#171 Lanturn

#171 Lanturn

Altezza1.2 m(3'11")
Peso22.5 kg(49.6 lbs)
Sesso50%50%
Gen 2

Statistiche dettagliate di Lanturn

Lv
StatisticaBaseLv
EVIVTotale
PS 125
391
Attacco 58
152
Difesa 58
152
Att. Sp. 76
188
Dif. Sp. 76
188
Velocità 67
170
1241
Efficacia tipo

Abilità di Lanturn

Absorbs Electric moves, healing for 1/4 max HP.

Doubles the wild encounter rate.

AssorbacquaNascosta

Absorbs Water moves, healing for 1/4 max HP.

Visualizza la strategia competitiva di LanturnSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Lanturn

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
SupersuonoNormalestatus55Level 1The user generates odd sound waves from its body that confuse the target.
PistolacquaAcquaspecial40100Level 1The target is blasted with a forceful shot of water.
TuonondaElettrostatus90Level 1The user launches a weak jolt of electricity that paralyzes the target.
AccumuloNormalestatusLevel 1The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
SfoghenergiaNormalespecial100Level 1The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
IntroenergiaNormalestatusLevel 1The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
EnergisferaElettrospecial100Level 1The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElettromisteroElettrostatus100Level 1The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
BollaraggioAcquaspecial65100Level 12A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
StordiraggioSpettrostatus100Level 16The target is exposed to a sinister ray that causes confusion.
ScintillaElettrophysical65100Level 20The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
SottocaricaElettrostatusLevel 24The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
ScaricaElettrospecial80100Level 30The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
AcquanelloAcquastatusLevel 36The user envelops itself in a veil made of water. It regains some HP every turn.
FlagelloNormalephysical100Level 42The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
RiduttoreNormalephysical9085Level 48A reckless full-body charge attack for slamming into the target. This also damages the user a little.
IdropompaAcquaspecial11080Level 54The target is blasted by a huge volume of water launched under great pressure.
AgilitàPsicostatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
AmnesiaPsicostatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
BoraGhiacciospecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Doccia FreddaAcquaspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
MaledizioneSpettrostatusTMA move that has different effects depending on whether the user is a Ghost type or not.
MagibrillioFollettospecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
SdoppiatoreNormalephysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Campo ElettricoElettrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElettrotelaElettrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
VirataAcquaphysical60100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
GigaimpattoNormalephysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Iper RaggioNormalespecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
GeloraggioGhiacciospecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
VentogelatoGhiacciospecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
IdrobrecciaAcquaphysical85100TMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
FanghigliaAcquaspecial9085TMThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
IdrovampataAcquaspecial80100TMThe user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfAcquaspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TuonoElettrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
FulmineElettrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
CascataAcquaphysical80100TMThe user charges at the target and may make it flinch.
MulinelloAcquaspecial3585TMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
SprizzalampoElettrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
NebbiaGhiacciostatusEggThe user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
PsicoraggioPsicospecial65100EggThe target is attacked with a peculiar ray. This may also confuse the target.
InondazioneAcquastatus100EggThe user shoots a torrent of water that changes the target's type to Water.
SbigoattaccoBuiophysical70100EggThis move enables the user to attack first. This move fails if the target is not readying an attack.
IdropulsarAcquaspecial60100EggThe user attacks the target with a pulsing blast of water. This may also confuse the target.

Sprite di Lanturn

Voci del Pokédex
Gold

The light it emits is so bright that it can illuminate the sea's surface from a depth of over three miles.

Silver

It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp.

Crystal

This POKéMON uses the bright part of its body, which changed from a dorsal fin, to lure prey.

Ruby

LANTURN is nicknamed “the deep-sea star” for its illuminated antenna. This POKéMON produces light by causing a chemical reaction between bacteria and its bodily fluids inside the antenna.

Sapphire

LANTURN is known to emit light. If you peer down into the dark sea from a ship at night, you can sometimes see this POKéMON’s light rising from the depths where it swims. It gives the sea an appearance of a starlit night.

In altre lingue

Il nome giapponese di Lanturn è Lantern (ランターン). Ecco tutti i nomi ufficiali di Lanturn nelle varie lingue:

JapaneseランターンLantern
Korean랜턴
Chinese (Traditional)電燈怪
FrenchLanturn
GermanLanturn
SpanishLanturn
ItalianLanturn
Chinese (Simplified)电灯怪

Allevamento di Lanturn

Specie
Pokémon Luce
Gruppi Uovo
Acqua 2
Tempo di schiusa5,120 passi(20 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura75
Amicizia base70
Gruppo di crescitaSlow
Esperienza base161

Come ottenere Lanturn

Lanturn non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Lanturn in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Johto #175Hoenn #182Johto (HGSS) #177Kalos Coastal #148Hoenn (ORAS) #191Alola #202Akala #129Alola (USUM) #258Akala (USUM) #159Galar #221Isle of Armor #189Blueberry #79
GiocoMetodoLuogoDettagli
GoldSelvaticoNew bark town, Johto sea route 41, Kanto sea route 20, Cinnabar island, Vermilion citySuper Rod
SilverSelvaticoNew bark town, Johto sea route 41, Kanto sea route 20, Cinnabar island, Vermilion citySuper Rod
CrystalSelvaticoNew bark town, Johto sea route 41, Kanto sea route 20, Cinnabar island, Vermilion citySuper Rod
DiamondSelvaticoSinnoh sea route 220Super Rod
PearlSelvaticoSinnoh sea route 220Super Rod
HeartGoldSelvaticoNew bark town, Johto sea route 41, Johto route 47, Kanto sea route 20, Cinnabar islandSuper Rod
SoulSilverSelvaticoNew bark town, Johto sea route 41, Johto route 47, Kanto sea route 20, Cinnabar islandSuper Rod
BlackSelvaticoDriftveil cityFishing Spot
WhiteSelvaticoDriftveil cityFishing Spot
Black 2SelvaticoUndella bayFishing Spot
White 2SelvaticoUndella bayFishing Spot
XSelvaticoShalour city, Azure baySuper Rod
YSelvaticoShalour city, Azure baySuper Rod
Ultra SunSelvaticoAlola route 8 main, Akala outskirtsSos From Bubbling Spot, Sos Encounter
Ultra MoonSelvaticoAlola route 8 main, Akala outskirtsSos From Bubbling Spot, Sos Encounter
FAQ

Informazioni su Lanturn

Lanturn è un Pokémon di tipo Acqua/Elettro introdotto nella generazione 2. Con un totale statistiche base (BST) di 460, Lanturn è classificato come Pokémon Luce e fa parte della linea evolutiva Chinchou → Lanturn.

Nel competitivo, Lanturn è nella tier PU, con un tasso d'uso del 5.87%. Le sue abilità chiave sono Assorbivolt e Risplendi e Assorbacqua, che gli permettono di ricoprire il ruolo di un versatile membro del team. Lanturn è debole alle mosse di tipo Erba, Terra, quindi gli Allenatori devono considerare queste vulnerabilità.

Lanturn può apprendere 84 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Idrovampata, Invertivolt, Riposo, Sonnolalia. Alto 1.2 m e pesante 22.5 kg, Lanturn è uno dei preferiti dai fan dal debutto nei giochi della regione di Johto.