#479 Rotom

#479 Rotom

Altura0.3 m(0'12")
Peso0.3 kg(0.7 lbs)
GêneroSem gênero
Gen 4

Status detalhados de Rotom

Nv.
StatusBaseNv.
EVsIVsTotal
PS 50
241
Ataque 50
136
Defesa 77
190
Atq. Esp. 95
226
Def. Esp. 77
190
Velocidade 91
218
1201
Ver estratégia competitiva de RotomSets, counters, estatísticas de uso, tier e guias de equipe

Golpes de Rotom

Categoria
Tipo
MovimentoTipoCat.PoderPrecisãoMétodoDescrição
Double TeamNormalstatusLevel 1By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
AstonishFantasmaphysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
Thunder ShockElétricospecial40100Level 5The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Confuse RayFantasmastatus100Level 10The target is exposed to a sinister ray that causes confusion.
ChargeElétricostatusLevel 15The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Electro BallElétricospecial100Level 20The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Thunder WaveElétricostatus90Level 25The user launches a weak jolt of electricity that paralyzes the target.
Shock WaveElétricospecial60Level 30The user strikes the target with a quick jolt of electricity. This attack never misses.
HexFantasmaspecial65100Level 35This relentless attack does massive damage to a target affected by status conditions.
SubstituteNormalstatusLevel 40The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TrickPsíquicostatus100Level 45The user catches the target off guard and swaps the target's held item with its own.
DischargeElétricospecial80100Level 50The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
UproarNormalspecial90100Level 55The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Charge BeamElétricospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Dark PulseSombriospecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
Eerie ImpulseElétricostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainElétricostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
ElectrowebElétricospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EndureNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Foul PlaySombriophysical95100TMThe user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
Helping HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Hyper VoiceNormalspecial90100TMThe user attacks by letting loose a horribly loud, resounding cry.
Light ScreenPsíquicostatusTMA wondrous wall of light is put up to reduce damage from special moves for five turns.
Nasty PlotSombriostatusTMThe user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
Night ShadeFantasmaspecial100TMThe user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Pain SplitNormalstatusTMThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.
PoltergeistFantasmaphysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
ProtectNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceÁguastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
ReflectPsíquicostatusTMA wondrous wall of light is put up to reduce damage from physical moves for five turns.
RestPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Shadow BallFantasmaspecial80100TMThe user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Sleep TalkNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SpiteFantasmastatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Stored PowerPsíquicospecial20100TMThe user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Sunny DayFogostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
SwiftNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Tera BlastNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThiefSombriophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderElétricospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltElétricospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Volt SwitchElétricospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Will O WispFogostatus85TMThe user shoots a sinister flame at the target to inflict a burn.

Sprites de Rotom

Entradas da Pokédex
Diamond

Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.

Platinum

Its electric-like body can enter some kinds of machines and take control in order to make mischief.

HeartGold

Research continues on this Pokémon, which could be the power source of a unique motor.

Sword

One boy’s invention led to the development of many different machines that take advantage of Rotom’s unique capabilities.

Shield

With a body made of plasma, it can inhabit all sorts of machines. It loves to surprise others.

Em outros idiomas

O nome japonês de Rotom é Rotom (ロトム). Aqui estão todos os nomes oficiais de Rotom em diferentes idiomas:

JapaneseロトムRotom
Korean로토무
Chinese (Traditional)洛托姆
FrenchMotisma
GermanRotom
SpanishRotom
ItalianRotom
Chinese (Simplified)洛托姆

Criação de Rotom

Espécie
Plasma Pokémon
Grupos de Ovos
Indeterminate
Tempo de Chocagem5,120 passos(20 ciclos)
Diferenças de GêneroNenhum
Dados diversos
Taxa de Captura45
Amizade Base70
Taxa de CrescimentoMedium
Experiência Base154

Como obter Rotom

Rotom não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Rotom em cada jogo em que está disponível:

Números da Pokédex Regional
Sinnoh (Platinum) #152Kalos Mountain #68Galar #372Hisui #194Paldea #310Blueberry #41
JogoMétodoLocalDetalhes
DiamondNaturezaOld chateau 2f left roomStatic Encounter
PearlNaturezaOld chateau 2f left roomStatic Encounter
PlatinumNaturezaOld chateau 2f left roomStatic Encounter
Ultra SunNaturezaPoni gauntletIsland Scan
Ultra MoonNaturezaPoni gauntletIsland Scan
FAQ

Sobre Rotom

Rotom é um Pokémon do tipo Elétrico/Fantasma, introduzido na Geração 4. Com um Total de Stats Base (BST) de 440, Rotom é classificado como Plasma Pokémon e faz parte da linha evolutiva de Rotom → Rotom (Heat) → Rotom (Wash) → Rotom (Frost) → Rotom (Fan) → Rotom (Mow).

No competitivo, Rotom está na tier ZU, com taxa de uso de 1.74%. Suas principais Habilidades são Levitate, que permitem que atue como um membro versátil da equipe com valiosa imunidade a Terra. Rotom é fraco contra golpes do tipo Terrestre, Fantasma, Sombrio, então os Treinadores devem considerar essas vulnerabilidades.

Rotom pode aprender 66 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Volt Switch, Will O Wisp, Shadow Ball, Trick. Com 0.3 m de altura e 0.3 kg, Rotom é favorito dos fãs desde sua estreia nos jogos da região de Sinnoh.