#992 Manoferrea

#992 Manoferrea

Altezza1.8 m(5'11")
Peso380.7 kg(839.3 lbs)
SessoSenza sesso
Gen 9

Evoluzione di Manoferrea

Statistiche dettagliate di Manoferrea

Lv
StatisticaBaseLv
EVIVTotale
PS 154
449
Attacco 140
316
Difesa 108
252
Att. Sp. 50
136
Dif. Sp. 68
172
Velocità 50
136
1461
Efficacia tipo

Abilità di Manoferrea

Raises highest stat on Electric Terrain, or if holding Booster Energy.

Visualizza la strategia competitiva di ManoferreaSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Manoferrea

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
TurbosabbiaTerrastatus100Level 1Sand is hurled in the target's face, lowering the target's accuracy.
AzioneNormalephysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
FocalenergiaNormalestatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
SberleteseLottaphysical15100Level 1The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
BruciapeloNormalephysical40100Level 7This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
TurbineNormalestatusLevel 14The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TuonopugnoElettrophysical75100Level 21The target is attacked with an electrified punch. This may also leave the target with paralysis.
SchiantoNormalephysical8075Level 28The target is slammed with a long tail, vines, or the like to inflict damage.
PalmoforzaLottaphysical60100Level 35The target is attacked with a shock wave. This may also leave the target with paralysis.
Movim. SismicoLottaphysical100Level 42The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
SottocaricaElettrostatusLevel 49The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
SprizzalampoElettrophysical90100Level 56The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ZuffaLottaphysical120100Level 63The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
IndividuaLottastatusLevel 70This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PesobombaAcciaiophysical100Level 77The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
PanciamburoNormalestatusLevel 84The user maximizes its Attack stat but loses HP equal to half its max HP.
CentripugnoLottaphysical150100Level 91The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SchiacciacorpoLottaphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
CorposcontroNormalephysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BrecciaLottaphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
BattiterraTerraphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
SdoppiatoreNormalephysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
AssorbipugnoLottaphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
TerremotoTerraphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FuocopugnoFuocophysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
LancioBuiophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FocalcolpoLottaspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GigaimpattoNormalephysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Pressa d’AcciaioAcciaiophysical0100TMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Iper RaggioNormalespecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
GelopugnoGhiacciophysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
FerroscudoAcciaiostatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
MetaltestataAcciaiophysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Colpo BassoLottaphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
CalciobassoLottaphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomoNormalestatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
CarineriaFollettophysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContropiedeLottaphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
FranaRocciaphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
RocciotombaRocciaphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
VisotruceNormalestatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
BattipiediTerraphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ElettrotuffoElettrophysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
DanzaspadaNormalestatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TuonoElettrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
FulmineElettrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Campo ElettricoElettrostatusEggThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Sprite di Manoferrea

Voci del Pokédex
Scarlet

It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.

Violet

This Pokémon shares many similarities with Iron Hands, an object mentioned in a certain expedition journal.

In altre lingue

Il nome giapponese di Manoferrea è Tetsunokaina (テツノカイナ). Ecco tutti i nomi ufficiali di Manoferrea nelle varie lingue:

JapaneseテツノカイナTetsunokaina
Korean무쇠손
Chinese (Traditional)鐵臂膀
FrenchPaume-de-Fer
GermanEisenhand
SpanishFerropalmas
ItalianManoferrea
Chinese (Simplified)铁臂膀

Allevamento di Manoferrea

Specie
Paradox Pokémon
Gruppi Uovo
Non ancora scoperto
Tempo di schiusa12,800 passi(50 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura50
Amicizia base0
Gruppo di crescitaSlow
Esperienza base285

Come ottenere Manoferrea

Manoferrea non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Manoferrea in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Paldea #384
FAQ

Informazioni su Manoferrea

Manoferrea è un Pokémon di tipo Lotta/Elettro introdotto nella generazione 9. Con un totale statistiche base (BST) di 570, Manoferrea è classificato come Paradox Pokémon e fa parte della linea evolutiva Manoferrea.

Nel competitivo, Manoferrea è nella tier VGC, con un tasso d'uso del 14.41%. Le sue abilità chiave sono Carica Quark, che gli permettono di ricoprire il ruolo di un versatile membro del team. Manoferrea è debole alle mosse di tipo Terra, Psico, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.

Manoferrea può apprendere 56 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Bruciapelo, Colpo Basso, Sprizzalampo, Assorbipugno. Alto 1.8 m e pesante 380.7 kg, Manoferrea è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.