サーナイトの詳細ステータス
| 能力 | 種族値 | EVs | IVs | 合計 | |
|---|---|---|---|---|---|
| HP | 68 | 277 | |||
| こうげき | 65 | 166 | |||
| 防御 | 65 | 166 | |||
| 特攻 | 125 | 286 | |||
| 特防 | 115 | 266 | |||
| 素早さ | 80 | 196 | |||
| 1357 | |||||
サーナイトの特性
サーナイトの覚えるわざ
| わざ▲ | タイプ▲ | 分類▲ | 威力▲ | 命中▲ | 入手方法▲ | 説明 |
|---|---|---|---|---|---|---|
| なきごえ | ノーマル | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| ねんりき | エスパー | special | 50 | 100 | Level 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| かげぶんしん | ノーマル | status | – | – | Level 1 | By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
| あまえる | フェアリー | status | – | 100 | Level 1 | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| いやしのねがい | エスパー | status | – | – | Level 1 | The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. |
| いやしのはどう | エスパー | status | – | – | Level 1 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| チャームボイス | フェアリー | special | 40 | – | Level 1 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| ミストフィールド | フェアリー | status | – | – | Level 1 | This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
| マジカルフレイム | ほのお | special | 75 | 100 | Level 1 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
| マジカルシャイン | フェアリー | special | 80 | 100 | Level 1 | The user damages opposing Pokémon by emitting a powerful flash. |
| さいみんじゅつ | エスパー | status | – | 60 | Level 9 | The user employs hypnotic suggestion to make the target fall asleep. |
| ドレインキッス | フェアリー | special | 50 | 100 | Level 12 | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| テレポート | エスパー | status | – | – | Level 15 | The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees. |
| サイケこうせん | エスパー | special | 65 | 100 | Level 18 | The target is attacked with a peculiar ray. This may also confuse the target. |
| いのちのしずく | みず | status | – | – | Level 23 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| ねがいごと | ノーマル | status | – | – | Level 28 | One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
| めいそう | エスパー | status | – | – | Level 35 | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| サイコキネシス | エスパー | special | 90 | 100 | Level 42 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| ムーンフォース | フェアリー | special | 95 | 100 | Level 49 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| ゆめくい | エスパー | special | 100 | 100 | Level 56 | The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
| みらいよち | エスパー | special | 120 | 100 | Level 63 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| みわくのボイス | フェアリー | special | 80 | 100 | TM | The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |
| はどうだん | かくとう | special | 80 | – | TM | The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
| のしかかり | ノーマル | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| チャージビーム | でんき | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| あやしいひかり | ゴースト | status | – | 100 | TM | The target is exposed to a sinister ray that causes confusion. |
| アンコール | ノーマル | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| こらえる | ノーマル | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| エナジーボール | くさ | special | 90 | 100 | TM | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| ワイドフォース | エスパー | special | 80 | 100 | TM | The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon. |
| からげんき | ノーマル | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| ほのおのパンチ | ほのお | physical | 75 | 100 | TM | The target is attacked with a fiery punch. This may also leave the target with a burn. |
| なげつける | あく | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| きあいだま | かくとう | special | 120 | 70 | TM | The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| ギガインパクト | ノーマル | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| くさむすび | くさ | special | – | 100 | TM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| じゅうりょく | エスパー | status | – | – | TM | Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
| てだすけ | ノーマル | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| はかいこうせん | ノーマル | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| ハイパーボイス | ノーマル | special | 90 | 100 | TM | The user attacks by letting loose a horribly loud, resounding cry. |
| れいとうパンチ | こおり | physical | 75 | 100 | TM | The target is attacked with an icy punch. This may also leave the target frozen. |
| こごえるかぜ | こおり | special | 55 | 95 | TM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| ふういん | エスパー | status | – | – | TM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| はたきおとす | あく | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| ひかりのかべ | エスパー | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| マジカルリーフ | くさ | special | 60 | – | TM | The user scatters curious leaves that chase the target. This attack never misses. |
| ゆびをふる | ノーマル | status | – | – | TM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| ミストバースト | フェアリー | special | 100 | 100 | TM | The user attacks everything around it and faints upon using this move. This move's power is boosted on Misty Terrain. |
| ナイトヘッド | ゴースト | special | – | 100 | TM | The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
| いたみわけ | ノーマル | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| まもる | ノーマル | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| じこあんじ | ノーマル | status | – | – | TM | The user hypnotizes itself into copying any stat change made by the target. |
| サイコノイズ | エスパー | special | 75 | 100 | TM | The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |
| サイコフィールド | エスパー | status | – | – | TM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| サイコショック | エスパー | special | 80 | 100 | TM | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| あまごい | みず | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| リフレクター | エスパー | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| ねむる | エスパー | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| シャドーボール | ゴースト | special | 80 | 100 | TM | The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
| スキルスワップ | エスパー | status | – | – | TM | The user employs its psychic power to exchange Abilities with the target. |
| ねごと | ノーマル | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| アシストパワー | エスパー | special | 20 | 100 | TM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| みがわり | ノーマル | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| にほんばれ | ほのお | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| スピードスター | ノーマル | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| ちょうはつ | あく | status | – | 100 | TM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| テラバースト | ノーマル | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| どろぼう | あく | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| かみなりパンチ | でんき | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| でんじは | でんき | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| 10まんボルト | でんき | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| トリック | エスパー | status | – | 100 | TM | The user catches the target off guard and swaps the target's held item with its own. |
| トリックルーム | エスパー | status | – | – | TM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| トリプルアクセル | こおり | physical | 20 | 90 | TM | A consecutive three-kick attack that becomes more powerful with each successful hit. |
| しんくうは | かくとう | special | 40 | 100 | TM | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| おにび | ほのお | status | – | 85 | TM | The user shoots a sinister flame at the target to inflict a burn. |
| しねんのずつき | エスパー | physical | 80 | 90 | TM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
サーナイトのドット絵
GARDEVOIR has the ability to read the future. If it senses impending danger to its TRAINER, this POKéMON is said to unleash its psychokinetic energy at full power.
GARDEVOIR has the psychokinetic power to distort the dimensions and create a small black hole. This POKéMON will try to protect its TRAINER even at the risk of its own life.
It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its TRAINER.
It has the power to predict the future. Its power peaks when it is protecting its TRAINER.
It will try to guard its trusted Trainer with its life. It has the ability to see the future.
サーナイトの日本語名はSirnight(サーナイト)です。各言語でのサーナイトの公式名はこちらです:
サーナイトのタマゴ
サーナイトの入手方法
サーナイトは野生では出現せず、通常はプレゼント、イベント、ゲーム内交換で入手します。 サーナイトを入手できる全ゲームでの入手方法はこちらです:
サーナイトについて
サーナイトは第3世代で登場したエスパー/フェアリータイプのポケモンです。合計種族値(BST)は518で、ほうようポケモンに分類され、ラルトス → キルリア → サーナイト → エルレイドの進化系統に属します。
対戦では、サーナイトはRU tierに位置し、使用率は11.04%です。主な特性はシンクロ と トレース と テレパシーで、万能なチームメンバーとして活躍できます。 サーナイトはどく, ゴースト, はがねタイプの技が弱点のため、これらを意識した対策が必要です。
サーナイトはレベルアップ、わざマシン、教え技、タマゴ技で115種類の技を覚えます。対戦で人気の技はムーンフォース, トリック, いやしのねがい, サイコキネシスです。高さ1.6m、重さ48.4kgのサーナイトは、ホウエン地方のゲームでの登場以来、ファンに愛されています。