Evolución de Girafarig
Estadísticas detalladas de Girafarig
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 70 | 281 | |||
| Ataque | 80 | 196 | |||
| Defensa | 65 | 166 | |||
| Ataque Esp. | 90 | 216 | |||
| Defensa Esp. | 65 | 166 | |||
| Velocidad | 85 | 206 | |||
| 1231 | |||||
Habilidades de Girafarig
Prevents flinching.
Makes sleep pass twice as quickly.
Absorbs Grass moves, raising Attack one stage.
Movimientos de Girafarig
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Placaje | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Gruñido | Normal | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| Impresionar | Fantasma | physical | 30 | 100 | Level 1 | The user attacks the target by crying out in a startling fashion. This may also make the target flinch. |
| Cambiafuerza | Psíquico | status | – | – | Level 1 | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. |
| Cambiadefensa | Psíquico | status | – | – | Level 1 | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. |
| Confusión | Psíquico | special | 50 | 100 | Level 5 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Buena Baza | Siniestro | physical | 60 | 100 | Level 10 | This move's power is doubled if the target has already taken some damage in the same turn. |
| Pisotón | Normal | physical | 65 | 100 | Level 14 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Psicorrayo | Psíquico | special | 65 | 100 | Level 19 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Agilidad | Psíquico | status | – | – | Level 23 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Doble Golpe | Normal | physical | 35 | 90 | Level 28 | The user slams the target with a tail or the like. The target is hit twice in a row. |
| Láser Doble | Psíquico | special | 40 | 100 | Level 32 | The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row. |
| Triturar | Siniestro | physical | 80 | 100 | Level 37 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Relevo | Normal | status | – | – | Level 41 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Maquinación | Siniestro | status | – | – | Level 46 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Psíquico | Psíquico | special | 90 | 100 | Level 50 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Amnesia | Psíquico | status | – | – | TM | The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Terratemblor | Tierra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Paz Mental | Psíquico | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Rayo Carga | Eléctrico | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Rayo Confuso | Fantasma | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Brillo Mágico | Hada | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Doble Filo | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Terremoto | Tierra | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Esfuerzo | Normal | physical | – | 100 | TM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Aguante | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energibola | Planta | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Vasta Fuerza | Psíquico | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Fachada | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Juego Sucio | Siniestro | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hierba Lazo | Planta | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gravedad | Psíquico | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Refuerzo | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Fuerza Equina | Tierra | physical | 95 | 95 | TM | The user fiercely attacks the target using its entire body. |
| Hiperrayo | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Vozarrón | Normal | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| Sellar | Psíquico | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Pantalla de Luz | Psíquico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Patada Baja | Lucha | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Protección | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Autosugestión | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psicocolmillo | Psíquico | physical | 85 | 100 | TM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Psicorruido | Psíquico | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Campo Psíquico | Psíquico | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psicocarga | Psíquico | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Danza Lluvia | Agua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflejo | Psíquico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Descanso | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Bola Sombra | Fantasma | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Intercambio | Psíquico | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sonámbulo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Pataleta | Tierra | physical | 75 | 100 | TM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Poder Reserva | Psíquico | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Sustituto | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Día Soleado | Fuego | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Meteoros | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Teraexplosión | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Trueno | Eléctrico | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Onda Trueno | Eléctrico | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Rayo | Eléctrico | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Abrecaminos | Planta | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Truco | Psíquico | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Espacio Raro | Psíquico | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Cabezazo Zen | Psíquico | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Cambio de Banda | Psíquico | status | – | – | Egg | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Paliza | Siniestro | physical | – | 100 | Egg | The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Doble Patada | Lucha | physical | 30 | 100 | Egg | The user attacks by kicking the target twice in a row using two feet. |
| Premonición | Psíquico | special | 120 | 100 | Egg | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Mal de Ojo | Normal | status | – | – | Egg | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Manto Espejo | Psíquico | special | – | 100 | Egg | A retaliatory attack that counters any special move, inflicting double the damage taken. |
| Derribo | Normal | physical | 90 | 85 | Egg | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Alboroto | Normal | special | 90 | 100 | Egg | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Deseo | Normal | status | – | – | Egg | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Sprites de Girafarig
Its tail has a small brain of its own. Beware! If you get close, it may react to your scent and bite.
Its tail, which also contains a small brain, may bite on its own if it notices an alluring smell.
When it is in danger, its tail uses some sort of mysterious powers to drive away the enemy.
GIRAFARIG’s rear head also has a brain, but it is small. The rear head attacks in response to smells and sounds. Approaching this POKéMON from behind can cause the rear head to suddenly lash out and bite.
GIRAFARIG’s rear head contains a tiny brain that is too small for thinking. However, the rear head doesn’t need to sleep, so it can keep watch over its surroundings 24 hours a day.
El nombre japonés de Girafarig es Kirinriki (キリンリキ). Estos son todos los nombres oficiales de Girafarig en diferentes idiomas:
Crianza de Girafarig
Cómo conseguir a Girafarig
Girafarig puede encontrarse en estado salvaje en varios juegos de Pokémon. Así se obtiene Girafarig en todos los juegos donde está disponible:
Sobre Girafarig
Girafarig es un Pokémon de tipo Normal/Psíquico introducido en la generación 2. Con un total de estadísticas base (BST) de 455, Girafarig está clasificado como Pokémon Gran Cuello y forma parte de la línea evolutiva Girafarig → Farigiraf.
En el juego competitivo, Girafarig está en el tier Doubles OU, con una tasa de uso del 0.06%. Sus habilidades clave son Fuerza Mental y Madrugar y Herbívoro, que le permiten desempeñar el rol de un miembro versátil del equipo. Girafarig es débil a los movimientos de tipo Bicho, Siniestro, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Girafarig puede aprender 112 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Vozarrón, Protección, Maquinación, Psíquico. Con una altura de 1.5 m y un peso de 41.5 kg, Girafarig es favorito de los fans desde su debut en los juegos de la región de Johto.