Statistiche dettagliate di Rotom

Lv
StatisticaBaseLv
EVIVTotale
PS 50
241
Attacco 50
136
Difesa 77
190
Att. Sp. 95
226
Dif. Sp. 77
190
Velocità 91
218
1201
Visualizza la strategia competitiva di RotomSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Rotom

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
DoppioteamNormalestatusLevel 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
SgomentoSpettrophysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
TuonoshockElettrospecial40100Level 5The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
StordiraggioSpettrostatus100Level 10The target is exposed to a sinister ray that causes confusion.
SottocaricaElettrostatusLevel 15The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
EnergisferaElettrospecial100Level 20The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
TuonondaElettrostatus90Level 25The user launches a weak jolt of electricity that paralyzes the target.
OndashockElettrospecial60Level 30The user strikes the target with a quick jolt of electricity. This attack never misses.
SciaguraSpettrospecial65100Level 35This relentless attack does massive damage to a target affected by status conditions.
SostitutoNormalestatusLevel 40The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
RaggiroPsicostatus100Level 45The user catches the target off guard and swaps the target's held item with its own.
ScaricaElettrospecial80100Level 50The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
BaraondaNormalespecial90100Level 55The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
NeropulsarBuiospecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
ElettromisteroElettrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo ElettricoElettrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElettrotelaElettrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
RipiccaBuiophysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
AltruismoNormalestatusTMThe user assists an ally by boosting the power of that ally's attack.
GranvoceNormalespecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
SchermolucePsicostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
CongiuraBuiostatusTMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Ombra NotturnaSpettrospecial100TMThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
MalcomuneNormalestatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PoltergeistSpettrophysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiflessoPsicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Palla OmbraSpettrospecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
DispettoSpettrostatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
VeicolaforzaPsicospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
GiornodisoleFuocostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
CometeNormalespecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
FurtoBuiophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TuonoElettrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
FulmineElettrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
FuocofatuoFuocostatus85TMThe user shoots a sinister flame at the target to inflict a burn.

Sprite di Rotom

Voci del Pokédex
Diamond

Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.

Platinum

Its electric-like body can enter some kinds of machines and take control in order to make mischief.

HeartGold

Research continues on this Pokémon, which could be the power source of a unique motor.

Sword

One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities.

Shield

With a body made of plasma, it can inhabit all sorts of machines. It loves to surprise others.

In altre lingue

Il nome giapponese di Rotom è Rotom (ロトム). Ecco tutti i nomi ufficiali di Rotom nelle varie lingue:

JapaneseロトムRotom
Korean로토무
Chinese (Traditional)洛托姆
FrenchMotisma
GermanRotom
SpanishRotom
ItalianRotom
Chinese (Simplified)洛托姆

Allevamento di Rotom

Specie
Pokémon Plasma
Gruppi Uovo
Amorfo
Tempo di schiusa5,120 passi(20 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura45
Amicizia base70
Gruppo di crescitaMedium
Esperienza base154

Come ottenere Rotom

Rotom non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Rotom in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Sinnoh (Platinum) #152Kalos Mountain #68Galar #372Hisui #194Paldea #310Blueberry #41
GiocoMetodoLuogoDettagli
DiamondSelvaticoOld chateau 2f left roomStatic Encounter
PearlSelvaticoOld chateau 2f left roomStatic Encounter
PlatinumSelvaticoOld chateau 2f left roomStatic Encounter
Ultra SunSelvaticoPoni gauntletIsland Scan
Ultra MoonSelvaticoPoni gauntletIsland Scan
FAQ

Informazioni su Rotom

Rotom è un Pokémon di tipo Elettro/Spettro introdotto nella generazione 4. Con un totale statistiche base (BST) di 440, Rotom è classificato come Pokémon Plasma e fa parte della linea evolutiva Rotom → Rotom (Rotom Calore) → Rotom (Rotom Lavaggio) → Rotom (Rotom Gelo) → Rotom (Rotom Vortice) → Rotom (Rotom Taglio).

Nel competitivo, Rotom è nella tier ZU, con un tasso d'uso del 1.74%. Le sue abilità chiave sono Levitazione, che gli permettono di ricoprire il ruolo di un versatile membro del team con una preziosa immunità a Terra. Rotom è debole alle mosse di tipo Terra, Spettro, Buio, quindi gli Allenatori devono considerare queste vulnerabilità.

Rotom può apprendere 66 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Invertivolt, Fuocofatuo, Palla Ombra, Raggiro. Alto 0.3 m e pesante 0.3 kg, Rotom è uno dei preferiti dai fan dal debutto nei giochi della regione di Sinnoh.