Evolución de Samurott (Forma de Hisui)
Estadísticas detalladas de Samurott (Forma de Hisui)
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 90 | 321 | |||
| Ataque | 108 | 252 | |||
| Defensa | 80 | 196 | |||
| Ataque Esp. | 100 | 236 | |||
| Defensa Esp. | 65 | 166 | |||
| Velocidad | 85 | 206 | |||
| 1377 | |||||
Habilidades de Samurott (Forma de Hisui)
Movimientos de Samurott (Forma de Hisui)
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Tajo Metralla | Siniestro | physical | 65 | 90 | Level Up | The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes. |
| Placaje | Normal | physical | 40 | 100 | Level Up 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Agitacola | Normal | status | – | 100 | Level Up 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Pistola Agua | Agua | special | 40 | 100 | Level Up 1 | The target is blasted with a forceful shot of water. |
| Cuchillada | Normal | physical | 70 | 100 | Level Up 1 | The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| Megacuerno | Bicho | physical | 120 | 85 | Level Up 1 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Golpe Bajo | Siniestro | physical | 70 | 100 | Level Up 1 | This move enables the user to attack first. This move fails if the target is not readying an attack. |
| Foco Energía | Normal | status | – | – | Level Up 13 | The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
| Concha Filo | Agua | physical | 75 | 95 | Level Up 18 | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Corte Furia | Bicho | physical | 40 | 95 | Level Up 21 | The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. |
| Hidropulso | Agua | special | 60 | 100 | Level Up 25 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Golpe Aéreo | Volador | physical | 60 | – | Level Up 29 | The user confounds the target with speed, then slashes. This attack never misses. |
| Acua Jet | Agua | physical | 40 | 100 | Level Up 34 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Otra Vez | Normal | status | – | 100 | Level Up 39 | The user compels the target to keep using the move it encored for three turns. |
| Acua Cola | Agua | physical | 90 | 90 | Level Up 46 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Represalia | Normal | physical | 70 | 100 | Level Up 51 | The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. |
| Danza Espada | Normal | status | – | – | Level Up 58 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Hidrobomba | Agua | special | 110 | 80 | Level Up 63 | The target is blasted by a huge volume of water launched under great pressure. |
| Tajo Aéreo | Volador | special | 75 | 95 | TM/HM | The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
| Alud | Hielo | physical | 60 | 100 | TM/HM | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Ventisca | Hielo | special | 110 | 70 | TM/HM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Demolición | Lucha | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| Terratemblor | Tierra | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Agua Fría | Agua | special | 50 | 100 | TM/HM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Pulso Umbrío | Siniestro | special | 80 | 100 | TM/HM | The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| Excavar | Tierra | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| Taladradora | Tierra | physical | 80 | 95 | TM/HM | The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. |
| Aguante | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Fachada | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Falso Tortazo | Normal | physical | 40 | 100 | TM/HM | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Lanzamiento | Siniestro | physical | – | 100 | TM/HM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| Viraje | Agua | physical | 60 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Gigaimpacto | Normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Hierba Lazo | Planta | special | – | 100 | TM/HM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Refuerzo | Normal | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| Hidrocañón | Agua | special | 150 | 90 | TM/HM | The target is hit with a watery blast. The user can't move on the next turn. |
| Hiperrayo | Normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Rayo Hielo | Hielo | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Viento Hielo | Hielo | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Desarme | Siniestro | physical | 65 | 100 | TM/HM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| Desahogo | Siniestro | physical | 75 | 100 | TM/HM | The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| Hidroariete | Agua | physical | 85 | 100 | TM/HM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Protección | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Danza Lluvia | Agua | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Descanso | Psíquico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Cara Susto | Normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Sonámbulo | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Cuerno Certero | Acero | physical | 70 | – | TM/HM | The user stabs the target with a sharp horn. This attack never misses. |
| Alarido | Siniestro | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Paisaje Nevado | Hielo | status | 0 | – | TM/HM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Sustituto | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Surf | Agua | special | 90 | 100 | TM/HM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Meteoros | Normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Derribo | Normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Mofa | Siniestro | status | – | 100 | TM/HM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Teraexplosión | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ladrón | Siniestro | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Golpe Mordaza | Siniestro | physical | 80 | 100 | TM/HM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| Palma Rauda | Lucha | physical | 65 | 100 | TM/HM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| Onda Vacío | Lucha | special | 40 | 100 | TM/HM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Voto Agua | Agua | special | 80 | 100 | TM/HM | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Cascada | Agua | physical | 80 | 100 | TM/HM | The user charges at the target and may make it flinch. |
| Torbellino | Agua | special | 35 | 85 | TM/HM | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Tijera X | Bicho | physical | 80 | 100 | TM/HM | The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
One swing of the sword incorporated in its armor can fell an opponent. A simple glare from one of them quiets everybody.
Part of the armor on its anterior legs becomes a giant sword. Its cry alone is enough to intimidate most enemies.
In the time it takes a foe to blink, it can draw and sheathe the seamitars attached to its front legs.
Hard of heart and deft of blade, this rare form of Samurott is a product of the Pokémon's evolution in the region of Hisui. Its turbulent blows crash into foes like ceaseless pounding waves.
El nombre japonés de Samurott (Forma de Hisui) es Daikenki (ダイケンキ). Estos son todos los nombres oficiales de Samurott (Forma de Hisui) en diferentes idiomas:
Crianza de Samurott (Forma de Hisui)
Cómo conseguir a Samurott (Forma de Hisui)
Samurott (Forma de Hisui) no se puede capturar en estado salvaje; normalmente se obtiene mediante regalos, eventos o intercambios dentro del juego. Así se obtiene Samurott (Forma de Hisui) en todos los juegos donde está disponible:
Sobre Samurott (Forma de Hisui)
Samurott (Forma de Hisui) es un Pokémon de tipo Agua/Siniestro introducido en la generación 8. Con un total de estadísticas base (BST) de 528, Samurott (Forma de Hisui) está clasificado como Pokémon Majestuoso y forma parte de la línea evolutiva Oshawott → Dewott → Samurott → Samurott (Forma de Hisui).
En el juego competitivo, Samurott (Forma de Hisui) está en el tier OU, con una tasa de uso del 14.32%. Sus habilidades clave son Torrente y Cortante, que le permiten desempeñar el rol de un miembro versátil del equipo. Samurott (Forma de Hisui) es débil a los movimientos de tipo Eléctrico, Planta, Lucha, Bicho, Hada, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Samurott (Forma de Hisui) puede aprender 66 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Tajo Metralla, Desarme, Golpe Bajo, Concha Filo. Con una altura de 1.5 m y un peso de 58.2 kg, Samurott (Forma de Hisui) es favorito de los fans desde su debut en los juegos de la región de Galar.