Evolución de Medicham
Estadísticas detalladas de Medicham
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 60 | 261 | |||
| Ataque | 60 | 156 | |||
| Defensa | 75 | 186 | |||
| Ataque Esp. | 60 | 156 | |||
| Defensa Esp. | 75 | 186 | |||
| Velocidad | 80 | 196 | |||
| 1141 | |||||
Habilidades de Medicham
Doubles Attack in battle.
Protects against friendly Pokémon's damaging moves.
Movimientos de Medicham
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Puño Fuego | Fuego | physical | 75 | 100 | Level 1 | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| Puño Hielo | Hielo | physical | 75 | 100 | Level 1 | The target is attacked with an icy punch. This may also leave the target frozen. |
| Puño Trueno | Eléctrico | physical | 75 | 100 | Level 1 | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| Confusión | Psíquico | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Detección | Lucha | status | – | – | Level 1 | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Avivar | Normal | status | – | – | Level 1 | The user is roused, and its Attack and Sp. Atk stats are boosted. |
| Aguante | Normal | status | – | – | Level 12 | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Amago | Normal | physical | 30 | 100 | Level 15 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| Palmeo | Lucha | physical | 60 | 100 | Level 17 | The target is attacked with a shock wave. This may also leave the target with paralysis. |
| Psicorrayo | Psíquico | special | 65 | 100 | Level 20 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Paz Mental | Psíquico | status | – | – | Level 23 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Cabezazo Zen | Psíquico | physical | 80 | 90 | Level 25 | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Patada Salto Alta | Lucha | physical | 130 | 90 | Level 28 | The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead. |
| Autosugestión | Normal | status | – | – | Level 31 | The user hypnotizes itself into copying any stat change made by the target. |
| Acupresión | Normal | status | – | – | Level 33 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| Truco Fuerza | Psíquico | status | – | – | Level 36 | The user employs its psychic power to switch its Attack stat with its Defense stat. |
| Recuperación | Normal | status | – | – | Level 47 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| Contraataque | Lucha | physical | – | 100 | Level 53 | A retaliatory attack that counters any physical move, inflicting double the damage taken. |
| Patada Hacha | Lucha | physical | 120 | 90 | Level 53 | The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. |
| Golpe Aéreo | Volador | physical | 60 | – | TM | The user confounds the target with speed, then slashes. This attack never misses. |
| Esfera Aural | Lucha | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| Relevo | Normal | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Demolición | Lucha | physical | 75 | 100 | TM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Corpulencia | Lucha | status | – | – | TM | The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| A Bocajarro | Lucha | physical | 120 | 100 | TM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Puño Drenaje | Lucha | physical | 75 | 100 | TM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Energibola | Planta | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Vasta Fuerza | Psíquico | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Fachada | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lanzamiento | Siniestro | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Onda Certera | Lucha | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| Puño Certero | Lucha | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hierba Lazo | Planta | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Gravedad | Psíquico | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Refuerzo | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hiperrayo | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Sellar | Psíquico | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Pantalla de Luz | Psíquico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Patada Baja | Lucha | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| Puntapié | Lucha | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| Metrónomo | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Tinieblas | Fantasma | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Divide Dolor | Normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Puya Nociva | Veneno | physical | 80 | 100 | TM | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| Protección | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psíquico | Psíquico | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Campo Psíquico | Psíquico | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Psicocarga | Psíquico | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Danza Lluvia | Agua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflejo | Psíquico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Descanso | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Inversión | Lucha | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| Avalancha | Roca | physical | 75 | 90 | TM | Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
| Tumba Rocas | Roca | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Bola Sombra | Fantasma | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Intercambio | Psíquico | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sonámbulo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Poder Reserva | Psíquico | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Sustituto | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Día Soleado | Fuego | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Meteoros | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Derribo | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Mofa | Siniestro | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Teraexplosión | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Abrecaminos | Planta | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Truco | Psíquico | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Espacio Raro | Psíquico | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Palma Rauda | Lucha | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Onda Vacío | Lucha | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Sprites de Medicham
It is said that through meditation, MEDICHAM heightens energy inside its body and sharpens its sixth sense. This POKéMON hides its presence by merging itself with fields and mountains.
Through the power of meditation, MEDICHAM developed its sixth sense. It gained the ability to use psychokinetic powers. This POKéMON is known to meditate for a whole month without eating.
Through crushingly harsh yoga training, it gained the power to foretell its foe’s actions. It battles with elegant, dance- like movement.
It elegantly avoids attacks with dance- like steps, then launches a devastating blow in the same motion.
Through yoga training, it has honed its sixth sense. Its movements are elegant.
El nombre japonés de Medicham es Charem (チャーレム). Estos son todos los nombres oficiales de Medicham en diferentes idiomas:
Crianza de Medicham
Cómo conseguir a Medicham
Medicham puede encontrarse en estado salvaje en varios juegos de Pokémon. Así se obtiene Medicham en todos los juegos donde está disponible:
Sobre Medicham
Medicham es un Pokémon de tipo Lucha/Psíquico introducido en la generación 3. Con un total de estadísticas base (BST) de 410, Medicham está clasificado como Pokémon Meditador y forma parte de la línea evolutiva Meditite → Medicham.
En el juego competitivo, Medicham está en el tier ZU, con una tasa de uso del 1.74%. Sus habilidades clave son Energía Pura y Telepatía, que le permiten desempeñar el rol de un miembro versátil del equipo. Medicham es débil a los movimientos de tipo Volador, Fantasma, Hada, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Medicham puede aprender 109 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen A Bocajarro, Puño Bala, Truco, Cabezazo Zen. Con una altura de 1.3 m y un peso de 31.5 kg, Medicham es favorito de los fans desde su debut en los juegos de la región de Hoenn.