Evoluzione di Primeape
Statistiche dettagliate di Primeape
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 65 | 271 | |||
| Attacco | 105 | 246 | |||
| Difesa | 60 | 156 | |||
| Att. Sp. | 60 | 156 | |||
| Dif. Sp. | 70 | 176 | |||
| Velocità | 95 | 226 | |||
| 1231 | |||||
Abilità di Primeape
Prevents sleep.
Raises Attack to the maximum of six stages upon receiving a critical hit.
Raises Attack two stages upon having any stat lowered.
Mosse di Primeape
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Graffio | Normale | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| Fulmisguardo | Normale | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Focalenergia | Normale | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Lancio | Buio | physical | – | 100 | Level 1 | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Sfuriate | Normale | physical | 18 | 80 | Level 5 | The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| Colpo Basso | Lotta | physical | – | 100 | Level 8 | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Movim. Sismico | Lotta | physical | – | 100 | Level 15 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
| Bullo | Normale | status | – | 85 | Level 17 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Incrocolpo | Lotta | physical | 100 | 80 | Level 22 | The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
| Garanzia | Buio | physical | 60 | 100 | Level 26 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Colpo | Normale | physical | 120 | 100 | Level 30 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Pugno Furibondo | Spettro | physical | 50 | 100 | Level 35 | The user converts its rage into energy to attack. The more times the user has been hit by attacks, the greater the move's power. |
| Zuffa | Lotta | physical | 120 | 100 | Level 39 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Stridio | Normale | status | – | 85 | Level 44 | An earsplitting screech harshly lowers the target's Defense stat. |
| Battipiedi | Terra | physical | 75 | 100 | Level 48 | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Oltraggio | Drago | physical | 120 | 100 | Level 53 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Azzardo | Lotta | special | – | 100 | Level 57 | The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
| Acrobazia | Volante | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Breccia | Lotta | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Granfisico | Lotta | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Battiterra | Terra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Maledizione | Spettro | status | – | – | TM | A move that has different effects depending on whether the user is a Ghost type or not. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Assorbipugno | Lotta | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Terremoto | Terra | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Ripeti | Normale | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Rimonta | Normale | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fuocopugno | Fuoco | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Focalcolpo | Lotta | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Centripugno | Lotta | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Sporcolancio | Veleno | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Gelopugno | Ghiaccio | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| Sfogarabbia | Buio | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Calciobasso | Lotta | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Metronomo | Normale | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Vampata | Fuoco | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Velenpuntura | Veleno | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contropiede | Lotta | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Visotruce | Normale | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Semebomba | Erba | physical | 80 | 100 | TM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Ombrartigli | Spettro | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Abbattimento | Roccia | physical | 50 | 100 | TM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Dispetto | Spettro | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Levitoroccia | Roccia | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Tuono | Elettro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Tuonopugno | Elettro | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Fulmine | Elettro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Retromarcia | Coleottero | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Baraonda | Normale | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Vuotonda | Lotta | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Sprite di Primeape
Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
It stops being angry only when nobody else is around. To view this moment is very difficult.
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
It becomes wildly furious if it even senses someone looking at it. It chases anyone that meets its glare.
It will beat up anyone who makes it mad, even if it has to chase them until the end of the world.
Il nome giapponese di Primeape è Okorizaru (オコリザル). Ecco tutti i nomi ufficiali di Primeape nelle varie lingue:
Allevamento di Primeape
Come ottenere Primeape
Primeape può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Primeape in ogni gioco in cui è disponibile:
Informazioni su Primeape
Primeape è un Pokémon di tipo Lotta introdotto nella generazione 1. Con un totale statistiche base (BST) di 455, Primeape è classificato come Pokémon Suinpanzé e fa parte della linea evolutiva Mankey → Primeape → Annihilape.
Nel competitivo, Primeape è nella tier ZU, con un tasso d'uso del 3.77%. Le sue abilità chiave sono Spiritovivo e Grancollera e Agonismo, che gli permettono di ricoprire il ruolo di un versatile membro del team. Primeape è debole alle mosse di tipo Volante, Psico, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Primeape può apprendere 115 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Pugno Furibondo, Granfisico, Assorbipugno, Provocazione. Alto 1 m e pesante 32 kg, Primeape è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.