Evoluzione di Deino
Statistiche dettagliate di Deino
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 52 | 245 | |||
| Attacco | 65 | 166 | |||
| Difesa | 50 | 136 | |||
| Att. Sp. | 45 | 126 | |||
| Dif. Sp. | 50 | 136 | |||
| Velocità | 38 | 112 | |||
| 921 | |||||
Abilità di Deino
Strengthens physical moves to inflict 1.5× damage, but decreases their accuracy to 0.8×.
Mosse di Deino
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Azione | Normale | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Focalenergia | Normale | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Dragospiro | Drago | special | 60 | 100 | Level 4 | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Morso | Buio | physical | 60 | 100 | Level 8 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Boato | Normale | status | – | – | Level 12 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Garanzia | Buio | physical | 60 | 100 | Level 16 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Bottintesta | Normale | physical | 70 | 100 | Level 20 | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
| Cuordileone | Normale | status | – | – | Level 24 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Schianto | Normale | physical | 80 | 75 | Level 28 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Sgranocchio | Buio | physical | 80 | 100 | Level 32 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Visotruce | Normale | status | – | 100 | Level 36 | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Dragopulsar | Drago | special | 85 | 100 | Level 40 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Corposcontro | Normale | physical | 85 | 100 | Level 44 | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Granvoce | Normale | special | 90 | 100 | Level 48 | The user attacks by letting loose a horribly loud, resounding cry. |
| Dragofuria | Drago | physical | 100 | 75 | Level 52 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Congiura | Buio | status | – | – | Level 56 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Oltraggio | Drago | physical | 120 | 100 | Level 60 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Neropulsar | Buio | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Dragobolide | Drago | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Grido del Drago | Drago | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Codadrago | Drago | physical | 60 | 90 | TM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Geoforza | Terra | special | 90 | 100 | TM | The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Rogodenti | Fuoco | physical | 65 | 95 | TM | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Gelodenti | Ghiaccio | physical | 65 | 95 | TM | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicamisù | Normale | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Pioggiadanza | Acqua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Urlorabbia | Buio | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Dispetto | Spettro | status | – | 100 | TM | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Provocazione | Buio | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Furto | Buio | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Fulmindenti | Elettro | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Tuononda | Elettro | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Cozzata Zen | Psico | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Sgomento | Spettro | physical | 30 | 100 | Egg | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Rutto | Veleno | special | 120 | 90 | Egg | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
| Doppiosmash | Normale | physical | 35 | 90 | Egg | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Zuccata | Roccia | physical | 150 | 80 | Egg | The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly. |
Sprite di Deino
It tends to bite everything, and it is not a picky eater. Approaching it carelessly is dangerous.
They cannot see, so they tackle and bite to learn about their surroundings. Their bodies are covered in wounds.
Lacking sight, it’s unaware of its surroundings, so it bumps into things and eats anything that moves.
When it encounters something, its first urge is usually to bite it. If it likes what it tastes, it will commit the associated scent to memory.
Because it can’t see, this Pokémon is constantly biting at everything it touches, trying to keep track of its surroundings.
Il nome giapponese di Deino è Monozu (モノズ). Ecco tutti i nomi ufficiali di Deino nelle varie lingue:
Allevamento di Deino
Come ottenere Deino
Deino può essere incontrato allo stato selvatico in vari giochi Pokémon. Ecco come ottenere Deino in ogni gioco in cui è disponibile:
Informazioni su Deino
Deino è un Pokémon di tipo Buio/Drago introdotto nella generazione 5. Con un totale statistiche base (BST) di 300, Deino è classificato come Pokémon Impeto e fa parte della linea evolutiva Deino → Zweilous → Hydreigon.
Nel competitivo, Deino è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Tuttafretta, che gli permettono di ricoprire il ruolo di un versatile membro del team. Deino è debole alle mosse di tipo Folletto, Ghiaccio, Lotta, Coleottero, Drago, quindi gli Allenatori devono considerare queste vulnerabilità.
Deino può apprendere 67 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 0.8 m e pesante 17.3 kg, Deino è uno dei preferiti dai fan dal debutto nei giochi della regione di Unima.