Evoluzione di Dratini
Statistiche dettagliate di Dratini
| Statistica | Base | EV | IV | Totale | |
|---|---|---|---|---|---|
| PS | 41 | 223 | |||
| Attacco | 64 | 164 | |||
| Difesa | 45 | 126 | |||
| Att. Sp. | 50 | 136 | |||
| Dif. Sp. | 50 | 136 | |||
| Velocità | 50 | 136 | |||
| 921 | |||||
Abilità di Dratini
Mosse di Dratini
| Mossa▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Metodo▲ | Descrizione |
|---|---|---|---|---|---|---|
| Avvolgibotta | Normale | physical | 15 | 90 | Level 1 | A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
| Fulmisguardo | Normale | status | – | 100 | Level 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Tornado | Drago | special | 40 | 100 | Level 5 | The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. |
| Tuononda | Elettro | status | – | 90 | Level 10 | The user launches a weak jolt of electricity that paralyzes the target. |
| Codadrago | Drago | physical | 60 | 90 | Level 15 | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Agilità | Psico | status | – | – | Level 20 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Schianto | Normale | physical | 80 | 75 | Level 25 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| Idrondata | Acqua | physical | 90 | 90 | Level 31 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Dragofuria | Drago | physical | 100 | 75 | Level 35 | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
| Salvaguardia | Normale | status | – | – | Level 40 | The user creates a protective field that prevents status conditions for five turns. |
| Pioggiadanza | Acqua | status | – | – | Level 45 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Dragodanza | Drago | status | – | – | Level 50 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Oltraggio | Drago | physical | 120 | 100 | Level 55 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Iper Raggio | Normale | special | 150 | 90 | Level 60 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Bora | Ghiaccio | special | 110 | 70 | TM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Corposcontro | Normale | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Vastoimpatto | Drago | physical | 60 | 100 | TM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| Doccia Fredda | Acqua | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Dragobolide | Drago | special | 130 | 90 | TM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| Grido del Drago | Drago | status | 0 | 0 | TM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| Dragopulsar | Drago | special | 85 | 100 | TM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Resistenza | Normale | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facciata | Normale | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Fuocobomba | Fuoco | special | 110 | 85 | TM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Turbofuoco | Fuoco | special | 35 | 85 | TM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Lanciafiamme | Fuoco | special | 90 | 100 | TM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Gigaimpatto | Normale | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Nube | Ghiaccio | status | – | – | TM | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Altruismo | Normale | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Idropompa | Acqua | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| Geloraggio | Ghiaccio | special | 90 | 100 | TM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Ventogelato | Ghiaccio | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Metaltestata | Acciaio | physical | 80 | 100 | TM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Schermoluce | Psico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Protezione | Normale | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Riposo | Psico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Squamacolpo | Drago | physical | 25 | 90 | TM | The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
| Sonnolalia | Normale | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sostituto | Normale | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Giornodisole | Fuoco | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Surf | Acqua | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Comete | Normale | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Riduttore | Normale | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Terascoppio | Normale | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Tuono | Elettro | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Fulmine | Elettro | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Cascata | Acqua | physical | 80 | 100 | TM | The user charges at the target and may make it flinch. |
| Acquagetto | Acqua | physical | 40 | 100 | Egg | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Dragospiro | Drago | special | 60 | 100 | Egg | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. |
| Extrarapido | Normale | physical | 80 | 100 | Egg | The user charges the target at blinding speed. This move always goes first. |
| Nebbia | Ghiaccio | status | – | – | Egg | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Supersuono | Normale | status | – | 55 | Egg | The user generates odd sound waves from its body that confuse the target. |
| Idropulsar | Acqua | special | 60 | 100 | Egg | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Sprite di Dratini
Long considered a mythical POKéMON until recently when a small colony was found living underwater.
The existence of this mythical POKéMON was only recently confirmed by a fisherman who caught one.
It is born large to start with. It repeatedly sheds its skin as it steadily grows longer.
This POKéMON is full of life ener gy. It continually sheds its skin and grows steadily larger.
It sheds many lay ers of skin as it grows larger. Dur ing this process, it is protected by a rapid waterfall.
Il nome giapponese di Dratini è Miniryu (ミニリュウ). Ecco tutti i nomi ufficiali di Dratini nelle varie lingue:
Allevamento di Dratini
Come ottenere Dratini
Dratini non è catturabile allo stato selvatico: di solito si ottiene tramite regali, eventi o scambi in gioco. Ecco come ottenere Dratini in ogni gioco in cui è disponibile:
Informazioni su Dratini
Dratini è un Pokémon di tipo Drago introdotto nella generazione 1. Con un totale statistiche base (BST) di 300, Dratini è classificato come Pokémon Drago e fa parte della linea evolutiva Dratini → Dragonair → Dragonite.
Nel competitivo, Dratini è nella tier Untiered, con un tasso d'uso del 0%. Le sue abilità chiave sono Muta e Pelledura, che gli permettono di ricoprire il ruolo di un versatile membro del team. Dratini è debole alle mosse di tipo Ghiaccio, Drago, Folletto, quindi gli Allenatori devono considerare queste vulnerabilità.
Dratini può apprendere 86 mosse tramite livello, MT, Insegnamosse e Uovo. Le sue mosse competitive più popolari includono . Alto 1.8 m e pesante 3.3 kg, Dratini è uno dei preferiti dai fan dal debutto nei giochi della regione di Kanto.