#170 Chinchou

#170 Chinchou

Altura0.5 m(1'08")
Peso12 kg(26.5 lbs)
Sexo50%50%
Gen. 2

Evolución de Chinchou

Estadísticas detalladas de Chinchou

Nv.
EstadísticaBaseNv.
EVsIVsTotal
PS 75
291
Ataque 38
112
Defensa 38
112
Ataque Esp. 56
148
Defensa Esp. 56
148
Velocidad 67
170
981
Eficacia de tipos

Habilidades de Chinchou

Absorbs Electric moves, healing for 1/4 max HP.

Doubles the wild encounter rate.

Absorbs Water moves, healing for 1/4 max HP.

Ver estrategia competitiva de ChinchouSets, counters, estadísticas de uso, tier y guías de equipos

Movimientos de Chinchou

Categoría
Tipo
MovimientoTipoCat.Pot.Prec.MétodoDescripción
SupersónicoNormalstatus55Level 1The user generates odd sound waves from its body that confuse the target.
Pistola AguaAguaspecial40100Level 1The target is blasted with a forceful shot of water.
Bola VoltioEléctricospecial100Level 4The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Onda TruenoEléctricostatus90Level 8The user launches a weak jolt of electricity that paralyzes the target.
Rayo BurbujaAguaspecial65100Level 12A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
Rayo ConfusoFantasmastatus100Level 16The target is exposed to a sinister ray that causes confusion.
ChispaEléctricophysical65100Level 20The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
CargaEléctricostatusLevel 24The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
ChispazoEléctricospecial80100Level 28The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
Acua AroAguastatusLevel 32The user envelops itself in a veil made of water. It regains some HP every turn.
AzoteNormalphysical100Level 36The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
DerriboNormalphysical9085Level 40A reckless full-body charge attack for slamming into the target. This also damages the user a little.
HidrobombaAguaspecial11080Level 44The target is blasted by a huge volume of water launched under great pressure.
AgilidadPsíquicostatusTMThe user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
AmnesiaPsíquicostatusTMThe user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
VentiscaHielospecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Rayo CargaEléctricospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Agua FríaAguaspecial50100TMThe user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
MaldiciónFantasmastatusTMA move that has different effects depending on whether the user is a Ghost type or not.
Brillo MágicoHadaspecial80100TMThe user damages opposing Pokémon by emitting a powerful flash.
Doble FiloNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Onda AnómalaEléctricostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Campo EléctricoEléctricostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElectrotelaEléctricospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
AguanteNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FachadaNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
VirajeAguaphysical60100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Rayo HieloHielospecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Viento HieloHielospecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
HidroarieteAguaphysical85100TMThe user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
Agua LodosaAguaspecial9085TMThe user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy.
ProtecciónNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Danza LluviaAguastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
DescansoPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
EscaldarAguaspecial80100TMThe user attacks by shooting boiling hot water at the target. This may also leave the target with a burn.
SonámbuloNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SustitutoNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
SurfAguaspecial90100TMThe user attacks everything around it by swamping its surroundings with a giant wave.
TeraexplosiónNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
TruenoEléctricospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
RayoEléctricospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
VoltiocambioEléctricospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
CascadaAguaphysical80100TMThe user charges at the target and may make it flinch.
TorbellinoAguaspecial3585TMThe user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
Voltio CruelEléctricophysical90100TMThe user shrouds itself in electricity and smashes into its target. This also damages the user a little.
NeblinaHielostatusEggThe user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
PsicorrayoPsíquicospecial65100EggThe target is attacked with a peculiar ray. This may also confuse the target.
EmpaparAguastatus100EggThe user shoots a torrent of water that changes the target's type to Water.
Golpe BajoSiniestrophysical70100EggThis move enables the user to attack first. This move fails if the target is not readying an attack.
HidropulsoAguaspecial60100EggThe user attacks the target with a pulsing blast of water. This may also confuse the target.

Sprites de Chinchou

Entradas de la Pokédex
Ultra Moon

Chinchou blink their shining antennae at one another to claim their respective turf.

Gold

It shoots positive and negative elec­ tricity between the tips of its two antennae and zaps its enemies.

Silver

On the dark ocean floor, its only means of communi­ cation is its constantly flash­ ing lights.

Crystal

Its antennae, whi­ ch evolved from a fin, have both po­ sitive and neg­ ative charges flo­ wing through them.

Ruby

CHINCHOU lets loose positive and negative electrical charges from its two antennas to make its prey faint. This POKéMON flashes its electric lights to exchange signals with others.

En otros idiomas

El nombre japonés de Chinchou es Chonchie (チョンチー). Estos son todos los nombres oficiales de Chinchou en diferentes idiomas:

Korean초라기
JapaneseチョンチーChonchie
Chinese (Traditional)燈籠魚
FrenchLoupio
GermanLampi
SpanishChinchou
ItalianChinchou
Chinese (Simplified)灯笼鱼

Crianza de Chinchou

Especie
Pokémon Rape
Grupos Huevo
Agua 2
Tiempo de eclosión5,120 pasos(20 ciclos)
Diferencias de géneroNinguna
Otros datos
Ratio de captura190
Amistad base70
Ritmo de crecimientoSlow
Experiencia base66

Cómo conseguir a Chinchou

Chinchou no se puede capturar en estado salvaje; normalmente se obtiene mediante regalos, eventos o intercambios dentro del juego. Así se obtiene Chinchou en todos los juegos donde está disponible:

Números de la Pokédex regional
Johto #174Hoenn #181Johto (HGSS) #176Kalos Coastal #147Hoenn (ORAS) #190Alola #201Akala #128Alola (USUM) #257Akala (USUM) #158Galar #220Isle of Armor #188Blueberry #78
JuegoMétodoUbicaciónDetalles
GoldSalvajeNew bark town, Johto sea route 41, Kanto sea route 20, Cinnabar island, Vermilion cityGood Rod, Super Rod
SilverSalvajeNew bark town, Johto sea route 41, Kanto sea route 20, Cinnabar island, Vermilion cityGood Rod, Super Rod
CrystalSalvajeNew bark town, Johto sea route 41, Kanto sea route 20, Cinnabar island, Vermilion cityGood Rod, Super Rod
RubySalvajeHoenn route 124 underwater, Hoenn route 126 underwaterSeaweed
SapphireSalvajeHoenn route 124 underwater, Hoenn route 126 underwaterSeaweed
EmeraldSalvajeHoenn route 124 underwater, Hoenn route 126 underwaterSeaweed
DiamondSalvajeSinnoh sea route 220Super Rod
PearlSalvajeSinnoh sea route 220Super Rod
PlatinumSalvajeSinnoh sea route 220Super Rod
HeartGoldSalvajeNew bark town, Johto sea route 41, Johto route 47, Kanto sea route 20, Cinnabar islandGood Rod, Super Rod
SoulSilverSalvajeNew bark town, Johto sea route 41, Johto route 47, Kanto sea route 20, Cinnabar islandGood Rod, Super Rod
BlackSalvajeDriftveil city, Unova route 18Super Rod, Fishing Spot
WhiteSalvajeDriftveil city, Unova route 18Super Rod, Fishing Spot
Black 2SalvajeUndella baySuper Rod, Fishing Spot
White 2SalvajeUndella baySuper Rod, Fishing Spot
XSalvajeShalour city, Azure bayGood Rod
YSalvajeShalour city, Azure bayGood Rod
SunSalvajeAlola route 8 mainBubbling Spots, Super Rod
MoonSalvajeAlola route 8 mainBubbling Spots, Super Rod
Ultra SunSalvajeAlola route 8 main, Akala outskirtsBubbling Spots, Super Rod
Ultra MoonSalvajeAlola route 8 main, Akala outskirtsBubbling Spots, Super Rod
Preguntas frecuentes

Sobre Chinchou

Chinchou es un Pokémon de tipo Agua/Eléctrico introducido en la generación 2. Con un total de estadísticas base (BST) de 330, Chinchou está clasificado como Pokémon Rape y forma parte de la línea evolutiva Chinchou → Lanturn.

En el juego competitivo, Chinchou está en el tier ZU, con una tasa de uso del 0.02%. Sus habilidades clave son Absorbe Electricidad y Iluminación y Absorbe Agua, que le permiten desempeñar el rol de un miembro versátil del equipo. Chinchou es débil a los movimientos de tipo Planta, Tierra, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.

Chinchou puede aprender 77 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Escaldar, Voltiocambio, Descanso, Sonámbulo. Con una altura de 0.5 m y un peso de 12 kg, Chinchou es favorito de los fans desde su debut en los juegos de la región de Johto.