ライチュウ(アローラのすがた)の進化
ライチュウ(アローラのすがた)の詳細ステータス
| 能力 | 種族値 | EVs | IVs | 合計 | |
|---|---|---|---|---|---|
| HP | 60 | 261 | |||
| こうげき | 85 | 206 | |||
| 防御 | 50 | 136 | |||
| 特攻 | 95 | 226 | |||
| 特防 | 85 | 206 | |||
| 素早さ | 110 | 256 | |||
| 1291 | |||||
ライチュウ(アローラのすがた)の特性
Doubles the Pokémon's Speed stat on Electric Terrain.
ライチュウ(アローラのすがた)の覚えるわざ
| わざ▲ | タイプ▲ | 分類▲ | 威力▲ | 命中▲ | 入手方法▲ | 説明 |
|---|---|---|---|---|---|---|
| サイコキネシス | エスパー | special | 90 | 100 | Level Up | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| しっぽをふる | ノーマル | status | – | 100 | Level Up 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| なきごえ | ノーマル | status | – | 100 | Level Up 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| でんきショック | でんき | special | 40 | 100 | Level Up 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| でんじは | でんき | status | – | 90 | Level Up 1 | The user launches a weak jolt of electricity that paralyzes the target. |
| かみなり | でんき | special | 110 | 70 | Level Up 1 | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| こうそくいどう | エスパー | status | – | – | Level Up 1 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| でんこうせっか | ノーマル | physical | 40 | 100 | Level Up 1 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| かげぶんしん | ノーマル | status | – | – | Level Up 1 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| ひかりのかべ | エスパー | status | – | – | Level Up 1 | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| てんしのキッス | フェアリー | status | – | 75 | Level Up 1 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| あまえる | フェアリー | status | – | 100 | Level Up 1 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| スパーク | でんき | physical | 65 | 100 | Level Up 1 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| アイアンテール | はがね | physical | 100 | 75 | Level Up 1 | The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
| フェイント | ノーマル | physical | 30 | 100 | Level Up 1 | This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
| わるだくみ | あく | status | – | – | Level Up 1 | The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| ほうでん | でんき | special | 80 | 100 | Level Up 1 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| エレキボール | でんき | special | – | 100 | Level Up 1 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| なかよくする | ノーマル | status | – | – | Level Up 1 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| ほっぺすりすり | でんき | physical | 20 | 100 | Level Up 1 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| 10まんボルト | でんき | special | 90 | 100 | Level Up 5 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| みわくのボイス | フェアリー | special | 80 | 100 | TM/HM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| のしかかり | ノーマル | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| かわらわり | かくとう | physical | 75 | 100 | TM/HM | The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| めいそう | エスパー | status | – | – | TM/HM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| じゅうでん | でんき | status | – | – | TM/HM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| チャージビーム | でんき | special | 50 | 90 | TM/HM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| あなをほる | じめん | physical | 80 | 100 | TM/HM | The user burrows into the ground on the first turn, then attacks on the next turn. |
| ドレインキッス | フェアリー | special | 50 | 100 | TM/HM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| かいでんぱ | でんき | status | – | 100 | TM/HM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| エレキフィールド | でんき | status | – | – | TM/HM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| エレキネット | でんき | special | 55 | 95 | TM/HM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| アンコール | ノーマル | status | – | 100 | TM/HM | The user compels the target to keep using the move it encored for three turns. |
| がむしゃら | ノーマル | physical | – | 100 | TM/HM | The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
| こらえる | ノーマル | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| ワイドフォース | エスパー | special | 80 | 100 | TM/HM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| からげんき | ノーマル | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| なげつける | あく | physical | – | 100 | TM/HM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| きあいだま | かくとう | special | 120 | 70 | TM/HM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| きあいパンチ | かくとう | physical | 150 | 100 | TM/HM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| ギガインパクト | ノーマル | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| くさむすび | くさ | special | – | 100 | TM/HM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| てだすけ | ノーマル | status | – | – | TM/HM | The user assists an ally by boosting the power of that ally's attack. |
| はかいこうせん | ノーマル | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| はたきおとす | あく | physical | 65 | 100 | TM/HM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| じゃれつく | フェアリー | physical | 90 | 90 | TM/HM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| まもる | ノーマル | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| サイコノイズ | エスパー | special | 75 | 100 | TM/HM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| サイコフィールド | エスパー | status | – | – | TM/HM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| サイコショック | エスパー | special | 80 | 100 | TM/HM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| あまごい | みず | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| リフレクター | エスパー | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| ねむる | エスパー | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| きしかいせい | かくとう | physical | – | 100 | TM/HM | An all-out attack that becomes more powerful the less HP the user has. |
| スキルスワップ | エスパー | status | – | – | TM/HM | The user employs its psychic power to exchange Abilities with the target. |
| ねごと | ノーマル | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| アシストパワー | エスパー | special | 20 | 100 | TM/HM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| みがわり | ノーマル | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| なみのり | みず | special | 90 | 100 | TM/HM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| スピードスター | ノーマル | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| とっしん | ノーマル | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| テラバースト | ノーマル | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| どろぼう | あく | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| かみなりパンチ | でんき | physical | 75 | 100 | TM/HM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| くさわけ | くさ | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| はやてがえし | かくとう | physical | 65 | 100 | TM/HM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| ボルトチェンジ | でんき | special | 70 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| ワイルドボルト | でんき | physical | 90 | 100 | TM/HM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Its long tail serves as a ground to protect itself from its own high-voltage power.
Its long tail serves as a ground to protect itself from its own high voltage power.
When electricity builds up inside its body, it becomes feisty. It also glows in the dark.
When its electric ity builds, its muscles are stimu lated, and it be comes more aggres sive than usual.
If the electric pouches in its cheeks become fully charged, both ears will stand straight up.
ライチュウ(アローラのすがた)の日本語名はRaichu(ライチュウ)です。各言語でのライチュウ(アローラのすがた)の公式名はこちらです:
ライチュウ(アローラのすがた)のタマゴ
ライチュウ(アローラのすがた)の入手方法
ライチュウ(アローラのすがた)は野生では出現せず、通常はプレゼント、イベント、ゲーム内交換で入手します。 ライチュウ(アローラのすがた)を入手できる全ゲームでの入手方法はこちらです:
ライチュウ(アローラのすがた)について
ライチュウ(アローラのすがた)は第7世代で登場したでんき/エスパータイプのポケモンです。合計種族値(BST)は485で、ねずみポケモンに分類され、ピチュー → ピカチュウ → ライチュウ → ライチュウ(アローラのすがた)の進化系統に属します。
対戦では、ライチュウ(アローラのすがた)はNatDex Monotype tierに位置し、使用率は2.28%です。主な特性はサーフテールで、万能なチームメンバーとして活躍できます。 ライチュウ(アローラのすがた)はじめん, むし, ゴースト, あくタイプの技が弱点のため、これらを意識した対策が必要です。
ライチュウ(アローラのすがた)はレベルアップ、わざマシン、教え技、タマゴ技で101種類の技を覚えます。対戦で人気の技はライジングボルト, サイコキネシス, くさむすび, なみのりです。高さ0.7m、重さ21kgのライチュウ(アローラのすがた)は、アローラ地方地方のゲームでの登場以来、ファンに愛されています。