Evoluzione di Entei
Statistiche dettagliate di Entei
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 115 | 371 | |||
| Attacco | 115 | 266 | |||
| Difesa | 85 | 206 | |||
| Att. Sp. | 90 | 216 | |||
| Dif. Sp. | 75 | 186 | |||
| Velocità | 100 | 236 | |||
| 1481 | |||||
Abilità di Entei
Increases the PP cost of moves targetting the Pokémon by one.
Prevents flinching.
Mosse di Entei
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Pestone | Normale | physical | 65 | 100 | Level 1 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Fulmisguardo | Normale | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Braciere | Fuoco | special | 40 | 100 | Level 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Muro di Fumo | Normale | status | – | 100 | Level 1 | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
| Ruotafuoco | Fuoco | physical | 60 | 100 | Level 6 | The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
| Morso | Buio | physical | 60 | 100 | Level 12 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Calmamente | Psico | status | – | – | Level 18 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Boato | Normale | status | – | – | Level 24 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Rogodenti | Fuoco | physical | 65 | 95 | Level 30 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Visotruce | Normale | status | – | 100 | Level 36 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sgranocchio | Buio | physical | 80 | 100 | Level 42 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Extrasenso | Psico | special | 80 | 100 | Level 48 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| Lavasbuffo | Fuoco | special | 80 | 100 | Level 54 | The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. |
| Bullo | Normale | status | – | 85 | Level 60 | The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
| Giornodisole | Fuoco | status | – | – | Level 66 | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Fuocobomba | Fuoco | special | 110 | 85 | Level 72 | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Eruzione | Fuoco | special | 150 | 100 | Level 78 | The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. |
| Agilità | Psico | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Battiterra | Terra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Fossa | Terra | physical | 80 | 100 | TM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Sdoppiatore | Normale | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Turbofuoco | Fuoco | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Nitrocarica | Fuoco | physical | 50 | 100 | TM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Lanciafiamme | Fuoco | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Fuococarica | Fuoco | physical | 120 | 100 | TM | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Ondacalda | Fuoco | special | 95 | 90 | TM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Iper Raggio | Normale | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Vampata | Fuoco | special | 130 | 90 | TM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Contropiede | Lotta | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Terrempesta | Roccia | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sabbiardente | Terra | special | 70 | 100 | TM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Palla Ombra | Spettro | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Urlorabbia | Buio | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Solarraggio | Erba | special | 120 | 100 | TM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Battipiedi | Terra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Pietrataglio | Roccia | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Apripista | Erba | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Palla Clima | Normale | special | 50 | 100 | TM | This move's type and power change depending on the weather at the time the move is used. |
| Fuocofatuo | Fuoco | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Extrarapido | Normale | physical | 80 | 100 | Egg | The user charges the target at blinding speed. This move always goes first. |
| Magifuoco | Fuoco | physical | 100 | 95 | Egg | The target is razed with a mystical fire of great intensity. This may also leave the target with a burn. |
Sprite di Entei
Volcanoes erupt when it barks. Un able to restrain its extreme power, it races headlong around the land.
A POKéMON that races across the land. It is said that one is born every time a new volcano appears.
This brawny POKéMON courses around the earth, spouting flames hotter than a volcano's magma.
ENTEI embodies the passion of magma. This POKéMON is thought to have been born in the eruption of a volcano. It sends up massive bursts of fire that utterly consume all that they touch.
ENTEI embodies the passion of magma. It is thought to have been born in the eruption of a volcano. It blasts fire that consumes all that it touches.
Il nome giapponese di Entei è Entei (エンテイ). Ecco tutti i nomi ufficiali di Entei nelle varie lingue:
Allevamento di Entei
Come ottenere Entei
Entei non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Entei in ogni gioco in cui è disponibile:
Informazioni su Entei
Entei è un Pokémon di tipo Fuoco introdotto nella generazione 2. Con un totale statistiche base (BST) di 580, Entei è classificato come Pokémon Vulcano e fa parte della linea evolutiva Entei.
Nel competitivo, Entei è nella tier RU, con un tasso d'uso del 22.99%. Le sue abilità chiave sono Pressione e Forza Interiore, che gli permettono di ricoprire il ruolo di un versatile membro del team. Entei è debole alle mosse di tipo Acqua, Terra, Roccia, quindi gli Allenatori devono considerare queste vulnerabilità.
Entei può apprendere 81 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Magifuoco, Extrarapido, Pietrataglio, Sgranocchio. Alto 2.1 m e pesante 198 kg, Entei è uno dei preferiti dai fan dal debutto nei giochi della regione di Johto.