パモットの詳細ステータス
| 能力 | 種族値 | EVs | IVs | 合計 | |
|---|---|---|---|---|---|
| HP | 60 | 261 | |||
| こうげき | 75 | 186 | |||
| 防御 | 40 | 116 | |||
| 特攻 | 50 | 136 | |||
| 特防 | 40 | 116 | |||
| 素早さ | 85 | 206 | |||
| 1021 | |||||
パモットの特性
パモットの対戦戦略を見る型、対策、使用率、ティア、構築ガイド
パモットの覚えるわざ
分類
タイプ
| わざ▲ | タイプ▲ | 分類▲ | 威力▲ | 命中▲ | 入手方法▲ | 説明 |
|---|---|---|---|---|---|---|
| ひっかく | ノーマル | physical | 40 | 100 | Level 1 | Hard, pointed, sharp claws rake the target to inflict damage. |
| なきごえ | ノーマル | status | – | 100 | Level 1 | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
| つっぱり | かくとう | physical | 15 | 100 | Level 1 | The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row. |
| でんきショック | でんき | special | 40 | 100 | Level 3 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| でんこうせっか | ノーマル | physical | 40 | 100 | Level 6 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| じゅうでん | でんき | status | – | – | Level 8 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| ほっぺすりすり | でんき | physical | 20 | 100 | Level 12 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| あなをほる | じめん | physical | 80 | 100 | Level 15 | The user burrows into the ground on the first turn, then attacks on the next turn. |
| かみつく | あく | physical | 60 | 100 | Level 19 | The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| スパーク | でんき | physical | 65 | 100 | Level 23 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| でんじは | でんき | status | – | 90 | Level 27 | The user launches a weak jolt of electricity that paralyzes the target. |
| たたきつける | ノーマル | physical | 80 | 75 | Level 32 | The target is slammed with a long tail, vines, or the like to inflict damage. |
| なかまづくり | ノーマル | status | – | 100 | Level 38 | The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
| ほうでん | でんき | special | 80 | 100 | Level 42 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| こうそくいどう | エスパー | status | – | – | Level 46 | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| ワイルドボルト | でんき | physical | 90 | 100 | Level 52 | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| バトンタッチ | ノーマル | status | – | – | TM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| チャージビーム | でんき | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| あまえる | フェアリー | status | – | 100 | TM | The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
| コーチング | かくとう | status | – | – | TM | The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. |
| かみくだく | あく | physical | 80 | 100 | TM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| かいでんぱ | でんき | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| エレキフィールド | でんき | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| エレキボール | でんき | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| エレキネット | でんき | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| アンコール | ノーマル | status | – | 100 | TM | The user compels the target to keep using the move it encored for three turns. |
| こらえる | ノーマル | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| からげんき | ノーマル | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| なげつける | あく | physical | – | 100 | TM | The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| きあいパンチ | かくとう | physical | 150 | 100 | TM | The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| てだすけ | ノーマル | status | – | – | TM | The user assists an ally by boosting the power of that ally's attack. |
| はたきおとす | あく | physical | 65 | 100 | TM | The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| けたぐり | かくとう | physical | – | 100 | TM | A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| ローキック | かくとう | physical | 65 | 100 | TM | The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| メタルクロー | はがね | physical | 50 | 95 | TM | The target is raked with steel claws. This may also boost the user's Attack stat. |
| じゃれつく | フェアリー | physical | 90 | 90 | TM | The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
| まもる | ノーマル | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| あまごい | みず | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| ねむる | エスパー | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| ねごと | ノーマル | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| みがわり | ノーマル | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| にほんばれ | ほのお | status | – | – | TM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| いかりのまえば | ノーマル | physical | – | 90 | TM | The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
| スピードスター | ノーマル | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| とっしん | ノーマル | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| テラバースト | ノーマル | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| どろぼう | あく | physical | 60 | 100 | TM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| かみなり | でんき | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| かみなりのキバ | でんき | physical | 65 | 95 | TM | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
| かみなりパンチ | でんき | physical | 75 | 100 | TM | The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| 10まんボルト | でんき | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| はやてがえし | かくとう | physical | 65 | 100 | TM | The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |
| ボルトチェンジ | でんき | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
パモットのドット絵
通常
Scarlet
When its group is attacked, Pawmo is the first to leap into battle, defeating enemies with a fighting technique that utilizes electric shocks.
Violet
Pawmo uses a unique fighting technique in which it uses its forepaws to strike foes and zap them with electricity from its paw pads simultaneously.
パモットの日本語名はPamot(パモット)です。各言語でのパモットの公式名はこちらです:
JapaneseパモットPamot
Korean빠모트
Chinese (Traditional)布土撥
FrenchPohmotte
GermanPamamo
SpanishPawmo
ItalianPawmo
Chinese (Simplified)布土拨
パモットのタマゴ
分類
ねずみポケモン
タマゴグループ
りくじょう
孵化時間3,840歩(15サイクル)
性別による違いなし
捕獲率80
なつき度50
経験値タイプMedium
基礎経験値123
パモットの入手方法
パモットは野生では出現せず、通常はプレゼント、イベント、ゲーム内交換で入手します。 パモットを入手できる全ゲームでの入手方法はこちらです:
地方図鑑番号
Paldea #23
パモットについて
パモットは第9世代で登場したでんき/かくとうタイプのポケモンです。合計種族値(BST)は350で、ねずみポケモンに分類され、パモ → パモット → パーモットの進化系統に属します。
対戦では、パモットはUntiered tierに位置し、使用率は0%です。主な特性はちくでん と しぜんかいふく と てつのこぶしで、万能なチームメンバーとして活躍できます。 パモットはじめん, エスパー, フェアリータイプの技が弱点のため、これらを意識した対策が必要です。
パモットはレベルアップ、わざマシン、教え技、タマゴ技で53種類の技を覚えます。対戦で人気の技はです。高さ0.4m、重さ6.5kgのパモットは、パルデア地方のゲームでの登場以来、ファンに愛されています。