ナッシー(アローラのすがた)の進化
ナッシー(アローラのすがた)の詳細ステータス
| 能力 | 種族値 | EVs | IVs | 合計 | |
|---|---|---|---|---|---|
| HP | 95 | 331 | |||
| こうげき | 105 | 246 | |||
| 防御 | 85 | 206 | |||
| 特攻 | 125 | 286 | |||
| 特防 | 75 | 186 | |||
| 素早さ | 45 | 126 | |||
| 1381 | |||||
ナッシー(アローラのすがた)の特性
ナッシー(アローラのすがた)の覚えるわざ
| わざ▲ | タイプ▲ | 分類▲ | 威力▲ | 命中▲ | 入手方法▲ | 説明 |
|---|---|---|---|---|---|---|
| ドラゴンハンマー | ドラゴン | physical | 90 | 100 | Level Up | The user wields its body like a hammer to attack the target and inflict damage. |
| すいとる | くさ | special | 20 | 100 | Level Up 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| メガドレイン | くさ | special | 40 | 100 | Level Up 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| やどりぎのタネ | くさ | status | – | 90 | Level Up 1 | A seed is planted on the target. It steals some HP from the target every turn. |
| ソーラービーム | くさ | special | 120 | 100 | Level Up 1 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| ねんりき | エスパー | special | 50 | 100 | Level Up 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| さいみんじゅつ | エスパー | status | – | 60 | Level Up 1 | The user employs hypnotic suggestion to make the target fall asleep. |
| リフレクター | エスパー | status | – | – | Level Up 1 | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| ギガドレイン | くさ | special | 75 | 100 | Level Up 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| こうごうせい | くさ | status | – | – | Level Up 1 | The user restores its own HP. The amount of HP regained varies with the weather. |
| さわぐ | ノーマル | special | 90 | 100 | Level Up 1 | The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
| じんつうりき | エスパー | special | 80 | 100 | Level Up 1 | The user attacks with an odd, unseeable power. This may also make the target flinch. |
| タネマシンガン | くさ | physical | 25 | 100 | Level Up 1 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| なやみのタネ | くさ | status | – | 100 | Level Up 1 | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
| タネばくだん | くさ | physical | 80 | 100 | Level Up 1 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| リーフストーム | くさ | special | 130 | 90 | Level Up 1 | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| ウッドハンマー | くさ | physical | 120 | 100 | Level Up 1 | The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| サイコショック | エスパー | special | 80 | 100 | Level Up 1 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| のしかかり | ノーマル | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| ワイドブレイカー | ドラゴン | physical | 60 | 100 | TM/HM | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
| かわらわり | かくとう | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| じならし | じめん | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| めいそう | エスパー | status | – | – | TM/HM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| のろい | ゴースト | status | – | – | TM/HM | A move that has different effects depending on whether the user is a Ghost type or not. |
| すてみタックル | ノーマル | physical | 120 | 100 | TM/HM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| りゅうせいぐん | ドラゴン | special | 130 | 90 | TM/HM | Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user’s Sp. Atk stat. |
| ドラゴンエール | ドラゴン | status | 0 | 0 | TM/HM | The user raises its allies’ morale with a draconic cry so that their future attacks have a heightened chance of landing critical hits. This rouses Dragon types more. |
| りゅうのはどう | ドラゴン | special | 85 | 100 | TM/HM | The target is attacked with a shock wave generated by the user's gaping mouth. |
| ドラゴンテール | ドラゴン | physical | 60 | 90 | TM/HM | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
| じしん | じめん | physical | 100 | 100 | TM/HM | The user sets off an earthquake that strikes every Pokémon around it. |
| こらえる | ノーマル | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| エナジーボール | くさ | special | 90 | 100 | TM/HM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| からげんき | ノーマル | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| かえんほうしゃ | ほのお | special | 90 | 100 | TM/HM | The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
| ギガインパクト | ノーマル | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| くさむすび | くさ | special | – | 100 | TM/HM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| グラススライダー | くさ | physical | 55 | 100 | TM/HM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| グラスフィールド | くさ | status | – | – | TM/HM | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| じゅうりょく | エスパー | status | – | – | TM/HM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| てだすけ | ノーマル | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| はかいこうせん | ノーマル | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| ふういん | エスパー | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| アイアンヘッド | はがね | physical | 80 | 100 | TM/HM | The user slams the target with its steel-hard head. This may also make the target flinch. |
| はたきおとす | あく | physical | 65 | 100 | TM/HM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| ひかりのかべ | エスパー | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| けたぐり | かくとう | physical | – | 100 | TM/HM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| マジカルリーフ | くさ | special | 60 | – | TM/HM | The user scatters curious leaves that chase the target. This attack never misses. |
| げきりん | ドラゴン | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| まもる | ノーマル | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| サイケこうせん | エスパー | special | 65 | 100 | TM/HM | The target is attacked with a peculiar ray. This may also confuse the target. |
| じこあんじ | ノーマル | status | – | – | TM/HM | The user hypnotizes itself into copying any stat change made by the target. |
| サイコキネシス | エスパー | special | 90 | 100 | TM/HM | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| サイコノイズ | エスパー | special | 75 | 100 | TM/HM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| サイコフィールド | エスパー | status | – | – | TM/HM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| ねむる | エスパー | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| スキルスワップ | エスパー | status | – | – | TM/HM | The user employs its psychic power to exchange Abilities with the target. |
| ねごと | ノーマル | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| ヘドロばくだん | どく | special | 90 | 100 | TM/HM | The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
| じだんだ | じめん | physical | 75 | 100 | TM/HM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| アシストパワー | エスパー | special | 20 | 100 | TM/HM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| みがわり | ノーマル | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| にほんばれ | ほのお | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| つるぎのまい | ノーマル | status | – | – | TM/HM | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| とっしん | ノーマル | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| テラバースト | ノーマル | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| どろぼう | あく | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| くさわけ | くさ | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| トリック | エスパー | status | – | 100 | TM/HM | The user catches the target off guard and swaps the target's held item with its own. |
| トリックルーム | エスパー | status | – | – | TM/HM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| しねんのずつき | エスパー | physical | 80 | 90 | TM/HM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Legend has it that on rare occasions, one of its heads will drop off and continue on as an EXEGGCUTE.
Its cries are very noisy. This is because each of the 3 heads thinks about whatever it likes.
Its three heads think independent ly. However, they are friendly and never appear to squabble.
If a head drops off, it emits a telepathic call in search of others to form an EXEGGCUTE cluster.
Living in a good environment makes it grow lots of heads. A head that drops off becomes an EXEGGCUTE.
ナッシー(アローラのすがた)の日本語名はNassy(ナッシー)です。各言語でのナッシー(アローラのすがた)の公式名はこちらです:
ナッシー(アローラのすがた)のタマゴ
ナッシー(アローラのすがた)の入手方法
ナッシー(アローラのすがた)は野生では出現せず、通常はプレゼント、イベント、ゲーム内交換で入手します。 ナッシー(アローラのすがた)を入手できる全ゲームでの入手方法はこちらです:
ナッシー(アローラのすがた)について
ナッシー(アローラのすがた)は第7世代で登場したくさ/ドラゴンタイプのポケモンです。合計種族値(BST)は530で、やしのみポケモンに分類され、タマタマ → ナッシー → ナッシー(アローラのすがた)の進化系統に属します。
対戦では、ナッシー(アローラのすがた)はZU tierに位置し、使用率は5.96%です。主な特性はおみとおし と しゅうかくで、万能なチームメンバーとして活躍できます。 ナッシー(アローラのすがた)はこおり, どく, ひこう, むし, ドラゴン, フェアリータイプの技が弱点のため、これらを意識した対策が必要です。
ナッシー(アローラのすがた)はレベルアップ、わざマシン、教え技、タマゴ技で98種類の技を覚えます。対戦で人気の技はギガドレイン, トリックルーム, かえんほうしゃ, りゅうのはどうです。高さ10.9m、重さ415.6kgのナッシー(アローラのすがた)は、アローラ地方地方のゲームでの登場以来、ファンに愛されています。