#025 Pikachu

#025 Pikachu

Altezza0.4 m(1'04")
Peso6 kg(13.2 lbs)
Sesso50%50%
Gen 1

Statistiche dettagliate di Pikachu

Lv
StatisticaBaseLv
EVIVTotale
PS 35
211
Attacco 55
146
Difesa 40
116
Att. Sp. 50
136
Dif. Sp. 50
136
Velocità 90
216
961
Efficacia tipo

Abilità di Pikachu

Has a 30% chance of paralyzing attacking Pokémon on contact.

ParafulmineNascosta

Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.

Visualizza la strategia competitiva di PikachuSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Pikachu

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
ColpocodaNormalestatus100Level 1The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
RuggitoNormalestatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
TuonoshockElettrospecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Attacco RapidoNormalephysical40100Level 1The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
DolcebacioFollettostatus75Level 1The user kisses the target with a sweet, angelic cuteness that causes confusion.
FascinoFollettostatus100Level 1The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
CongiuraBuiostatusLevel 1The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
SimpatiaNormalestatusLevel 1The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
ElettrococcolaElettrophysical20100Level 1The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
TuonondaElettrostatus90Level 4The user launches a weak jolt of electricity that paralyzes the target.
DoppioteamNormalestatusLevel 8By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
EnergisferaElettrospecial100Level 12The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
FintoattaccoNormalephysical30100Level 16This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves.
ScintillaElettrophysical65100Level 20The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
AgilitàPsicostatusLevel 24The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
CodacciaioAcciaiophysical10075Level 28The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
ScaricaElettrospecial80100Level 32The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
FulmineElettrospecial90100Level 36The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
SchermolucePsicostatusLevel 40A wondrous wall of light is put up to reduce damage from special moves for five turns.
TuonoElettrospecial11070Level 44A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
AmmaliavoceFollettospecial80100TMThe user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn.
CorposcontroNormalephysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
BrecciaLottaphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
SottocaricaElettrostatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FossaTerraphysical80100TMThe user burrows into the ground on the first turn, then attacks on the next turn.
IncantavoceFollettospecial40TMLetting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
AssorbibacioFollettospecial50100TMThe user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target.
ElettromisteroElettrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo ElettricoElettrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElettrotelaElettrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
RipetiNormalestatus100TMThe user compels the target to keep using the move it encored for three turns.
RimontaNormalephysical100TMThe user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FalselacrimeBuiostatus100TMThe user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
LancioBuiophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
CentripugnoLottaphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
LaccioerbosoErbaspecial100TMThe user snares the target with grass and trips it. The heavier the target, the greater the move's power.
AltruismoNormalestatusTMThe user assists an ally by boosting the power of that ally's attack.
PrivazioneBuiophysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
CarineriaFollettophysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiflessoPsicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ContropiedeLottaphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfAcquaspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
CometeNormalespecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
FurtoBuiophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TuonopugnoElettrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
ApripistaErbaphysical50100TMThe user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
Colpo di ManoLottaphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SprizzalampoElettrophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.

Sprite di Pikachu

Voci del Pokédex
Red

When several of these POKéMON gather, their electricity could build and cause lightning storms.

Yellow

It keeps its tail raised to monitor its surroundings. If you yank its tail, it will try to bite you.

Gold

This intelligent POKéMON roasts hard BERRIES with electricity to make them tender enough to eat.

Silver

It raises its tail to check its sur­ roundings. The tail is sometimes struck by light­ ning in this pose.

Crystal

When it is anger­ ed, it immediately discharges the energy stored in the pouches in its cheeks.

In altre lingue

Il nome giapponese di Pikachu è Pikachu (ピカチュウ). Ecco tutti i nomi ufficiali di Pikachu nelle varie lingue:

JapaneseピカチュウPikachu
Korean피카츄
Chinese (Traditional)皮卡丘
FrenchPikachu
GermanPikachu
SpanishPikachu
ItalianPikachu
Chinese (Simplified)皮卡丘

Allevamento di Pikachu

Specie
Pokémon Topo
Gruppi Uovo
CampoMagico
Tempo di schiusa2,560 passi(10 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura190
Amicizia base70
Gruppo di crescitaMedium
Esperienza base112

Come ottenere Pikachu

Pikachu può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Pikachu in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Kanto #25Johto #22Hoenn #156Sinnoh (Platinum) #104Johto (HGSS) #22Kalos Central #36Hoenn (ORAS) #163Alola #25Melemele #25Alola (USUM) #32Melemele (USUM) #32Kanto (LGPE) #25Galar #194Isle of Armor #85Hisui #56Paldea #74Kitakami #21
GiocoMetodoLuogoDettagli
RedSelvaticoViridian forest, Kanto power plant
BlueSelvaticoViridian forest, Kanto power plant
YellowDonoPallet town
GoldSelvaticoKanto route 2 south towards viridian city
SilverSelvaticoKanto route 2 south towards viridian city
CrystalSelvaticoKanto route 2 south towards viridian city, Celadon city prize cornerWild, Gift
RubySelvaticoHoenn safari zone sw, Hoenn safari zone se, Hoenn pokecenterWild, Colosseum Bonus Disc Jpn
SapphireSelvaticoHoenn safari zone sw, Hoenn safari zone se, Hoenn pokecenterWild, Colosseum Bonus Disc Jpn
EmeraldSelvaticoHoenn safari zone sw, Hoenn safari zone se, Hoenn pokecenterWild, Colosseum Bonus Disc Jpn
FireRedSelvaticoViridian forest, Kanto power plant, Kanto pokecenterWild, Colosseum Bonus Disc Jpn
LeafGreenSelvaticoViridian forest, Kanto power plant, Kanto pokecenterWild, Colosseum Bonus Disc Jpn
DiamondSelvaticoTrophy garden
PearlSelvaticoTrophy garden
PlatinumSelvaticoTrophy garden
HeartGoldSelvaticoViridian forest
SoulSilverSelvaticoViridian forest
XSelvaticoKalos route 3, Santalune forest, Friend safari electric
YSelvaticoKalos route 3, Santalune forest, Friend safari electric
Omega RubyDonoSlateport city contest hall, Verdanturf town contest hall, Fallarbor town contest hall, Lilycove city contest hall
Alpha SapphireDonoSlateport city contest hall, Verdanturf town contest hall, Fallarbor town contest hall, Lilycove city contest hall
SunSelvaticoAlola route 1 west, Hauoli city shopping districtSos Encounter
MoonSelvaticoAlola route 1 west, Hauoli city shopping districtSos Encounter
Ultra SunSelvaticoAlola route 1 east, Heahea city surf associationSos Encounter, Gift
Ultra MoonSelvaticoAlola route 1 east, Heahea city surf associationSos Encounter, Gift
Let's Go PikachuSelvaticoPallet town, Viridian forestGift, Overworld
Let's Go EeveeSelvaticoViridian forestOverworld
Red JapanSelvaticoViridian forest, Kanto power plant
Green JapanSelvaticoViridian forest, Kanto power plant
Blue JapanDonoCeladon city prize corner
FAQ

Informazioni su Pikachu

Pikachu è un Pokémon di tipo Elettro introdotto nella generazione 1. Con un totale statistiche base (BST) di 320, Pikachu è classificato come Pokémon Topo e fa parte della linea evolutiva Pichu → Pikachu → Raichu.

Nel competitivo, Pikachu è nella tier NU, con un tasso d'uso del 0.47%. Le sue abilità chiave sono Statico e Parafulmine, che gli permettono di ricoprire il ruolo di un versatile membro del team. Pikachu è debole alle mosse di tipo Terra, quindi gli Allenatori devono considerare queste vulnerabilità.

Pikachu può apprendere 105 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono Locomovolt, Apripista, Privazione, Bruciapelo. Alto 0.4 m e pesante 6 kg, Pikachu è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.