#466 Electivire

#466 Electivire

Altezza1.8 m(5'11")
Peso138.6 kg(305.6 lbs)
Sesso75%25%
Gen 4

Statistiche dettagliate di Electivire

Lv
StatisticaBaseLv
EVIVTotale
PS 75
291
Attacco 123
282
Difesa 67
170
Att. Sp. 95
226
Dif. Sp. 85
206
Velocità 95
226
1401
Efficacia tipo

Abilità di Electivire

Absorbs Electric moves, raising Speed one stage.

SpiritovivoNascosta

Prevents sleep.

Visualizza la strategia competitiva di ElectivireSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Electivire

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
FulmisguardoNormalestatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
TuonoshockElettrospecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Attacco RapidoNormalephysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
SottocaricaElettrostatusLevel 1The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
CometeNormalespecial60Level 12Star-shaped rays are shot at opposing Pokémon. This attack never misses.
OndashockElettrospecial60Level 16The user strikes the target with a quick jolt of electricity. This attack never misses.
TuonondaElettrostatus90Level 20The user launches a weak jolt of electricity that paralyzes the target.
StridioNormalestatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
TuonopugnoElettrophysical75100Level 28The target is attacked with an electrified punch. This may also leave the target with paralysis.
ScaricaElettrospecial80100Level 34The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Colpo BassoLottaphysical100Level 40A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
FulmineElettrospecial90100Level 46The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
SchermolucePsicostatusLevel 52A wondrous wall of light is put up to reduce damage from special moves for five turns.
TuonoElettrospecial11070Level 58A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
GigaimpattoNormalephysical15090Level 64The user charges at the target using every bit of its power. The user can't move on the next turn.
CorposcontroNormalephysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BrecciaLottaphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GranfisicoLottastatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
BattiterraTerraphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FossaTerraphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
SdoppiatoreNormalephysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TerremotoTerraphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
ElettromisteroElettrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo ElettricoElettrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
EnergisferaElettrospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElettrotelaElettrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FuocopugnoFuocophysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
LanciafiammeFuocospecial90100TMThe target is scorched with an intense blast of fire. This may also leave the target with a burn.
LancioBuiophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
FocalcolpoLottaspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
AltruismoNormalestatusTMThe user assists an ally by boosting the power of that ally's attack.
Iper RaggioNormalespecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
GelopugnoGhiacciophysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
PrivazioneBuiophysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
CalciobassoLottaphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
FerrostridoAcciaiostatus85TMA horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
MetronomoNormalestatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PsichicoPsicospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiflessoPsicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
FranaRocciaphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
RocciotombaRocciaphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
BattipiediTerraphysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
ElettrotuffoElettrophysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
ProvocazioneBuiostatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
FurtoBuiophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ApripistaErbaphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
BaraondaNormalespecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Palla ClimaNormalespecial50100TMThis move's type and power change depending on the weather at the time the move is used.
SprizzalampoElettrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
IncrocolpoLottaphysical10080EggThe user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
DinamipugnoLottaphysical10050EggThe user attacks by punching the target with full concentrated power. This also confuses the target.
FintoattaccoNormalephysical30100EggThis attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
CentripugnoLottaphysical150100EggThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
SonoquiNormalestatusEggThe user draws attention to itself, making all opposing Pokémon take aim only at the user.
MartelpugnoLottaphysical10090EggThe user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.

Sprite di Electivire

Voci del Pokédex
HeartGold

As its electric charge amplifies, blue sparks begin to crackle between its horns.

Diamond

It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.

Platinum

Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.

Black 2

The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.

Sun

It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.

In altre lingue

Il nome giapponese di Electivire è Elekible (エレキブル). Ecco tutti i nomi ufficiali di Electivire nelle varie lingue:

JapaneseエレキブルElekible
Korean에레키블
Chinese (Traditional)電擊魔獸
FrenchÉlekable
GermanElevoltek
SpanishElectivire
ItalianElectivire
Chinese (Simplified)电击魔兽

Allevamento di Electivire

Specie
Pokémon Saetta
Gruppi Uovo
Umanoide
Tempo di schiusa6,400 passi(25 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura30
Amicizia base70
Gruppo di crescitaMedium
Esperienza base243

Come ottenere Electivire

Electivire non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Electivire in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Sinnoh (Platinum) #199Unova (B2W2) #58Alola #228Ula'ula #100Alola (USUM) #297Ula'ula (USUM) #118Crown Tundra #17Hisui #184Blueberry #12
FAQ

Informazioni su Electivire

Electivire è un Pokémon di tipo Elettro introdotto nella generazione 4. Con un totale statistiche base (BST) di 540, Electivire è classificato come Pokémon Saetta e fa parte della linea evolutiva Elekid → Electabuzz → Electivire.

Nel competitivo, Electivire è nella tier ZU, con un tasso d'uso del 0.62%. Le sue abilità chiave sono Elettrorapid e Spiritovivo, che gli permettono di ricoprire il ruolo di un versatile membro del team. Electivire è debole alle mosse di tipo Terra, quindi gli Allenatori devono considerare queste vulnerabilità.

Electivire può apprendere 98 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Elettrotuffo, Terremoto, Granfisico, Privazione. Alto 1.8 m e pesante 138.6 kg, Electivire è uno dei preferiti dai fan dal debutto nei giochi della regione di Sinnoh.