バチンウニの詳細ステータス
| 能力 | 種族値 | EVs | IVs | 合計 | |
|---|---|---|---|---|---|
| HP | 48 | 237 | |||
| こうげき | 101 | 238 | |||
| 防御 | 95 | 226 | |||
| 特攻 | 91 | 218 | |||
| 特防 | 85 | 206 | |||
| 素早さ | 15 | 66 | |||
| 1191 | |||||
バチンウニの特性
バチンウニの対戦戦略を見る型、対策、使用率、ティア、構築ガイド
バチンウニの覚えるわざ
分類
タイプ
| わざ▲ | タイプ▲ | 分類▲ | 威力▲ | 命中▲ | 入手方法▲ | 説明 |
|---|---|---|---|---|---|---|
| つつく | ひこう | physical | 35 | 100 | Level 1 | The target is jabbed with a sharply pointed beak or horn to inflict damage. |
| でんきショック | でんき | special | 40 | 100 | Level 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| みずでっぽう | みず | special | 40 | 100 | Level 5 | The target is blasted with a forceful shot of water. |
| じゅうでん | でんき | status | – | – | Level 10 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| みだれづき | ノーマル | physical | 15 | 85 | Level 15 | The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row. |
| スパーク | でんき | physical | 65 | 100 | Level 20 | The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
| バブルこうせん | みず | special | 65 | 100 | Level 25 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| じこさいせい | ノーマル | status | – | – | Level 30 | The user regenerates its cells, restoring its own HP by up to half its max HP. |
| のろい | ゴースト | status | – | – | Level 35 | A move that has different effects depending on whether the user is a Ghost type or not. |
| エレキフィールド | でんき | status | – | – | Level 40 | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| どくづき | どく | physical | 80 | 100 | Level 45 | The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| びりびりちくちく | でんき | physical | 80 | 100 | Level 50 | The user crashes into the target, delivering a powerful electric shock. This may also make the target flinch. |
| つぼをつく | ノーマル | status | – | – | Level 55 | The user applies pressure to stress points, sharply boosting one of its or its allies' stats. |
| ほうでん | でんき | special | 80 | 100 | Level 60 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| のしかかり | ノーマル | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| チャージビーム | でんき | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| ひやみず | みず | special | 50 | 100 | TM | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| エレキボール | でんき | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| エレキネット | でんき | special | 55 | 95 | TM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| こらえる | ノーマル | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| からげんき | ノーマル | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| ギガインパクト | ノーマル | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| たたりめ | ゴースト | special | 65 | 100 | TM | This relentless attack does massive damage to a target affected by status conditions. |
| ハイドロポンプ | みず | special | 110 | 80 | TM | The target is blasted by a huge volume of water launched under great pressure. |
| はかいこうせん | ノーマル | special | 150 | 90 | TM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| アクアブレイク | みず | physical | 85 | 100 | TM | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| だくりゅう | みず | special | 90 | 85 | TM | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| いたみわけ | ノーマル | status | – | – | TM | The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| まもる | ノーマル | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| あまごい | みず | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| ねむる | エスパー | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| きしかいせい | かくとう | physical | – | 100 | TM | An all-out attack that becomes more powerful the less HP the user has. |
| ねっとう | みず | special | 80 | 100 | TM | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| ねごと | ノーマル | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| まきびし | じめん | status | – | – | TM | The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| みがわり | ノーマル | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| サンダーダイブ | でんき | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| なみのり | みず | special | 90 | 100 | TM | The user attacks everything around it by swamping its surroundings with a giant wave. |
| スピードスター | ノーマル | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| とっしん | ノーマル | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| テラバースト | ノーマル | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| じごくづき | あく | physical | 80 | 100 | TM | The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| かみなり | でんき | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| でんじは | でんき | status | – | 90 | TM | The user launches a weak jolt of electricity that paralyzes the target. |
| 10まんボルト | でんき | special | 90 | 100 | TM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| どくびし | どく | status | – | – | TM | The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| ベノムショック | どく | special | 65 | 100 | TM | The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| ワイルドボルト | でんき | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| おきみやげ | あく | status | – | 100 | Egg | The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
| ふいうち | あく | physical | 70 | 100 | Egg | This move enables the user to attack first. This move fails if the target is not readying an attack. |
バチンウニのドット絵
通常
Sword
It feeds on seaweed, using its teeth to scrape it off rocks. Electric current flows from the tips of its spines.
Shield
It stores electricity in each spine. Even if one gets broken off, it still continues to emit electricity for at least three hours.
バチンウニの日本語名はBachinuni(バチンウニ)です。各言語でのバチンウニの公式名はこちらです:
JapaneseバチンウニBachinuni
Korean찌르성게
Chinese (Traditional)啪嚓海膽
FrenchWattapik
GermanBritzigel
SpanishPincurchin
ItalianPincurchin
Chinese (Simplified)啪嚓海胆
バチンウニのタマゴ
分類
うにポケモン
タマゴグループ
すいちゅう1ふていけい
孵化時間5,120歩(20サイクル)
性別による違いなし
捕獲率75
なつき度50
経験値タイプMedium
基礎経験値152
バチンウニの入手方法
バチンウニは野生では出現せず、通常はプレゼント、イベント、ゲーム内交換で入手します。 バチンウニを入手できる全ゲームでの入手方法はこちらです:
地方図鑑番号
Galar #353Isle of Armor #126Crown Tundra #158Paldea #321
バチンウニについて
バチンウニは第8世代で登場したでんきタイプのポケモンです。合計種族値(BST)は435で、うにポケモンに分類され、バチンウニの進化系統に属します。
対戦では、バチンウニはUU tierに位置し、使用率は1.93%です。主な特性はひらいしん と エレキメイカーで、万能なチームメンバーとして活躍できます。 バチンウニはじめんタイプの技が弱点のため、これらを意識した対策が必要です。
バチンウニはレベルアップ、わざマシン、教え技、タマゴ技で60種類の技を覚えます。対戦で人気の技はまきびし, ねっとう, ほうでん, ふいうちです。高さ0.3m、重さ1kgのバチンウニは、ガラル地方地方のゲームでの登場以来、ファンに愛されています。