Evoluzione di Dialga (Origin)
Statistiche dettagliate di Dialga (Origin)
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 100 | 341 | |||
| Attacco | 100 | 236 | |||
| Difesa | 120 | 276 | |||
| Att. Sp. | 150 | 336 | |||
| Dif. Sp. | 120 | 276 | |||
| Velocità | 90 | 216 | |||
| 1681 | |||||
Abilità di Dialga (Origin)
Mosse di Dialga (Origin)
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Visotruce | Normale | status | – | 100 | Level Up 1 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Ferrartigli | Acciaio | physical | 50 | 95 | Level Up 1 | The target is raked with steel claws. This may also boost the user's Attack stat. |
| Dragospiro | Drago | special | 60 | 100 | Level Up 8 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Forzantica | Roccia | special | 60 | 100 | Level Up 16 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Lacerazione | Normale | physical | 70 | 100 | Level Up 24 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Cannonflash | Acciaio | special | 80 | 100 | Level Up 32 | The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
| Dragartigli | Drago | physical | 80 | 100 | Level Up 40 | The user slashes the target with huge, sharp claws to inflict damage. |
| Forzasfera | Lotta | special | 80 | – | Level Up 48 | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Gemmoforza | Roccia | special | 80 | 100 | Level Up 56 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Metalscoppio | Acciaio | physical | – | 100 | Level Up 64 | The user retaliates with much greater force against the opponent that last inflicted damage on it. |
| Geoforza | Terra | special | 90 | 100 | Level Up 72 | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Codacciaio | Acciaio | physical | 100 | 75 | Level Up 80 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| Fragortempo | Drago | special | 150 | 90 | Level Up 88 | The user blasts the target with power that distorts even time. The user can't move on the next turn. |
| Bora | Ghiaccio | special | 110 | 70 | TM/HM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM/HM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Corposcontro | Normale | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breccia | Lotta | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Granfisico | Lotta | status | – | – | TM/HM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Battiterra | Terra | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Dragobolide | Drago | special | 130 | 90 | TM/HM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Dragopulsar | Drago | special | 85 | 100 | TM/HM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Codadrago | Drago | physical | 60 | 90 | TM/HM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Terremoto | Terra | physical | 100 | 100 | TM/HM | The user sets off an earthquake that strikes every Pokémon around it. |
| Resistenza | Normale | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fuocobomba | Fuoco | special | 110 | 85 | TM/HM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Lanciafiamme | Fuoco | special | 90 | 100 | TM/HM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Focalcolpo | Lotta | special | 120 | 70 | TM/HM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Pesobomba | Acciaio | physical | – | 100 | TM/HM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Iper Raggio | Normale | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Granvoce | Normale | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Geloraggio | Ghiaccio | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ferroscudo | Acciaio | status | – | – | TM/HM | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM/HM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Oltraggio | Drago | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Vampata | Fuoco | special | 130 | 90 | TM/HM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protezione | Normale | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Frana | Roccia | physical | 75 | 90 | TM/HM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Terrempesta | Roccia | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Ombrartigli | Spettro | physical | 70 | 100 | TM/HM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sonnolalia | Normale | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Levitoroccia | Roccia | status | – | – | TM/HM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Raggio d’Acciaio | Acciaio | special | 140 | 95 | TM/HM | The user fires a beam of steel that it collected from its entire body. This also damages the user. |
| Battipiedi | Terra | physical | 75 | 100 | TM/HM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Comete | Normale | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Riduttore | Normale | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Tuono | Elettro | special | 110 | 70 | TM/HM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Tuononda | Elettro | status | – | 90 | TM/HM | The user launches a weak jolt of electricity that paralyzes the target. |
| Fulmine | Elettro | special | 90 | 100 | TM/HM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Raggiro | Psico | status | – | 100 | TM/HM | The user catches the target off guard and swaps the target's held item with its own. |
| Distortozona | Psico | status | – | – | TM/HM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
It has the power to control time. It appears in Sinnoh-region myths as an ancient deity.
A Pokémon spoken of in legend. It is said that time began moving when DIALGA was born.
A legendary Pokémon of Sinnoh. It is said that time flows when DIALGA’s heart beats.
This Pokémon completely controls the flow of time. It uses its power to travel at will through the past and future.
A legendary Pokémon of Sinnoh. It is said that time flows when Dialga’s heart beats.
Il nome giapponese di Dialga (Origin) è Dialga (ディアルガ). Ecco tutti i nomi ufficiali di Dialga (Origin) nelle varie lingue:
Allevamento di Dialga (Origin)
Come ottenere Dialga (Origin)
Dialga (Origin) non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Dialga (Origin) in ogni gioco in cui è disponibile:
Informazioni su Dialga (Origin)
Dialga (Origin) è un Pokémon di tipo Acciaio/Drago introdotto nella generazione 4. Con un totale statistiche base (BST) di 680, Dialga (Origin) è classificato come Pokémon Tempo e fa parte della linea evolutiva Dialga → Dialga (Origin).
Nel competitivo, Dialga (Origin) è nella tier Ubers, con un tasso d'uso del 0.22%. Le sue abilità chiave sono Pressione e Telepatia, che gli permettono di ricoprire il ruolo di un versatile membro del team. Dialga (Origin) è debole alle mosse di tipo Lotta, Terra, quindi gli Allenatori devono considerare queste vulnerabilità.
Dialga (Origin) può apprendere 59 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Cannonflash, Dragobolide, Levitoroccia, Tuononda. Alto 7 m e pesante 848.7 kg, Dialga (Origin) è uno dei preferiti dai fan dal debutto nei giochi della regione di Sinnoh.