Evolução de Hisuian Voltorb
Status detalhados de Hisuian Voltorb
| Status | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 40 | 221 | |||
| Ataque | 30 | 96 | |||
| Defesa | 50 | 136 | |||
| Atq. Esp. | 55 | 146 | |||
| Def. Esp. | 55 | 146 | |||
| Velocidade | 100 | 236 | |||
| 981 | |||||
Habilidades de Hisuian Voltorb
Soundproofing gives the Pokémon full immunity to all sound-based moves.
The Pokémon is charged with static electricity and may paralyze attackers that make direct contact with it.
Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.
Golpes de Hisuian Voltorb
| Movimento▲ | Tipo▲ | Cat.▲ | Poder▲ | Precisão▲ | Método▲ | Descrição |
|---|---|---|---|---|---|---|
| Tackle | Normal | physical | 40 | 100 | Level Up 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Charge | Elétrico | status | – | – | Level Up 1 | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Thunder Shock | Elétrico | special | 40 | 100 | Level Up 4 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Stun Spore | Planta | status | – | 75 | Level Up 6 | The user scatters a cloud of numbing powder that paralyzes the target. |
| Bullet Seed | Planta | physical | 25 | 100 | Level Up 9 | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Rollout | Pedra | physical | 30 | 90 | Level Up 11 | The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Screech | Normal | status | – | 85 | Level Up 13 | An earsplitting screech harshly lowers the target's Defense stat. |
| Charge Beam | Elétrico | special | 50 | 90 | Level Up 16 | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Swift | Normal | special | 60 | – | Level Up 20 | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Electro Ball | Elétrico | special | – | 100 | Level Up 22 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Self Destruct | Normal | physical | 200 | 100 | Level Up 26 | The user attacks everything around it by causing an explosion. The user faints upon using this move. |
| Energy Ball | Planta | special | 90 | 100 | Level Up 29 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Seed Bomb | Planta | physical | 80 | 100 | Level Up 34 | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Discharge | Elétrico | special | 80 | 100 | Level Up 34 | The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
| Explosion | Normal | physical | 250 | 100 | Level Up 41 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Gyro Ball | Aço | physical | – | 100 | Level Up 46 | The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
| Grassy Terrain | Planta | status | – | – | Level Up 50 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Agility | Psíquico | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Double Edge | Normal | physical | 120 | 100 | TM/HM | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Electric Terrain | Elétrico | status | – | – | TM/HM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Electroweb | Elétrico | special | 55 | 95 | TM/HM | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Endure | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Foul Play | Sombrio | physical | 95 | 100 | TM/HM | The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| Giga Drain | Planta | special | 75 | 100 | TM/HM | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Grass Knot | Planta | special | – | 100 | TM/HM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Grassy Glide | Planta | physical | 55 | 100 | TM/HM | Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
| Leaf Storm | Planta | special | 130 | 90 | TM/HM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Protect | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | Água | status | – | – | TM/HM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | Psíquico | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Psíquico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sleep Talk | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Solar Beam | Planta | special | 120 | 100 | TM/HM | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Substitute | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Take Down | Normal | physical | 90 | 85 | TM/HM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Taunt | Sombrio | status | – | 100 | TM/HM | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Tera Blast | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thief | Sombrio | physical | 60 | 100 | TM/HM | The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| Thunder | Elétrico | special | 110 | 70 | TM/HM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Thunder Wave | Elétrico | status | – | 90 | TM/HM | The user launches a weak jolt of electricity that paralyzes the target. |
| Thunderbolt | Elétrico | special | 90 | 100 | TM/HM | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Volt Switch | Elétrico | special | 70 | 100 | TM/HM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Wild Charge | Elétrico | physical | 90 | 100 | TM/HM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
| Leech Seed | Planta | status | – | 90 | Egg Move | A seed is planted on the target. It steals some HP from the target every turn. |
| Recycle | Normal | status | – | – | Egg Move | The user recycles a held item that has been used in battle so it can be used again. |
| Worry Seed | Planta | status | – | 100 | Egg Move | A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. |
Usually found in power plants. Easily mistaken for a POKé BALL, they have zapped many people.
It is said to camouflage itself as a POKé BALL. It will self-destruct with very little stimulus.
It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.
It was discovered when POKé BALLS were introduced. It is said that there is some connection.
During the study of this POKéMON, it was discovered that its compo nents are not found in nature.
O nome japonês de Hisuian Voltorb é Biriridama (ビリリダマ). Aqui estão todos os nomes oficiais de Hisuian Voltorb em diferentes idiomas:
Criação de Hisuian Voltorb
Como obter Hisuian Voltorb
Hisuian Voltorb não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Hisuian Voltorb em cada jogo em que está disponível:
Sobre Hisuian Voltorb
Hisuian Voltorb é um Pokémon do tipo Elétrico/Planta, introduzido na Geração 8. Com um Total de Stats Base (BST) de 330, Hisuian Voltorb é classificado como Ball Pokémon e faz parte da linha evolutiva de Voltorb → Electrode → Hisuian Voltorb.
No competitivo, Hisuian Voltorb está na tier Untiered, com taxa de uso de 0%. Suas principais Habilidades são Soundproof e Static e Aftermath, que permitem que atue como um membro versátil da equipe. Hisuian Voltorb é fraco contra golpes do tipo Fogo, Gelo, Veneno, Inseto, então os Treinadores devem considerar essas vulnerabilidades.
Hisuian Voltorb pode aprender 50 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem . Com 0.5 m de altura e 13 kg, Hisuian Voltorb é favorito dos fãs desde sua estreia nos jogos da região de Galar.