Evoluzione di Quaquaval
Statistiche dettagliate di Quaquaval
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 85 | 311 | |||
| Attacco | 120 | 276 | |||
| Difesa | 80 | 196 | |||
| Att. Sp. | 85 | 206 | |||
| Dif. Sp. | 75 | 186 | |||
| Velocità | 85 | 206 | |||
| 1381 | |||||
Abilità di Quaquaval
Mosse di Quaquaval
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Botta | Normale | physical | 40 | 100 | Level 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Ruggito | Normale | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Pistolacqua | Acqua | special | 40 | 100 | Level 1 | The target is blasted with a forceful shot of water. |
| Doppiosmash | Normale | physical | 35 | 90 | Level 1 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Idroballetto | Acqua | physical | 80 | 100 | Level 1 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Cuordileone | Normale | status | – | – | Level 7 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Attacco d’Ala | Volante | physical | 60 | 100 | Level 10 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Acquagetto | Acqua | physical | 40 | 100 | Level 13 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Idropulsar | Acqua | special | 60 | 100 | Level 17 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Calciobasso | Lotta | physical | 65 | 100 | Level 17 | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Idrotaglio | Acqua | physical | 70 | 100 | Level 21 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| Eterelama | Volante | special | 75 | 95 | Level 27 | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Focalenergia | Normale | status | – | – | Level 32 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Megacalcio | Normale | physical | 120 | 75 | Level 38 | The target is attacked by a kick launched with muscle-packed power. |
| Acrobazia | Volante | physical | 55 | 100 | Level 43 | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Idrobreccia | Acqua | physical | 85 | 100 | Level 47 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Danzadipiume | Volante | status | – | 100 | Level 52 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Zuffa | Lotta | physical | 120 | 100 | Level 58 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Ondaschianto | Acqua | physical | 120 | 100 | Level 64 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Aeroassalto | Volante | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Agilità | Psico | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Aerasoio | Volante | special | 60 | 95 | TM | The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. |
| Staffetta | Normale | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Baldeali | Volante | physical | 120 | 100 | TM | The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. |
| Breccia | Lotta | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Granfisico | Lotta | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Coaching | Lotta | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Incantavoce | Folletto | special | 40 | – | TM | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Ripeti | Normale | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Rimonta | Normale | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lancio | Buio | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Virata | Acqua | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Tifone | Volante | special | 110 | 70 | TM | The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. |
| Idrocannone | Acqua | special | 150 | 90 | TM | The target is hit with a watery blast. The user can't move on the next turn. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Vortighiaccio | Ghiaccio | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Ventogelato | Ghiaccio | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Privazione | Buio | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Colpo Basso | Lotta | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Campo Nebbioso | Folletto | status | – | – | TM | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicamisù | Normale | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contropiede | Lotta | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Danzaspada | Normale | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Triplo Axel | Ghiaccio | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Retromarcia | Coleottero | physical | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Colpo di Mano | Lotta | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Acquapatto | Acqua | special | 80 | 100 | TM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Mulinello | Acqua | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Contrattacco | Lotta | physical | – | 100 | Egg | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Sprite di Quaquaval
A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.
Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.
Il nome giapponese di Quaquaval è Wanival (ウェーニバル). Ecco tutti i nomi ufficiali di Quaquaval nelle varie lingue:
Allevamento di Quaquaval
Come ottenere Quaquaval
Quaquaval non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Quaquaval in ogni gioco in cui è disponibile:
Informazioni su Quaquaval
Quaquaval è un Pokémon di tipo Acqua/Lotta introdotto nella generazione 9. Con un totale statistiche base (BST) di 530, Quaquaval è classificato come Dancer Pokémon e fa parte della linea evolutiva Quaxly → Quaxwell → Quaquaval.
Nel competitivo, Quaquaval è nella tier Monotype, con un tasso d'uso del 2.6%. Le sue abilità chiave sono Acquaiuto e Arroganza, che gli permettono di ricoprire il ruolo di un versatile membro del team. Quaquaval è debole alle mosse di tipo Elettro, Erba, Volante, Psico, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Quaquaval può apprendere 65 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Idroballetto, Zuffa, Rapigiro, Privazione. Alto 1.8 m e pesante 61.9 kg, Quaquaval è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.