#237 Hitmontop

#237 Hitmontop

Altezza1.4 m(4'07")
Peso48 kg(105.8 lbs)
Sesso100%0%
Gen 2

Statistiche dettagliate di Hitmontop

Lv
StatisticaBaseLv
EVIVTotale
PS 50
241
Attacco 95
226
Difesa 95
226
Att. Sp. 35
106
Dif. Sp. 110
256
Velocità 70
176
1231
Efficacia tipo

Abilità di Hitmontop

Lowers opponents' Attack one stage upon entering battle.

Strengthens moves of 60 base power or less to 1.5× their power.

CuordecisoNascosta

Raises Speed one stage upon flinching.

Visualizza la strategia competitiva di HitmontopSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Hitmontop

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
AzioneNormalephysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
FocalenergiaNormalestatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
TriplocalcioLottaphysical1090Level 1A consecutive three-kick attack that becomes more powerful with each successful hit.
BruciapeloNormalephysical40100Level 1This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
AltruismoNormalestatusLevel 1The user assists an ally by boosting the power of that ally's attack.
FintoattaccoNormalephysical30100Level 1This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Attacco RapidoNormalephysical40100Level 4The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
VortexpallaAcciaiophysical100Level 8The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
IndividuaLottastatusLevel 12This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RapigiroNormalephysical50100Level 16The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
BodyguardRocciastatusLevel 21The user and its allies are protected from wide-ranging attacks for one turn.
AnticipoLottastatusLevel 21The user protects itself and its allies from priority moves.
SbigoattaccoBuiophysical70100Level 24This move enables the user to attack first. This move fails if the target is not readying an attack.
AgilitàPsicostatusLevel 28The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
FossaTerraphysical80100Level 32The user burrows into the ground on the first turn, then attacks on the next turn.
ZuffaLottaphysical120100Level 36The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
ContrattaccoLottaphysical100Level 40A retaliatory attack that counters any physical move, inflicting double the damage taken.
RimontaNormalephysical100Level 44The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
AeroassaltoVolantephysical60TMThe user confounds the target with speed, then slashes. This attack never misses.
StaffettaNormalestatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
CorposcontroNormalephysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BrecciaLottaphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
GranfisicoLottastatusTMThe user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
BattiterraTerraphysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
CoachingLottastatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
SdoppiatoreNormalephysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
GiravvitaTerraphysical8095TMThe user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
TerremotoTerraphysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FocalcolpoLottaspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
GigaimpattoNormalephysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
VortighiaccioGhiacciophysical80100TMThe user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
Colpo BassoLottaphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
CalciobassoLottaphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContropiedeLottaphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
FranaRocciaphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TerrempestaRocciastatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
PietrataglioRocciaphysical10080TMThe user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
GiornodisoleFuocostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
CometeNormalespecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
FurtoBuiophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Triplo AxelGhiacciophysical2090TMA consecutive three-kick attack that becomes more powerful with each successful hit.
Colpo di ManoLottaphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
BaraondaNormalespecial90100TMThe user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
PugnoscaricaAcciaiophysical40100EggThe user strikes the target with tough punches as fast as bullets. This move always goes first.
CalcinvoloLottaphysical13090EggThe target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
PugnorapidoLottaphysical40100EggThe user throws a punch at blinding speed. This move always goes first.
VuotondaLottaspecial40100EggThe user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.

Sprite di Hitmontop

Voci del Pokédex
Gold

If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.

Silver

It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.

Crystal

After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.

Ruby

HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.

Emerald

Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.

In altre lingue

Il nome giapponese di Hitmontop è Kapoerer (カポエラー). Ecco tutti i nomi ufficiali di Hitmontop nelle varie lingue:

JapaneseカポエラーKapoerer
Korean카포에라
Chinese (Traditional)戰舞郎
FrenchKapoera
GermanKapoera
SpanishHitmontop
ItalianHitmontop
Chinese (Simplified)战舞郎

Allevamento di Hitmontop

Specie
Pokémon Verticale
Gruppi Uovo
Umanoide
Tempo di schiusa6,400 passi(25 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura45
Amicizia base70
Gruppo di crescitaMedium
Esperienza base159

Come ottenere Hitmontop

Hitmontop non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Hitmontop in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Johto #146Johto (HGSS) #148Galar #110Blueberry #95
GiocoMetodoLuogoDettagli
ColosseumSelvaticoSnagem hideout 1f, Shadow pokemon lab bf1, Agate village relic forestSnag Rematch, Snag
FAQ

Informazioni su Hitmontop

Hitmontop è un Pokémon di tipo Lotta introdotto nella generazione 2. Con un totale statistiche base (BST) di 455, Hitmontop è classificato come Pokémon Verticale e fa parte della linea evolutiva Tyrogue → Hitmonlee → Hitmonchan → Hitmontop.

Nel competitivo, Hitmontop è nella tier ZU, con un tasso d'uso del 21.77%. Le sue abilità chiave sono Prepotenza e Tecnico e Cuordeciso, che gli permettono di ricoprire il ruolo di un pivot difensivo che indebolisce gli attaccanti fisici. Hitmontop è debole alle mosse di tipo Volante, Psico, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.

Hitmontop può apprendere 89 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Triplo Axel, Rapigiro, Zuffa, Pugnorapido. Alto 1.4 m e pesante 48 kg, Hitmontop è uno dei preferiti dai fan dal debutto nei giochi della regione di Johto.