Evoluzione di Overqwil
Statistiche dettagliate di Overqwil
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 85 | 311 | |||
| Attacco | 115 | 266 | |||
| Difesa | 95 | 226 | |||
| Att. Sp. | 65 | 166 | |||
| Dif. Sp. | 65 | 166 | |||
| Velocità | 85 | 206 | |||
| 1341 | |||||
Abilità di Overqwil
Has a 30% chance of poisoning attacking Pokémon on contact.
Doubles Speed during rain.
Lowers opponents' Attack one stage upon entering battle.
Mosse di Overqwil
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Azione | Normale | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Velenospina | Veleno | physical | 15 | 100 | Level 1 | The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
| Rafforzatore | Normale | status | – | – | Level 4 | The user stiffens all the muscles in its body to boost its Defense stat. |
| Morso | Buio | physical | 60 | 100 | Level 8 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Pungiglione | Coleottero | physical | 50 | 100 | Level 12 | When the user knocks out a target with this move, the user's Attack stat is boosted drastically. |
| Minimizzato | Normale | status | – | – | Level 16 | The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. |
| Punte | Terra | status | – | – | Level 20 | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| Acquadisale | Acqua | special | 65 | 100 | Level 24 | This move's power is doubled if the target's HP is at half or less. |
| Mille Fielespine | Veleno | physical | 60 | 100 | Level 28 | The user launches countless toxic barbs to inflict damage. This may also poison the target. This move’s power is doubled if the target is already poisoned. |
| Missilspillo | Coleottero | physical | 25 | 95 | Level 32 | The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Fielepunte | Veleno | status | – | – | Level 36 | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| Accumulo | Normale | status | – | – | Level 40 | The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. |
| Sfoghenergia | Normale | special | – | 100 | Level 40 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. |
| Tossina | Veleno | status | – | 90 | Level 44 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Sgranocchio | Buio | physical | 80 | 100 | Level 48 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Acupressione | Normale | status | – | – | Level 52 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| Destinobbligato | Spettro | status | – | – | Level 56 | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Agilità | Psico | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Bora | Ghiaccio | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Neropulsar | Buio | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Sporcolancio | Veleno | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Vortexpalla | Acciaio | physical | – | 100 | TM | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Nube | Ghiaccio | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Geloraggio | Ghiaccio | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ventogelato | Ghiaccio | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Sfogarabbia | Buio | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Idrobreccia | Acqua | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Colpodifango | Terra | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Malcomune | Normale | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Velenpuntura | Veleno | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Velenocoda | Veleno | physical | 50 | 100 | TM | The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contropiede | Lotta | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Squamacolpo | Drago | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Visotruce | Normale | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Palla Ombra | Spettro | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Fangobomba | Veleno | special | 90 | 100 | TM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| Fangonda | Veleno | special | 95 | 100 | TM | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
| Sottilcorno | Acciaio | physical | 70 | – | TM | The user stabs the target with a sharp horn. This attack never misses. |
| Dispetto | Spettro | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Danzaspada | Normale | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Velenoshock | Veleno | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| Cascata | Acqua | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
Sprite di Overqwil
Its lancelike spikes and savage temperament have earned it the nickname ”sea fiend.” It slurps up poison to nourish itself.
Il nome giapponese di Overqwil è Hariman (ハリーマン). Ecco tutti i nomi ufficiali di Overqwil nelle varie lingue:
Allevamento di Overqwil
Come ottenere Overqwil
Overqwil non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Overqwil in ogni gioco in cui è disponibile:
Informazioni su Overqwil
Overqwil è un Pokémon di tipo Buio/Veleno introdotto nella generazione 8. Con un totale statistiche base (BST) di 510, Overqwil è classificato come Pokémon Spinoso e fa parte della linea evolutiva Qwilfish → Overqwil.
Nel competitivo, Overqwil è nella tier NU, con un tasso d'uso del 9.21%. Le sue abilità chiave sono Velenopunto e Nuotovelox e Prepotenza, che gli permettono di ricoprire il ruolo di un pivot offensivo e sweeper sotto la pioggia. Overqwil è debole alle mosse di tipo Terra, quindi gli Allenatori devono considerare queste vulnerabilità.
Overqwil può apprendere 63 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Acquagetto, Sporcolancio, Danzaspada, Colpo Infernale. Alto 2.5 m e pesante 60.5 kg, Overqwil è uno dei preferiti dai fan dal debutto nei giochi della regione di Galar.