Evolución de Arcanine (Forma de Hisui)
Estadísticas detalladas de Arcanine (Forma de Hisui)
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 95 | 331 | |||
| Ataque | 115 | 266 | |||
| Defensa | 80 | 196 | |||
| Ataque Esp. | 95 | 226 | |||
| Defensa Esp. | 80 | 196 | |||
| Velocidad | 90 | 216 | |||
| 1431 | |||||
Habilidades de Arcanine (Forma de Hisui)
When the Pokémon enters a battle, it intimidates opposing Pokémon and makes them cower, lowering their Attack stats.
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Protects the Pokémon from recoil damage.
Movimientos de Arcanine (Forma de Hisui)
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Velocidad Extrema | Normal | physical | 80 | 100 | Level Up | The user charges the target at blinding speed. This move always goes first. |
| Derribo | Normal | physical | 90 | 85 | Level Up 1 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Malicioso | Normal | status | – | 100 | Level Up 1 | The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| Mordisco | Siniestro | physical | 60 | 100 | Level Up 1 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Rugido | Normal | status | – | – | Level Up 1 | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| Ascuas | Fuego | special | 40 | 100 | Level Up 1 | The target is attacked with small flames. This may also leave the target with a burn. |
| Lanzarrocas | Roca | physical | 50 | 90 | Level Up 1 | The user picks up and throws a small rock at the target to inflict damage. |
| Agilidad | Psíquico | status | – | – | Level Up 1 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Avalancha | Roca | physical | 75 | 90 | Level Up 1 | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Rueda Fuego | Fuego | physical | 60 | 100 | Level Up 1 | The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. |
| Inversión | Lucha | physical | – | 100 | Level Up 1 | An all-out attack that becomes more powerful the less HP the user has. |
| Triturar | Siniestro | physical | 80 | 100 | Level Up 1 | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Refuerzo | Normal | status | – | – | Level Up 1 | The user assists an ally by boosting the power of that ally's attack. |
| Aullido | Normal | status | – | – | Level Up 1 | The user howls loudly to rouse itself and its allies. This boosts their Attack stats. |
| Envite Ígneo | Fuego | physical | 120 | 100 | Level Up 1 | The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
| Colmillo Ígneo | Fuego | physical | 65 | 95 | Level Up 1 | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
| Represalia | Normal | physical | 70 | 100 | Level Up 1 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Lanzallamas | Fuego | special | 90 | 100 | Level Up 5 | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| Erupción de Ira | Fuego | physical | 120 | 100 | Level Up 64 | The user rampages around spewing flames for two to three turns. The user then becomes confused. |
| Golpe Aéreo | Volador | physical | 60 | – | TM/HM | The user confounds the target with speed, then slashes. This attack never misses. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Terratemblor | Tierra | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| A Bocajarro | Lucha | physical | 120 | 100 | TM/HM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Excavar | Tierra | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Doble Filo | Normal | physical | 120 | 100 | TM/HM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Pulso Dragón | Dragón | special | 85 | 100 | TM/HM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Aguante | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fachada | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Llamarada | Fuego | special | 110 | 85 | TM/HM | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. |
| Giro Fuego | Fuego | special | 35 | 85 | TM/HM | The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
| Nitrocarga | Fuego | physical | 50 | 100 | TM/HM | Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Golpe Calor | Fuego | physical | – | 100 | TM/HM | The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
| Onda Ígnea | Fuego | special | 95 | 90 | TM/HM | The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
| Hiperrayo | Normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Vozarrón | Normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Cabeza de Hierro | Acero | physical | 80 | 100 | TM/HM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| Enfado | Dragón | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Sofoco | Fuego | special | 130 | 90 | TM/HM | The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Joya de Luz | Roca | special | 80 | 100 | TM/HM | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Protección | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicocolmillo | Psíquico | physical | 85 | 100 | TM/HM | The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect. |
| Descanso | Psíquico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Pedrada | Roca | physical | 25 | 90 | TM/HM | The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| Tumba Rocas | Roca | physical | 60 | 95 | TM/HM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Tormenta de Arena | Roca | status | – | – | TM/HM | A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
| Cara Susto | Normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Arenas Ardientes | Tierra | special | 70 | 100 | TM/HM | The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
| Sonámbulo | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Antiaéreo | Roca | physical | 50 | 100 | TM/HM | The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
| Cuerno Certero | Acero | physical | 70 | – | TM/HM | The user stabs the target with a sharp horn. This attack never misses. |
| Alarido | Siniestro | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Rayo Solar | Planta | special | 120 | 100 | TM/HM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Trampa Rocas | Roca | status | – | – | TM/HM | The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. |
| Roca Afilada | Roca | physical | 100 | 80 | TM/HM | The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| Sustituto | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Día Soleado | Fuego | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Cólera Ardiente | Fuego | physical | 75 | 100 | TM/HM | Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Teraexplosión | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Colmillo Rayo | Eléctrico | physical | 65 | 95 | TM/HM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| Voltio Cruel | Eléctrico | physical | 90 | 100 | TM/HM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Fuego Fatuo | Fuego | status | – | 85 | TM/HM | The user shoots a sinister flame at the target to inflict a burn. |
A POKéMON that has been admired since the past for its beauty. It runs agilely as if on wings.
A legendary POKé MON in China. Many people are charmed by its grace and beauty while running.
This legendary Chinese POKEMON is considered magnif icent. Many people are enchanted by its grand mane.
Its magnificent bark conveys a sense of majesty. Anyone hearing it can't help but grovel before it.
An ancient picture scroll shows that people were attracted to its movement as it ran through prairies.
El nombre japonés de Arcanine (Forma de Hisui) es Windie (ウインディ). Estos son todos los nombres oficiales de Arcanine (Forma de Hisui) en diferentes idiomas:
Crianza de Arcanine (Forma de Hisui)
Cómo conseguir a Arcanine (Forma de Hisui)
Arcanine (Forma de Hisui) no se puede capturar en estado salvaje; normalmente se obtiene mediante regalos, eventos o intercambios dentro del juego. Así se obtiene Arcanine (Forma de Hisui) en todos los juegos donde está disponible:
Sobre Arcanine (Forma de Hisui)
Arcanine (Forma de Hisui) es un Pokémon de tipo Fuego/Roca introducido en la generación 8. Con un total de estadísticas base (BST) de 555, Arcanine (Forma de Hisui) está clasificado como Pokémon Leyenda y forma parte de la línea evolutiva Growlithe → Arcanine → Arcanine (Forma de Hisui).
En el juego competitivo, Arcanine (Forma de Hisui) está en el tier UU, con una tasa de uso del 18.05%. Sus habilidades clave son Intimidación y Absorbe Fuego y Cabeza Roca, que le permiten desempeñar el rol de un pivot defensivo que debilita a atacantes físicos. Arcanine (Forma de Hisui) es débil a los movimientos de tipo Agua, Tierra, Lucha, Roca, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Arcanine (Forma de Hisui) puede aprender 68 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Envite Ígneo, Testarazo, Velocidad Extrema, Trampa Rocas. Con una altura de 2 m y un peso de 168 kg, Arcanine (Forma de Hisui) es favorito de los fans desde su debut en los juegos de la región de Galar.