#081 Magnemite

#081 Magnemite

Altura0.3 m(0'12")
Peso6 kg(13.2 lbs)
SexoSin género
Gen. 1

Estadísticas detalladas de Magnemite

Nv.
EstadísticaBaseNv.
EVsIVsTotal
PS 25
191
Ataque 35
106
Defensa 70
176
Ataque Esp. 95
226
Defensa Esp. 55
146
Velocidad 45
126
971
Eficacia de tipos

Habilidades de Magnemite

Prevents Steel opponents from fleeing or switching out.

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

Strengthens moves to 1.3× their power when moving last.

Ver estrategia competitiva de MagnemiteSets, counters, estadísticas de uso, tier y guías de equipos

Movimientos de Magnemite

Categoría
Tipo
MovimientoTipoCat.Pot.Prec.MétodoDescripción
PlacajeNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
ImpactruenoEléctricospecial40100Level 1The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
SupersónicoNormalstatus55Level 4The user generates odd sound waves from its body that confuse the target.
Onda TruenoEléctricostatus90Level 8The user launches a weak jolt of electricity that paralyzes the target.
Bola VoltioEléctricospecial100Level 12The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Giro BolaAcerophysical100Level 16The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power.
ChispaEléctricophysical65100Level 20The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
ChirridoNormalstatus85Level 24An earsplitting screech harshly lowers the target's Defense stat.
LevitónEléctricostatusLevel 28The user levitates using electrically generated magnetism for five turns.
Cañón ResplandorAcerospecial80100Level 32The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
ChispazoEléctricospecial80100Level 36The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Eco MetálicoAcerostatus85Level 40A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Pantalla de LuzPsíquicostatusLevel 44A wondrous wall of light is put up to reduce damage from special moves for five turns.
Fijar BlancoNormalstatusLevel 48The user takes sure aim at the target. This ensures the user's next move does not miss that target.
ElectrocañónEléctricospecial12050Level 52The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
CargaEléctricostatusTMThe user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Rayo CargaEléctricospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Rayo ConfusoFantasmastatus100TMThe target is exposed to a sinister ray that causes confusion.
Onda AnómalaEléctricostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo EléctricoEléctricostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
AguanteNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FachadaNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
GravedadPsíquicostatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Cuerpo PesadoAcerophysical100TMThe user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
RefuerzoNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Defensa FérreaAcerostatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
Cabeza de HierroAcerophysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
ProtecciónNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danza LluviaAguastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflejoPsíquicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
DescansoPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Tormenta de ArenaRocastatusTMA five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
SonámbuloNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
MetaláserAcerospecial14095TMThe user fires a beam of steel that it collected from its entire body. This also damages the user.
SustitutoNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Día SoleadoFuegostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
MeteorosNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
DerriboNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
TeraexplosiónNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TruenoEléctricospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
RayoEléctricospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
VoltiocambioEléctricospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Voltio CruelEléctricophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ElectrotelaEléctricospecial5595EggThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
ExplosiónNormalphysical250100EggThe user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.

Sprites de Magnemite

Entradas de la Pokédex
Red

Uses anti-gravity to stay suspended. Appears without warning and uses THUNDER WAVE and similar moves.

Yellow

It is born with the ability to defy gravity. It floats in air on powerful electro­ magnetic waves.

Gold

It is attracted by electromagnetic waves. It may approach trainers if they are using their POKéGEAR.

Silver

The units at the sides of its body generate anti­ gravity energy to keep it aloft in the air.

Crystal

The electricity emitted by the units on each side of its body cause it to become a strong magnet.

En otros idiomas

El nombre japonés de Magnemite es Coil (コイル). Estos son todos los nombres oficiales de Magnemite en diferentes idiomas:

JapaneseコイルCoil
Korean코일
Chinese (Traditional)小磁怪
FrenchMagnéti
GermanMagnetilo
SpanishMagnemite
ItalianMagnemite
Chinese (Simplified)小磁怪

Crianza de Magnemite

Especie
Pokémon Imán
Grupos Huevo
Mineral
Tiempo de eclosión5,120 pasos(20 ciclos)
Diferencias de géneroNinguna
Otros datos
Ratio de captura190
Amistad base70
Ritmo de crecimientoMedium
Experiencia base65

Cómo conseguir a Magnemite

Magnemite puede encontrarse en estado salvaje en varios juegos de Pokémon. Así se obtiene Magnemite en todos los juegos donde está disponible:

Números de la Pokédex regional
Kanto #81Johto #118Hoenn #82Sinnoh (Platinum) #178Johto (HGSS) #119Unova (B2W2) #48Kalos Mountain #69Hoenn (ORAS) #84Alola #47Melemele #47Ula'ula #25Alola (USUM) #54Melemele (USUM) #54Ula'ula (USUM) #25Kanto (LGPE) #81Isle of Armor #105Hisui #177Paldea #209Blueberry #116
JuegoMétodoUbicaciónDetalles
RedSalvajeKanto power plant
BlueSalvajeKanto power plant
YellowSalvajeKanto route 10, Kanto power plant
GoldSalvajeJohto route 38, Johto route 39, Kanto route 6, Kanto route 11
SilverSalvajeJohto route 38, Johto route 39, Kanto route 6, Kanto route 11
CrystalSalvajeJohto route 38, Johto route 39, Kanto route 6, Kanto route 11
RubySalvajeNew mauville entrance, New mauville
SapphireSalvajeNew mauville entrance, New mauville
EmeraldSalvajeNew mauville entrance, New mauville
FireRedSalvajeKanto power plant
LeafGreenSalvajeKanto power plant
DiamondSalvajeFuego ironworks
PearlSalvajeFuego ironworks
PlatinumSalvajeFuego ironworks, Sinnoh route 222
HeartGoldSalvajeJohto route 38, Johto route 39, Kanto route 6, Kanto route 11, Johto safari zone zone peak
SoulSilverSalvajeJohto route 38, Johto route 39, Kanto route 6, Kanto route 11, Johto safari zone zone peak
Black 2SalvajeVirbank complex outer, Virbank complex innerWild, Dark Grass
White 2SalvajeVirbank complex outer, Virbank complex innerWild, Dark Grass
Omega RubySalvajeNew mauville, Hoenn route 110Horde
Alpha SapphireSalvajeNew mauville, Hoenn route 110Horde
SunSalvajeAlola route 1 hauoli outskirts, Hauoli city shopping district, Malie city outer cape, Poke pelago poni island reached, Poke pelago ulaula island reachedWild, Gift
MoonSalvajeAlola route 1 hauoli outskirts, Hauoli city shopping district, Malie city outer cape, Poke pelago poni island reached, Poke pelago ulaula island reachedWild, Gift
Ultra SunSalvajeAlola route 1 trainers school, Hauoli city shopping district, Malie city outer cape
Ultra MoonSalvajeAlola route 1 trainers school, Hauoli city shopping district, Malie city outer cape
Let's Go PikachuSalvajeKanto power plantOverworld
Let's Go EeveeSalvajeKanto power plantOverworld
Red JapanSalvajeKanto power plant
Green JapanSalvajeKanto power plant
Preguntas frecuentes

Sobre Magnemite

Magnemite es un Pokémon de tipo Eléctrico/Acero introducido en la generación 1. Con un total de estadísticas base (BST) de 325, Magnemite está clasificado como Pokémon Imán y forma parte de la línea evolutiva Magnemite → Magneton → Magnezone.

En el juego competitivo, Magnemite está en el tier NatDex Ubers, con una tasa de uso del 0.03%. Sus habilidades clave son Imán y Robustez y Cálculo Final, que le permiten desempeñar el rol de un lead fiable con supervivencia incorporada. Magnemite es débil a los movimientos de tipo Tierra, Fuego, Lucha, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.

Magnemite puede aprender 74 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Reciclaje, Tóxico, Protección, Sustituto. Con una altura de 0.3 m y un peso de 6 kg, Magnemite es favorito de los fans desde su debut en los juegos de la región de Kanto.