Evolución de Spiritomb
Estadísticas detalladas de Spiritomb
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 50 | 241 | |||
| Ataque | 92 | 220 | |||
| Defensa | 108 | 252 | |||
| Ataque Esp. | 92 | 220 | |||
| Defensa Esp. | 108 | 252 | |||
| Velocidad | 35 | 106 | |||
| 1291 | |||||
Habilidades de Spiritomb
Increases the PP cost of moves targetting the Pokémon by one.
Bypasses Light Screen, Reflect, and Safeguard.
Movimientos de Spiritomb
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Tinieblas | Fantasma | special | – | 100 | Level 1 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Rayo Confuso | Fantasma | status | – | 100 | Level 1 | The target is exposed to a sinister ray that causes confusion. |
| Sombra Vil | Fantasma | physical | 40 | 100 | Level 5 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Rencor | Fantasma | status | – | 100 | Level 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Vendetta | Siniestro | physical | 50 | 100 | Level 15 | The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
| Maquinación | Siniestro | status | – | – | Level 20 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Infortunio | Fantasma | special | 65 | 100 | Level 25 | This relentless attack does massive damage to a target affected by status conditions. |
| Legado | Siniestro | status | – | 100 | Level 30 | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| Golpe Bajo | Siniestro | physical | 70 | 100 | Level 35 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Maldición | Fantasma | status | – | – | Level 40 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Bola Sombra | Fantasma | special | 80 | 100 | Level 45 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Pulso Umbrío | Siniestro | special | 80 | 100 | Level 50 | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Hipnosis | Psíquico | status | – | 60 | Level 55 | The user employs hypnotic suggestion to make the target fall asleep. |
| Comesueños | Psíquico | special | 100 | 100 | Level 60 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Envidia Ardiente | Fuego | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Paz Mental | Psíquico | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Aguante | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fachada | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Juego Sucio | Siniestro | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Refuerzo | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hiperrayo | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Viento Hielo | Hielo | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Sellar | Psíquico | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Desahogo | Siniestro | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Golpe Fantasma | Fantasma | physical | 90 | 100 | TM | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Poltergeist | Fantasma | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Protección | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicorrayo | Psíquico | special | 65 | 100 | TM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psíquico | Psíquico | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Psicocarga | Psíquico | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Danza Lluvia | Agua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Descanso | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Tumba Rocas | Roca | physical | 60 | 95 | TM | The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| Cara Susto | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Intercambio | Psíquico | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Sonámbulo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Alarido | Siniestro | special | 55 | 95 | TM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Poder Reserva | Psíquico | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Sustituto | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Día Soleado | Fuego | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Mofa | Siniestro | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Teraexplosión | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Tóxico | Veneno | status | – | 90 | TM | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Truco | Psíquico | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| Espacio Raro | Psíquico | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Fuego Fatuo | Fuego | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| Cambio de Banda | Psíquico | status | – | – | Egg | The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession. |
| Mismo Destino | Fantasma | status | – | – | Egg | If the user is knocked out after using this move, the Pokémon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
| Anulación | Normal | status | – | 100 | Egg | For four turns, the target will be unable to use whichever move it last used. |
| Divide Dolor | Normal | status | – | – | Egg | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Pantalla de Humo | Normal | status | – | 100 | Egg | The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. |
Sprites de Spiritomb
A Pokémon that was formed by 108 spirits. It is bound to a fissure in an odd keystone.
It was bound to a fissure in an odd keystone as punishment for misdeeds 500 years ago.
Its constant mischief and misdeeds resulted in it being bound to an Odd Keystone by a mysterious spell.
It was formed by uniting 108 spirits. It has been bound to the Odd Keystone to keep it from doing any mischief.
Exactly 108 spirits gathered to become this Pokémon. Apparently there are some ill-natured spirits in the mix.
El nombre japonés de Spiritomb es Mikaruge (ミカルゲ). Estos son todos los nombres oficiales de Spiritomb en diferentes idiomas:
Crianza de Spiritomb
Cómo conseguir a Spiritomb
Spiritomb puede encontrarse en estado salvaje en varios juegos de Pokémon. Así se obtiene Spiritomb en todos los juegos donde está disponible:
Sobre Spiritomb
Spiritomb es un Pokémon de tipo Fantasma/Siniestro introducido en la generación 4. Con un total de estadísticas base (BST) de 485, Spiritomb está clasificado como Pokémon Prohibido y forma parte de la línea evolutiva Spiritomb.
En el juego competitivo, Spiritomb está en el tier ZU, con una tasa de uso del 12.77%. Sus habilidades clave son Presión y Allanamiento, que le permiten desempeñar el rol de un miembro versátil del equipo. Spiritomb es débil a los movimientos de tipo Hada, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Spiritomb puede aprender 86 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Pulso Umbrío, Maquinación, Golpe Bajo, Poltergeist. Con una altura de 1 m y un peso de 108 kg, Spiritomb es favorito de los fans desde su debut en los juegos de la región de Sinnoh.