#625 Bisharp

#625 Bisharp

Altezza1.6 m(5'03")
Peso70 kg(154.3 lbs)
Sesso50%50%
Gen 5

Statistiche dettagliate di Bisharp

Lv
StatisticaBaseLv
EVIVTotale
PS 65
271
Attacco 125
286
Difesa 100
236
Att. Sp. 60
156
Dif. Sp. 70
176
Velocità 70
176
1301
Efficacia tipo

Abilità di Bisharp

Raises Attack two stages upon having any stat lowered.

Prevents flinching.

PressioneNascosta

Increases the PP cost of moves targetting the Pokémon by one.

Visualizza la strategia competitiva di BisharpSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Bisharp

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
GraffioNormalephysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
FulmisguardoNormalestatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
TagliofuriaColeotterophysical4095Level 1The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession.
FerrartigliAcciaiophysical5095Level 1The target is raked with steel claws. This may also boost the user's Attack stat.
MetalscoppioAcciaiophysical100Level 1The user retaliates with much greater force against the opponent that last inflicted damage on it.
AttaccaliteBuiostatus100Level 15The user torments and enrages the target, making it incapable of using the same move twice in a row.
VisotruceNormalestatus100Level 20The user frightens the target with a scary face to harshly lower its Speed stat.
GaranziaBuiophysical60100Level 25This move's power is doubled if the target has already taken some damage in the same turn.
FerrostridoAcciaiostatus85Level 30A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
LacerazioneNormalephysical70100Level 35The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
NottesferzaBuiophysical70100Level 40The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
FerroscudoAcciaiostatusLevel 45The user hardens its body's surface like iron, sharply boosting its Defense stat.
NemesiNormalephysical70100Level 50The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn.
MetaltestataAcciaiophysical80100Level 57The user slams the target with its steel-hard head. This may also make the target flinch.
DanzaspadaNormalestatusLevel 64A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
GhigliottinaNormalephysical30Level 71A vicious tearing attack with big pincers. The target faints instantly if this attack hits.
AeroassaltoVolantephysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
EterelamaVolantespecial7595TMThe user attacks with a blade of air that slices even the sky. This may also make the target flinch.
BrecciaLottaphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
NeropulsarBuiospecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
FossaTerraphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FalsofinaleNormalephysical40100TMA restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
CannonflashAcciaiospecial80100TMThe user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
LancioBuiophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FocalcolpoLottaspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
RipiccaBuiophysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
GigaimpattoNormalephysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
LaccioerbosoErbaspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Iper RaggioNormalespecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
SfogarabbiaBuiophysical75100TMThe user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn.
Colpo BassoLottaphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
CalciobassoLottaphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
VelenpunturaVelenophysical80100TMThe target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContropiedeLottaphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
RocciotombaRocciaphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TerrempestaRocciastatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
OmbrartigliSpettrophysical70100TMThe user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
UrlorabbiaBuiospecial5595TMThe user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
DispettoSpettrostatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
LevitorocciaRocciastatusTMThe user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Raggio d’AcciaioAcciaiospecial14095TMThe user fires a beam of steel that it collected from its entire body. This also damages the user.
PietrataglioRocciaphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocazioneBuiostatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
FurtoBuiophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Colpo InfernaleBuiophysical80100TMThe user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.
TuonondaElettrostatus90TMThe user launches a weak jolt of electricity that paralyzes the target.
Forbice XColeotterophysical80100TMThe user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors.

Sprite di Bisharp

Voci del Pokédex
Black

It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.

White

Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.

Black 2

This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.

Ultra Sun

No matter how strong the Bisharp, it’s said that if the blade on its head is chipped, it will retire from its position as the boss.

Ultra Moon

It leads a group of Pawniard. Bisharp doesn’t even change its expression when it deals the finishing blow to an opponent.

In altre lingue

Il nome giapponese di Bisharp è Kirikizan (キリキザン). Ecco tutti i nomi ufficiali di Bisharp nelle varie lingue:

JapaneseキリキザンKirikizan
Korean절각참
Chinese (Traditional)劈斬司令
FrenchScalproie
GermanCaesurio
SpanishBisharp
ItalianBisharp
Chinese (Simplified)劈斩司令

Allevamento di Bisharp

Specie
Pokémon Fildilama
Gruppi Uovo
Umanoide
Tempo di schiusa5,120 passi(20 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura45
Amicizia base35
Gruppo di crescitaMedium
Esperienza base172

Come ottenere Bisharp

Bisharp può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Bisharp in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Unova #131Unova (B2W2) #224Kalos Mountain #49Alola (USUM) #338Ula'ula (USUM) #159Galar #247Isle of Armor #30Paldea #368Kitakami #187
GiocoMetodoLuogoDettagli
BlackSelvaticoUnova route 11Dark Grass
WhiteSelvaticoUnova route 11Dark Grass
Ultra SunSelvaticoAlola route 17 northeast
Ultra MoonSelvaticoAlola route 17 northeast
FAQ

Informazioni su Bisharp

Bisharp è un Pokémon di tipo Buio/Acciaio introdotto nella generazione 5. Con un totale statistiche base (BST) di 490, Bisharp è classificato come Pokémon Fildilama e fa parte della linea evolutiva Pawniard → Bisharp → Kingambit.

Nel competitivo, Bisharp è nella tier RU, con un tasso d'uso del 18.39%. Le sue abilità chiave sono Agonismo e Forza Interiore e Pressione, che gli permettono di ricoprire il ruolo di un versatile membro del team. Bisharp è debole alle mosse di tipo Lotta, Fuoco, Terra, quindi gli Allenatori devono considerare queste vulnerabilità.

Bisharp può apprendere 85 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Sbigoattacco, Danzaspada, Metaltestata, Colpo Infernale. Alto 1.6 m e pesante 70 kg, Bisharp è uno dei preferiti dai fan dal debutto nei giochi della regione di Unima.