Evolución de Banette
Estadísticas detalladas de Banette
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 64 | 269 | |||
| Ataque | 115 | 266 | |||
| Defensa | 65 | 166 | |||
| Ataque Esp. | 83 | 202 | |||
| Defensa Esp. | 63 | 162 | |||
| Velocidad | 65 | 166 | |||
| 1231 | |||||
Habilidades de Banette
Prevents sleep.
Reveals an opponent's held item upon entering battle.
Has a 30% chance of Disabling any move that hits the Pokémon.
Movimientos de Banette
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Tinieblas | Fantasma | special | – | 100 | Level 1 | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| Chirrido | Normal | status | – | 85 | Level 1 | An earsplitting screech harshly lowers the target's Defense stat. |
| Rencor | Fantasma | status | – | 100 | Level 1 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Desarme | Siniestro | physical | 65 | 100 | Level 1 | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Fuego Fatuo | Fuego | status | – | 85 | Level 16 | The user shoots a sinister flame at the target to inflict a burn. |
| Sombra Vil | Fantasma | physical | 40 | 100 | Level 19 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Infortunio | Fantasma | special | 65 | 100 | Level 22 | This relentless attack does massive damage to a target affected by status conditions. |
| Maldición | Fantasma | status | – | – | Level 26 | A move that has different effects depending on whether the user is a Ghost type or not. |
| Bola Sombra | Fantasma | special | 80 | 100 | Level 30 | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Imitación | Psíquico | status | – | – | Level 34 | The user mimics the target completely, copying the target's Ability. |
| Golpe Bajo | Siniestro | physical | 70 | 100 | Level 40 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Truco | Psíquico | status | – | 100 | Level 46 | The user catches the target off guard and swaps the target's held item with its own. |
| Golpe Fantasma | Fantasma | physical | 90 | 100 | Level 53 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Envidia Ardiente | Fuego | special | 70 | 100 | TM | The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. |
| Paz Mental | Psíquico | status | – | – | TM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Rayo Carga | Eléctrico | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Rayo Confuso | Fantasma | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| Pulso Umbrío | Siniestro | special | 80 | 100 | TM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Brillo Mágico | Hada | special | 80 | 100 | TM | The user damages opposing Pokémon by emitting a powerful flash. |
| Otra Vez | Normal | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| Aguante | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fachada | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Lanzamiento | Siniestro | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Juego Sucio | Siniestro | physical | 95 | 100 | TM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Lanzamugre | Veneno | physical | 120 | 80 | TM | The user shoots filthy garbage at the target to attack. This may also poison the target. |
| Refuerzo | Normal | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| Hiperrayo | Normal | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Viento Hielo | Hielo | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Sellar | Psíquico | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Desahogo | Siniestro | physical | 75 | 100 | TM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Metrónomo | Normal | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Maquinación | Siniestro | status | – | – | TM | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| Divide Dolor | Normal | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Poltergeist | Fantasma | physical | 110 | 90 | TM | The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
| Brinco | Bicho | physical | 50 | 100 | TM | The user attacks by pouncing on the target. This also lowers the target's Speed stat. |
| Protección | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicorrayo | Psíquico | special | 65 | 100 | TM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Autosugestión | Normal | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| Psíquico | Psíquico | special | 90 | 100 | TM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Danza Lluvia | Agua | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Descanso | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Cara Susto | Normal | status | – | 100 | TM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Garra Umbría | Fantasma | physical | 70 | 100 | TM | The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| Intercambio | Psíquico | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| Golpe Rastrero | Bicho | physical | 70 | 90 | TM | The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. |
| Sonámbulo | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sustituto | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Día Soleado | Fuego | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Danza Espada | Normal | status | – | – | TM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Mofa | Siniestro | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Teraexplosión | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Golpe Mordaza | Siniestro | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Trueno | Eléctrico | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Onda Trueno | Eléctrico | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| Rayo | Eléctrico | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Abrecaminos | Planta | physical | 50 | 100 | TM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Espacio Raro | Psíquico | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Sprites de Banette
BANETTE generates energy for laying strong curses by sticking pins into its own body. This POKéMON was originally a pitiful plush doll that was thrown away.
A cursed energy permeated the stuffing of a discarded and forgotten plush doll, giving it new life as BANETTE. The POKéMON’s energy would escape if it were to ever open its mouth.
An abandoned plush doll became this POKéMON. They are said to live in garbage dumps and wander about in search of the children that threw them away.
Strong feelings of hatred turned a puppet into a POKéMON. If it opens its mouth, its cursed energy escapes.
A doll that became a Pokémon over its grudge from being junked. It seeks the child that disowned it.
El nombre japonés de Banette es Juppeta (ジュペッタ). Estos son todos los nombres oficiales de Banette en diferentes idiomas:
Crianza de Banette
Cómo conseguir a Banette
Banette puede encontrarse en estado salvaje en varios juegos de Pokémon. Así se obtiene Banette en todos los juegos donde está disponible:
Sobre Banette
Banette es un Pokémon de tipo Fantasma introducido en la generación 3. Con un total de estadísticas base (BST) de 455, Banette está clasificado como Pokémon Marioneta y forma parte de la línea evolutiva Shuppet → Banette.
En el juego competitivo, Banette está en el tier ZU, con una tasa de uso del 0.41%. Sus habilidades clave son Insomnio y Cacheo y Cuerpo Maldito, que le permiten desempeñar el rol de un miembro versátil del equipo. Banette es débil a los movimientos de tipo Fantasma, Siniestro, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Banette puede aprender 93 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Poltergeist, Sombra Vil, Lanzamugre, Golpe Rastrero. Con una altura de 1.1 m y un peso de 12.5 kg, Banette es favorito de los fans desde su debut en los juegos de la región de Hoenn.