Evoluzione di Houndstone
Statistiche dettagliate di Houndstone
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 72 | 285 | |||
| Attacco | 101 | 238 | |||
| Difesa | 100 | 236 | |||
| Att. Sp. | 50 | 136 | |||
| Dif. Sp. | 97 | 230 | |||
| Velocità | 68 | 172 | |||
| 1297 | |||||
Abilità di Houndstone
Doubles Speed during a sandstorm. Protects against sandstorm damage.
Damage from contact moves is halved. Damage from Fire moves is doubled.
Mosse di Houndstone
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Azione | Normale | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Ruggito | Normale | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Omaggio ai KO | Spettro | physical | 50 | 100 | Level 1 | The user attacks to avenge its allies. The more defeated allies there are in the user's party, the greater the move's power. |
| Leccata | Spettro | physical | 30 | 100 | Level 3 | The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis. |
| Colpocoda | Normale | status | – | 100 | Level 6 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Morso | Buio | physical | 60 | 100 | Level 6 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Boato | Normale | status | – | – | Level 9 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Bottintesta | Normale | physical | 70 | 100 | Level 12 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Fossa | Terra | physical | 80 | 100 | Level 16 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Riposo | Psico | status | – | – | Level 24 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sgranocchio | Buio | physical | 80 | 100 | Level 28 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Carineria | Folletto | physical | 90 | 90 | Level 36 | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Altruismo | Normale | status | – | – | Level 41 | The user assists an ally by boosting the power of that ally's attack. |
| Spettrotuffo | Spettro | physical | 90 | 100 | Level 46 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Fascino | Folletto | status | – | 100 | Level 51 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Sdoppiatore | Normale | physical | 120 | 100 | Level 58 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | TM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Battiterra | Terra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Stordiraggio | Spettro | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Rimonta | Normale | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Rogodenti | Fuoco | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Sciagura | Spettro | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Gelodenti | Ghiaccio | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Colpodifango | Terra | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Fangosberla | Terra | special | 20 | 100 | TM | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Ombra Notturna | Spettro | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Malcomune | Normale | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Poltergeist | Spettro | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicozanna | Psico | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Terrempesta | Roccia | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Visotruce | Normale | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Palla Ombra | Spettro | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Urlorabbia | Buio | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Battipiedi | Terra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Fulmindenti | Elettro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Raggiro | Psico | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Baraonda | Normale | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Fuocofatuo | Fuoco | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
Sprite di Houndstone
Houndstone spends most of its time sleeping in graveyards. Among all the dog Pokémon, this one is most loyal to its master.
A lovingly mourned Pokémon was reborn as Houndstone. It doesn’t like anyone touching the protuberance atop its head.
Il nome giapponese di Houndstone è Hakadog (ハカドッグ). Ecco tutti i nomi ufficiali di Houndstone nelle varie lingue:
Allevamento di Houndstone
Come ottenere Houndstone
Houndstone non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Houndstone in ogni gioco in cui è disponibile:
Informazioni su Houndstone
Houndstone è un Pokémon di tipo Spettro introdotto nella generazione 9. Con un totale statistiche base (BST) di 488, Houndstone è classificato come Ghost Dog Pokémon e fa parte della linea evolutiva Greavard → Houndstone.
Nel competitivo, Houndstone è nella tier NU, con un tasso d'uso del 8.68%. Le sue abilità chiave sono Remasabbia e Morbidone, che gli permettono di ricoprire il ruolo di una potente minaccia nei team con tempesta di sabbia. Houndstone è debole alle mosse di tipo Spettro, Buio, quindi gli Allenatori devono considerare queste vulnerabilità.
Houndstone può apprendere 50 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Ombra Notturna, Malcomune, Boato, Fuocofatuo. Alto 2 m e pesante 15 kg, Houndstone è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.