Estadísticas detalladas de Hitmontop
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 50 | 241 | |||
| Ataque | 95 | 226 | |||
| Defensa | 95 | 226 | |||
| Ataque Esp. | 35 | 106 | |||
| Defensa Esp. | 110 | 256 | |||
| Velocidad | 70 | 176 | |||
| 1231 | |||||
Habilidades de Hitmontop
Lowers opponents' Attack one stage upon entering battle.
Strengthens moves of 60 base power or less to 1.5× their power.
Raises Speed one stage upon flinching.
Movimientos de Hitmontop
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Placaje | Normal | physical | 40 | 100 | Level 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Foco Energía | Normal | status | – | – | Level 1 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Triple Patada | Lucha | physical | 10 | 90 | Level 1 | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Sorpresa | Normal | physical | 40 | 100 | Level 1 | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Refuerzo | Normal | status | – | – | Level 1 | The user assists an ally by boosting the power of that ally's attack. |
| Amago | Normal | physical | 30 | 100 | Level 1 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Ataque Rápido | Normal | physical | 40 | 100 | Level 4 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Giro Bola | Acero | physical | – | 100 | Level 8 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Detección | Lucha | status | – | – | Level 12 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Giro Rápido | Normal | physical | 50 | 100 | Level 16 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Vasta Guardia | Roca | status | – | – | Level 21 | The user and its allies are protected from wide-ranging attacks for one turn. |
| Anticipo | Lucha | status | – | – | Level 21 | The user protects itself and its allies from priority moves. |
| Golpe Bajo | Siniestro | physical | 70 | 100 | Level 24 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Agilidad | Psíquico | status | – | – | Level 28 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Excavar | Tierra | physical | 80 | 100 | Level 32 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| A Bocajarro | Lucha | physical | 120 | 100 | Level 36 | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Contraataque | Lucha | physical | – | 100 | Level 40 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Esfuerzo | Normal | physical | – | 100 | Level 44 | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| Golpe Aéreo | Volador | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Relevo | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Demolición | Lucha | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Corpulencia | Lucha | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Terratemblor | Tierra | physical | 60 | 100 | TM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Motivación | Lucha | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| Doble Filo | Normal | physical | 120 | 100 | TM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Taladradora | Tierra | physical | 80 | 95 | TM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Terremoto | Tierra | physical | 100 | 100 | TM | The user sets off an earthquake that strikes every Pokémon around it. |
| Aguante | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fachada | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Onda Certera | Lucha | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Pirueta Helada | Hielo | physical | 80 | 100 | TM | The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| Patada Baja | Lucha | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Puntapié | Lucha | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Protección | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danza Lluvia | Agua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Descanso | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Inversión | Lucha | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Avalancha | Roca | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tormenta de Arena | Roca | status | – | – | TM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Sonámbulo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Roca Afilada | Roca | physical | 100 | 80 | TM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sustituto | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Día Soleado | Fuego | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Meteoros | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Derribo | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Teraexplosión | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Triple Axel | Hielo | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| Palma Rauda | Lucha | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Alboroto | Normal | special | 90 | 100 | TM | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| Puño Bala | Acero | physical | 40 | 100 | Egg | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Patada Salto Alta | Lucha | physical | 130 | 90 | Egg | The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
| Ultrapuño | Lucha | physical | 40 | 100 | Egg | The user throws a punch at blinding speed. This move always goes first. |
| Onda Vacío | Lucha | special | 40 | 100 | Egg | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Sprites de Hitmontop
If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
After doing a handstand to throw off the opponent's timing, it presents its fancy kick moves.
HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
El nombre japonés de Hitmontop es Kapoerer (カポエラー). Estos son todos los nombres oficiales de Hitmontop en diferentes idiomas:
Crianza de Hitmontop
Cómo conseguir a Hitmontop
Hitmontop no se puede capturar en estado salvaje; normalmente se obtiene mediante regalos, eventos o intercambios dentro del juego. Así se obtiene Hitmontop en todos los juegos donde está disponible:
Sobre Hitmontop
Hitmontop es un Pokémon de tipo Lucha introducido en la generación 2. Con un total de estadísticas base (BST) de 455, Hitmontop está clasificado como Pokémon Boca Abajo y forma parte de la línea evolutiva Tyrogue → Hitmonlee → Hitmonchan → Hitmontop.
En el juego competitivo, Hitmontop está en el tier ZU, con una tasa de uso del 21.77%. Sus habilidades clave son Intimidación y Experto y Impasible, que le permiten desempeñar el rol de un pivot defensivo que debilita a atacantes físicos. Hitmontop es débil a los movimientos de tipo Volador, Psíquico, Hada, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Hitmontop puede aprender 89 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Triple Axel, Giro Rápido, A Bocajarro, Ultrapuño. Con una altura de 1.4 m y un peso de 48 kg, Hitmontop es favorito de los fans desde su debut en los juegos de la región de Johto.