Evoluzione di Furiatonante
Statistiche dettagliate di Furiatonante
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 125 | 391 | |||
| Attacco | 73 | 182 | |||
| Difesa | 91 | 218 | |||
| Att. Sp. | 137 | 310 | |||
| Dif. Sp. | 89 | 214 | |||
| Velocità | 75 | 186 | |||
| 1501 | |||||
Abilità di Furiatonante
Raises highest stat in harsh sunlight, or if holding Booster Energy.
Mosse di Furiatonante
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Pestone | Normale | physical | 65 | 100 | Level 1 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Tornado | Drago | special | 40 | 100 | Level 1 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Giornodisole | Fuoco | status | – | – | Level 1 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Ondashock | Elettro | special | 60 | – | Level 1 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Sottocarica | Elettro | status | – | – | Level 7 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Dragospiro | Drago | special | 60 | 100 | Level 14 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Campo Elettrico | Elettro | status | – | – | Level 21 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Scarica | Elettro | special | 80 | 100 | Level 28 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Codadrago | Drago | physical | 60 | 90 | Level 35 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Calmamente | Psico | status | – | – | Level 42 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Saetta | Elettro | special | 70 | 100 | Level 49 | This move enables the user to attack first with a jolt of electricity. This move fails if the target is not readying an attack. |
| Marteldrago | Drago | physical | 90 | 100 | Level 56 | The user wields its body like a hammer to attack the target and inflict damage. |
| Elettroimpennata | Elettro | special | 70 | 100 | Level 63 | The user attacks with electricity rising from the ground. This move's power is doubled if the target is on Electric Terrain. |
| Dragopulsar | Drago | special | 85 | 100 | Level 70 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Falcecannone | Elettro | special | 120 | 50 | Level 77 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Schiacciacorpo | Lotta | physical | 80 | 100 | Level 84 | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Tuono | Elettro | special | 110 | 70 | Level 91 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Vastoimpatto | Drago | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Raggioscossa | Elettro | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Sgranocchio | Buio | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dragobolide | Drago | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Grido del Drago | Drago | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Terremoto | Terra | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Elettromistero | Elettro | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Energisfera | Elettro | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Elettrotela | Elettro | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Pesobomba | Acciaio | physical | – | 100 | TM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Granvoce | Normale | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Oltraggio | Drago | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Boato | Normale | status | – | – | TM | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Visotruce | Normale | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Urlorabbia | Buio | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solarraggio | Erba | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Battipiedi | Terra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Elettrotuffo | Elettro | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Fulmindenti | Elettro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Tuononda | Elettro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Fulmine | Elettro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Invertivolt | Elettro | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Palla Clima | Normale | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Sprizzalampo | Elettro | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Forzantica | Roccia | special | 60 | 100 | Egg | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Sprite di Furiatonante
It's said to incinerate everything around it with lightning launched from its fur. Very little is known about this creature.
It bears resemblance to a Pokémon that became a hot topic for a short while after a paranormal magazine touted it as Raikou's ancestor.
Il nome giapponese di Furiatonante è タケルライコ (タケルライコ). Ecco tutti i nomi ufficiali di Furiatonante nelle varie lingue:
Allevamento di Furiatonante
Come ottenere Furiatonante
Furiatonante non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Furiatonante in ogni gioco in cui è disponibile:
Informazioni su Furiatonante
Furiatonante è un Pokémon di tipo Elettro/Drago introdotto nella generazione 9. Con un totale statistiche base (BST) di 590, Furiatonante è classificato come Paradox Pokémon e fa parte della linea evolutiva Furiatonante.
Nel competitivo, Furiatonante è nella tier OU, con un tasso d'uso del 14.8%. Le sue abilità chiave sono Paleoattivazione, che gli permettono di ricoprire il ruolo di un versatile membro del team. Furiatonante è debole alle mosse di tipo Ghiaccio, Terra, Drago, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Furiatonante può apprendere 55 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Saetta, Fulmine, Calmamente, Dragopulsar. Alto 5.2 m e pesante 480 kg, Furiatonante è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.