Evolución de Indeedee (Hembra)
Estadísticas detalladas de Indeedee (Hembra)
| Estadística | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 70 | 281 | |||
| Ataque | 55 | 146 | |||
| Defensa | 65 | 166 | |||
| Ataque Esp. | 95 | 226 | |||
| Defensa Esp. | 105 | 246 | |||
| Velocidad | 85 | 206 | |||
| 1271 | |||||
Habilidades de Indeedee (Hembra)
The Pokémon sticks to its own tempo, preventing it from becoming confused or being affected by Intimidate.
If the Pokémon is burned, paralyzed, or poisoned by another Pokémon, that Pokémon will be inflicted with the same status condition.
Turns the ground into Psychic Terrain when the Pokémon enters a battle.
Movimientos de Indeedee (Hembra)
| Movimiento▲ | Tipo▲ | Cat.▲ | Pot.▲ | Prec.▲ | Método▲ | Descripción |
|---|---|---|---|---|---|---|
| Poder Reserva | Psíquico | special | 20 | 100 | Level Up 1 | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Camaradería | Normal | status | – | – | Level Up 1 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| Relevo | Normal | status | – | – | Level Up 5 | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Voz Cautivadora | Hada | special | 40 | – | Level Up 10 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Psicorrayo | Psíquico | special | 65 | 100 | Level Up 15 | The target is attacked with a peculiar ray. This may also confuse the target. |
| Refuerzo | Normal | status | – | – | Level Up 20 | The user assists an ally by boosting the power of that ally's attack. |
| Señuelo | Normal | status | – | – | Level Up 25 | The user draws attention to itself, making all opposing Pokémon take aim only at the user. |
| Deseo Cura | Psíquico | status | – | – | Level Up 30 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| Psíquico | Psíquico | special | 90 | 100 | Level Up 35 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Paz Mental | Psíquico | status | – | – | Level Up 40 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Isoguardia | Psíquico | status | – | – | Level Up 45 | The user employs its psychic power to average its Defense and Sp. Def stats with those of the target. |
| Campo Psíquico | Psíquico | status | – | – | Level Up 50 | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Golpe Cuerpo | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Encanto | Hada | status | – | 100 | TM/HM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| Brillo Mágico | Hada | special | 80 | 100 | TM/HM | The user damages opposing Pokémon by emitting a powerful flash. |
| Puño Drenaje | Lucha | physical | 75 | 100 | TM/HM | The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| Beso Drenaje | Hada | special | 50 | 100 | TM/HM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Aguante | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Energibola | Planta | special | 90 | 100 | TM/HM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Vasta Fuerza | Psíquico | special | 80 | 100 | TM/HM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| Fachada | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Gravedad | Psíquico | status | – | – | TM/HM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| Vozarrón | Normal | special | 90 | 100 | TM/HM | The user attacks by letting loose a horribly loud, resounding cry. |
| Sellar | Psíquico | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Pantalla de Luz | Psíquico | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Hoja Mágica | Planta | special | 60 | – | TM/HM | The user scatters curious leaves that chase the target. This attack never misses. |
| Metrónomo | Normal | status | – | – | TM/HM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Carantoña | Hada | physical | 90 | 90 | TM/HM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| Protección | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psicorruido | Psíquico | special | 75 | 100 | TM/HM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| Psicocarga | Psíquico | special | 80 | 100 | TM/HM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Reflejo | Psíquico | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Descanso | Psíquico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Bola Sombra | Fantasma | special | 80 | 100 | TM/HM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| Intercambio | Psíquico | status | – | – | TM/HM | The user employs its psychic power to exchange Abilities with the target. |
| Sonámbulo | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Sustituto | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Meteoros | Normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Derribo | Normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Teraexplosión | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Truco | Psíquico | status | – | 100 | TM/HM | The user catches the target off guard and swaps the target's held item with its own. |
| Espacio Raro | Psíquico | status | – | – | TM/HM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Cabezazo Zen | Psíquico | physical | 80 | 90 | TM/HM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| Sorpresa | Normal | physical | 40 | 100 | Egg Move | This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
| Pulso Cura | Psíquico | status | – | – | Egg Move | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Autosugestión | Normal | status | – | – | Egg Move | The user hypnotizes itself into copying any stat change made by the target. |
It uses the horns on its head to sense the emotions of others. Males will act as valets for those they serve, looking after their every need.
Through its horns, it can pick up on the emotions of creatures around it. Positive emotions are the source of its strength.
El nombre japonés de Indeedee (Hembra) es Yessan (イエッサン). Estos son todos los nombres oficiales de Indeedee (Hembra) en diferentes idiomas:
Crianza de Indeedee (Hembra)
Cómo conseguir a Indeedee (Hembra)
Indeedee (Hembra) no se puede capturar en estado salvaje; normalmente se obtiene mediante regalos, eventos o intercambios dentro del juego. Así se obtiene Indeedee (Hembra) en todos los juegos donde está disponible:
Sobre Indeedee (Hembra)
Indeedee (Hembra) es un Pokémon de tipo Psíquico/Normal introducido en la generación 8. Con un total de estadísticas base (BST) de 475, Indeedee (Hembra) está clasificado como Pokémon Sensorio y forma parte de la línea evolutiva Indeedee (Macho) → Indeedee (Hembra).
En el juego competitivo, Indeedee (Hembra) está en el tier Doubles OU, con una tasa de uso del 13.12%. Sus habilidades clave son Ritmo Propio y Sincronía y Psicogénesis, que le permiten desempeñar el rol de un miembro versátil del equipo. Indeedee (Hembra) es débil a los movimientos de tipo Bicho, Siniestro, así que los Entrenadores deben tener en cuenta estas vulnerabilidades.
Indeedee (Hembra) puede aprender 58 movimientos mediante nivel, MT, Tutor y Huevo. Sus movimientos competitivos más populares incluyen Señuelo, Psíquico, Pulso Cura, Refuerzo. Con una altura de 0.9 m y un peso de 28 kg, Indeedee (Hembra) es favorito de los fans desde su debut en los juegos de la región de Galar.