Evoluzione di Barboach
Statistiche dettagliate di Barboach
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 50 | 241 | |||
| Attacco | 48 | 132 | |||
| Difesa | 43 | 122 | |||
| Att. Sp. | 46 | 128 | |||
| Dif. Sp. | 41 | 118 | |||
| Velocità | 60 | 156 | |||
| 897 | |||||
Abilità di Barboach
Prevents infatuation and protects against Captivate.
Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.
Cures any major status ailment after each turn during rain.
Mosse di Barboach
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Pistolacqua | Acqua | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Fangosberla | Terra | special | 20 | 100 | Level 1 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Riposo | Psico | status | – | – | Level 6 | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Russare | Normale | special | 50 | 100 | Level 6 | This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Idropulsar | Acqua | special | 60 | 100 | Level 12 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Amnesia | Psico | status | – | – | Level 18 | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Idrondata | Acqua | physical | 90 | 90 | Level 24 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Fanghiglia | Acqua | special | 90 | 85 | Level 31 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Terremoto | Terra | physical | 100 | 100 | Level 36 | The user sets off an earthquake that strikes every Pokémon around it. |
| Divinazione | Psico | special | 120 | 100 | Level 42 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Abisso | Terra | physical | – | 30 | Level 48 | The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. |
| Bora | Ghiaccio | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Battiterra | Terra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Dragodanza | Drago | status | – | – | TM | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Geoforza | Terra | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Forza Equina | Terra | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Geloraggio | Ghiaccio | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ventogelato | Ghiaccio | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Idrobreccia | Acqua | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Colpodifango | Terra | special | 55 | 95 | TM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Oltraggio | Drago | physical | 120 | 100 | TM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Frana | Roccia | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rocciotomba | Roccia | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Terrempesta | Roccia | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Levitoroccia | Roccia | status | – | – | TM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Battipiedi | Terra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Cascata | Acqua | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Mulinello | Acqua | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Cozzata Zen | Psico | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Flagello | Normale | physical | – | 100 | Egg | The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Scintilla | Elettro | physical | 65 | 100 | Egg | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| Riduttore | Normale | physical | 90 | 85 | Egg | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Colpo | Normale | physical | 120 | 100 | Egg | The user rampages and attacks for two to three turns. The user then becomes confused. |
Sprite di Barboach
BARBOACH’s sensitive whiskers serve as a superb radar system. This POKéMON hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
BARBOACH’s body is covered with a slimy film. If a foe grabs it, this POKéMON just slips out of the enemy’s grip. This POKéMON grows weak if the slimy coating dries up.
Its body is covered with a slimy film. The film acts as a barrier to prevent germs in muddy water from entering the BARBOACH’s body.
It probes muddy riverbeds with its two long whiskers. A slimy film protects its body.
It coats its entire body with a slimy fluid so it can squirm and slip away if grabbed.
Il nome giapponese di Barboach è Dojoach (ドジョッチ). Ecco tutti i nomi ufficiali di Barboach nelle varie lingue:
Allevamento di Barboach
Come ottenere Barboach
Barboach non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Barboach in ogni gioco in cui è disponibile:
Informazioni su Barboach
Barboach è un Pokémon di tipo Acqua/Terra introdotto nella generazione 3. Con un totale statistiche base (BST) di 288, Barboach è classificato come Pokémon Baffetti e fa parte della linea evolutiva Barboach → Whiscash.
Nel competitivo, Barboach è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Indifferenza e Presagio e Idratazione, che gli permettono di ricoprire il ruolo di un versatile membro del team. Barboach è debole alle mosse di tipo Erba, quindi gli Allenatori devono considerare queste vulnerabilità.
Barboach può apprendere 70 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 0.4 m e pesante 1.9 kg, Barboach è uno dei preferiti dai fan dal debutto nei giochi della regione di Hoenn.