimento | Roccia | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Sottilcorno | Acciaio | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Levitoroccia | Roccia | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Apripista | Erba | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
Sprite di Donphan
It has sharp, hard tusks and a rugged hide. Its TACKLE is strong enough to knock down a house.
The longer and bigger its tusks, the higher its rank in its herd. The tusks take long to grow.
Because this POKéMON's skin is so tough, a normal attack won't even leave a scratch on it.
DONPHAN’s favorite attack is curling its body into a ball, then charging at its foe while rolling at high speed. Once it starts rolling, this POKéMON can’t stop very easily.
If DONPHAN were to tackle with its hard body, even a house could be destroyed. Using its massive strength, the POKéMON helps clear rock and mud slides that block mountain trails.
Il nome giapponese di Donphan è Donfan (ドンファン). Ecco tutti i nomi ufficiali di Donphan nelle varie lingue:
Allevamento di Donphan
Come ottenere Donphan
Donphan può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Donphan in ogni gioco in cui è disponibile:
Informazioni su Donphan
Donphan è un Pokémon di tipo Terra introdotto nella generazione 2. Con un totale statistiche base (BST) di 500, Donphan è classificato come Pokémon Armatura e fa parte della linea evolutiva Phanpy → Donphan.
Nel competitivo, Donphan è nella tier UU, con un tasso d'uso del 15.8%. Le sue abilità chiave sono Vigore e Sabbiavelo, che gli permettono di ricoprire il ruolo di un lead affidabile con sopravvivenza integrata. Donphan è debole alle mosse di tipo Acqua, Erba, Ghiaccio, quindi gli Allenatori devono considerare queste vulnerabilità.
Donphan può apprendere 94 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Terremoto, Rapigiro, Levitoroccia, Privazione. Alto 1.1 m e pesante 120 kg, Donphan è uno dei preferiti dai fan dal debutto nei giochi della regione di Johto.