Evoluzione di Hypno
Statistiche dettagliate di Hypno
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 85 | 311 | |||
| Attacco | 73 | 182 | |||
| Difesa | 70 | 176 | |||
| Att. Sp. | 73 | 182 | |||
| Dif. Sp. | 115 | 266 | |||
| Velocità | 67 | 170 | |||
| 1287 | |||||
Abilità di Hypno
Prevents sleep.
Reveals the opponents' strongest move upon entering battle.
Prevents flinching.
Mosse di Hypno
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Botta | Normale | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Inibitore | Normale | status | – | 100 | Level 1 | For four turns, the target will be unable to use whichever move it last used. |
| Confusione | Psico | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Ipnosi | Psico | status | – | 60 | Level 1 | The user employs hypnotic suggestion to make the target fall asleep. |
| Rapidscambio | Buio | status | – | 100 | Level 1 | The user trades held items with the target faster than the eye can follow. |
| Bottintesta | Normale | physical | 70 | 100 | Level 13 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Velenogas | Veleno | status | – | 90 | Level 17 | A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. |
| Psicoraggio | Psico | special | 65 | 100 | Level 21 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psicamisù | Normale | status | – | – | Level 25 | The user hypnotizes itself into copying any stat change made by the target. |
| Cozzata Zen | Psico | physical | 80 | 90 | Level 32 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Bullo | Normale | status | – | 85 | Level 37 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Psichico | Psico | special | 90 | 100 | Level 42 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Congiura | Buio | status | – | – | Level 47 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Psicoshock | Psico | special | 80 | 100 | Level 51 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Divinazione | Psico | special | 120 | 100 | Level 56 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Staffetta | Normale | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breccia | Lotta | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Calmamente | Psico | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Stordiraggio | Spettro | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Magibrillio | Folletto | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Assorbipugno | Lotta | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Assorbibacio | Folletto | special | 50 | 100 | TM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Ripeti | Normale | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Rimonta | Normale | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Vastenergia | Psico | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fuocopugno | Fuoco | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Focalcolpo | Lotta | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Centripugno | Lotta | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Ripicca | Buio | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Laccioerboso | Erba | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Nube | Ghiaccio | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Sciagura | Spettro | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Gelopugno | Ghiaccio | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Esclusiva | Psico | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Privazione | Buio | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Schermoluce | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Colpo Basso | Lotta | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Calciobasso | Lotta | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Metronomo | Normale | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Ombra Notturna | Spettro | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicorumore | Psico | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Campo Psichico | Psico | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riflesso | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Visotruce | Normale | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Palla Ombra | Spettro | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Baratto | Psico | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Veicolaforza | Psico | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Tuonopugno | Elettro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Tuononda | Elettro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Tossina | Veleno | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Apripista | Erba | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Raggiro | Psico | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Distortozona | Psico | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Sprite di Hypno
When it locks eyes with an enemy, it will use a mix of PSI moves such as HYPNOSIS and CONFUSION.
Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.
When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in any one nearby.
The longer it swings its pendulum, the longer the effects of its hypnosis last.
Il nome giapponese di Hypno è Sleeper (スリーパー). Ecco tutti i nomi ufficiali di Hypno nelle varie lingue:
Allevamento di Hypno
Come ottenere Hypno
Hypno può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Hypno in ogni gioco in cui è disponibile:
Informazioni su Hypno
Hypno è un Pokémon di tipo Psico introdotto nella generazione 1. Con un totale statistiche base (BST) di 483, Hypno è classificato come Pokémon Ipnosi e fa parte della linea evolutiva Drowzee → Hypno.
Nel competitivo, Hypno è nella tier ZU, con un tasso d'uso del 0.03%. Le sue abilità chiave sono Insonnia e Premonizione e Forza Interiore, che gli permettono di ricoprire il ruolo di un versatile membro del team. Hypno è debole alle mosse di tipo Coleottero, Spettro, Buio, quindi gli Allenatori devono considerare queste vulnerabilità.
Hypno può apprendere 118 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Privazione, Tossina, Psicorumore, Maledizione. Alto 1.6 m e pesante 75.6 kg, Hypno è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.