#922 Pawmo

#922 Pawmo

Altezza0.4 m(1'04")
Peso6.5 kg(14.3 lbs)
Sesso50%50%
Gen 9

Statistiche dettagliate di Pawmo

Lv
StatisticaBaseLv
EVIVTotale
PS 60
261
Attacco 75
186
Difesa 40
116
Att. Sp. 50
136
Dif. Sp. 40
116
Velocità 85
206
1021
Efficacia tipo

Abilità di Pawmo

Absorbs Electric moves, healing for 1/4 max HP.

Cures any major status ailment upon switching out.

FerropugnoNascosta

Strengthens punch-based moves to 1.2× their power.

Visualizza la strategia competitiva di PawmoSet, counter, statistiche d'uso, posizionamento nei tier e guide alla creazione del team

Mosse di Pawmo

Categoria
Tipo
MossaTipoCat.Pot.Prec.MetodoDescrizione
GraffioNormalephysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
RuggitoNormalestatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
SberleteseLottaphysical15100Level 1The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
TuonoshockElettrospecial40100Level 3The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Attacco RapidoNormalephysical40100Level 6The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
SottocaricaElettrostatusLevel 8The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
ElettrococcolaElettrophysical20100Level 12The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
FossaTerraphysical80100Level 15The user burrows into the ground on the first turn, then attacks on the next turn.
MorsoBuiophysical60100Level 19The target is bitten with viciously sharp fangs. This may also make the target flinch.
ScintillaElettrophysical65100Level 23The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
TuonondaElettrostatus90Level 27The user launches a weak jolt of electricity that paralyzes the target.
SchiantoNormalephysical8075Level 32The target is slammed with a long tail, vines, or the like to inflict damage.
SaltamiciziaNormalestatus100Level 38The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
ScaricaElettrospecial80100Level 42The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
AgilitàPsicostatusLevel 46The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
SprizzalampoElettrophysical90100Level 52The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
StaffettaNormalestatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
RaggioscossaElettrospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
FascinoFollettostatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
CoachingLottastatusTMThe user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
SgranocchioBuiophysical80100TMThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
ElettromisteroElettrostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo ElettricoElettrostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
EnergisferaElettrospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElettrotelaElettrospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
RipetiNormalestatus100TMThe user compels the target to keep using the move it encored for three turns.
ResistenzaNormalestatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacciataNormalephysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
LancioBuiophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
CentripugnoLottaphysical150100TMThe user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
AltruismoNormalestatusTMThe user assists an ally by boosting the power of that ally's attack.
PrivazioneBuiophysical65100TMThe user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Colpo BassoLottaphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
CalciobassoLottaphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
FerrartigliAcciaiophysical5095TMThe target is raked with steel claws. This may also boost the user's Attack stat.
CarineriaFollettophysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtezioneNormalestatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
PioggiadanzaAcquastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RiposoPsicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
SonnolaliaNormalestatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SostitutoNormalestatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
GiornodisoleFuocostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SuperzannaNormalephysical90TMThe user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
CometeNormalespecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
RiduttoreNormalephysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TerascoppioNormalespecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
FurtoBuiophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TuonoElettrospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
FulmindentiElettrophysical6595TMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TuonopugnoElettrophysical75100TMThe target is attacked with an electrified punch. This may also leave the target with paralysis.
FulmineElettrospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Colpo di ManoLottaphysical65100TMThe user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
InvertivoltElettrospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.

Sprite di Pawmo

Voci del Pokédex
Scarlet

When its group is attacked, Pawmo is the first to leap into battle, defeating enemies with a fighting technique that utilizes electric shocks.

Violet

Pawmo uses a unique fighting technique in which it uses its forepaws to strike foes and zap them with electricity from its paw pads simultaneously.

In altre lingue

Il nome giapponese di Pawmo è Pamot (パモット). Ecco tutti i nomi ufficiali di Pawmo nelle varie lingue:

JapaneseパモットPamot
Korean빠모트
Chinese (Traditional)布土撥
FrenchPohmotte
GermanPamamo
SpanishPawmo
ItalianPawmo
Chinese (Simplified)布土拨

Allevamento di Pawmo

Specie
Pokémon Topo
Gruppi Uovo
Campo
Tempo di schiusa3,840 passi(15 cicli)
Differenze di sessoNessuno
Altri dati
Tasso di cattura80
Amicizia base50
Gruppo di crescitaMedium
Esperienza base123

Come ottenere Pawmo

Pawmo non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Pawmo in ogni gioco in cui è disponibile:

Numeri del Pokédex regionale
Paldea #23
FAQ

Informazioni su Pawmo

Pawmo è un Pokémon di tipo Elettro/Lotta introdotto nella generazione 9. Con un totale statistiche base (BST) di 350, Pawmo è classificato come Pokémon Topo e fa parte della linea evolutiva Pawmi → Pawmo → Pawmot.

Nel competitivo, Pawmo è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Assorbivolt e Alternacura e Ferropugno, che gli permettono di ricoprire il ruolo di un versatile membro del team. Pawmo è debole alle mosse di tipo Terra, Psico, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.

Pawmo può apprendere 53 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 0.4 m e pesante 6.5 kg, Pawmo è uno dei preferiti dai fan dal debutto nei giochi della regione di Paldea.