Evoluzione di Arrokuda
Statistiche dettagliate di Arrokuda
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 41 | 223 | |||
| Attacco | 63 | 162 | |||
| Difesa | 40 | 116 | |||
| Att. Sp. | 40 | 116 | |||
| Dif. Sp. | 30 | 96 | |||
| Velocità | 66 | 168 | |||
| 881 | |||||
Abilità di Arrokuda
Doubles Speed during rain.
Ignores moves and abilities that draw in moves.
Mosse di Arrokuda
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Beccata | Volante | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| Acquagetto | Acqua | physical | 40 | 100 | Level 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Furia | Normale | physical | 15 | 85 | Level 6 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| Morso | Buio | physical | 60 | 100 | Level 12 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Agilità | Psico | status | – | – | Level 18 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Sub | Acqua | physical | 80 | 100 | Level 24 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Focalenergia | Normale | status | – | – | Level 30 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Sgranocchio | Buio | physical | 80 | 100 | Level 36 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Idrobreccia | Acqua | physical | 85 | 100 | Level 42 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Sdoppiatore | Normale | physical | 120 | 100 | Level 48 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Breccia | Lotta | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Zuffa | Lotta | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Giravvita | Terra | physical | 80 | 95 | TM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Virata | Acqua | physical | 60 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Gelodenti | Ghiaccio | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicozanna | Psico | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Squamacolpo | Drago | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Colpo Infernale | Buio | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Idropulsar | Acqua | special | 60 | 100 | TM | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Cascata | Acqua | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Mulinello | Acqua | special | 35 | 85 | TM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Acupressione | Normale | status | – | – | Egg | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| Nottesferza | Buio | physical | 70 | 100 | Egg | The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| Lacerazione | Normale | physical | 70 | 100 | Egg | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Colpo | Normale | physical | 120 | 100 | Egg | The user rampages and attacks for two to three turns. The user then becomes confused. |
Sprite di Arrokuda
If it sees any movement around it, this Pokémon charges for it straightaway, leading with its sharply pointed jaw. It’s very proud of that jaw.
After it’s eaten its fill, its movements become extremely sluggish. That’s when Cramorant swallows it up.
Il nome giapponese di Arrokuda è Sasikamasu (サシカマス). Ecco tutti i nomi ufficiali di Arrokuda nelle varie lingue:
Allevamento di Arrokuda
Come ottenere Arrokuda
Arrokuda non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Arrokuda in ogni gioco in cui è disponibile:
Informazioni su Arrokuda
Arrokuda è un Pokémon di tipo Acqua introdotto nella generazione 8. Con un totale statistiche base (BST) di 280, Arrokuda è classificato come Pokémon Carica e fa parte della linea evolutiva Arrokuda → Barraskewda.
Nel competitivo, Arrokuda è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Nuotovelox e Elicopinna, che gli permettono di ricoprire il ruolo di un pivot offensivo e sweeper sotto la pioggia. Arrokuda è debole alle mosse di tipo Elettro, Erba, quindi gli Allenatori devono considerare queste vulnerabilità.
Arrokuda può apprendere 46 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 0.5 m e pesante 1 kg, Arrokuda è uno dei preferiti dai fan dal debutto nei giochi della regione di Galar.