#355 Duskull

#355 Duskull

Altura0.8 m(2'07")
Peso15 kg(33.1 lbs)
Gênero50%50%
Gen 3

Status detalhados de Duskull

Nv.
StatusBaseNv.
EVsIVsTotal
PS 20
181
Ataque 40
116
Defesa 90
216
Atq. Esp. 30
96
Def. Esp. 90
216
Velocidade 25
86
911
Efetividade de Tipo

Habilidades de Duskull

Evades Ground moves.

FriskOculta

Reveals an opponent's held item upon entering battle.

Ver estratégia competitiva de DuskullSets, counters, estatísticas de uso, tier e guias de equipe

Golpes de Duskull

Categoria
Tipo
MovimentoTipoCat.PoderPrecisãoMétodoDescrição
LeerNormalstatus100Level 1The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
AstonishFantasmaphysical30100Level 1The user attacks the target by crying out in a startling fashion. This may also make the target flinch.
DisableNormalstatus100Level 4For four turns, the target will be unable to use whichever move it last used.
Shadow SneakFantasmaphysical40100Level 8The user extends its shadow and attacks the target from behind. This move always goes first.
Confuse RayFantasmastatus100Level 12The target is exposed to a sinister ray that causes confusion.
Night ShadeFantasmaspecial100Level 16The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
PaybackSombriophysical50100Level 20The user stores power, then attacks. This move's power is doubled if the user moves after the target.
Will O WispFogostatus85Level 24The user shoots a sinister flame at the target to inflict a burn.
Mean LookNormalstatusLevel 28The user pins the target with a dark, arresting look. The target becomes unable to flee.
HexFantasmaspecial65100Level 32This relentless attack does massive damage to a target affected by status conditions.
CurseFantasmastatusLevel 36A move that has different effects depending on whether the user is a Ghost type or not.
Shadow BallFantasmaspecial80100Level 40The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat.
Future SightPsíquicospecial120100Level 44Two turns after this move is used, a hunk of psychic energy attacks the target.
BlizzardGelospecial11070TMA howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Calm MindPsíquicostatusTMThe user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Charge BeamElétricospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
Dark PulseSombriospecial80100TMThe user releases a horrible aura imbued with ill intent. This may also make the target flinch.
EndureNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FlingSombriophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
GravityPsíquicostatusTMEnables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Helping HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Ice BeamGelospecial90100TMThe target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Icy WindGelospecial5595TMThe user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
ImprisonPsíquicostatusTMIf opposing Pokémon know any move also known by the user, they are prevented from using it.
Leech LifeInsetophysical80100TMThe user drains the target's blood. The user's HP is restored by up to half the damage taken by the target.
Phantom ForceFantasmaphysical90100TMThe user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself.
PoltergeistFantasmaphysical11090TMThe user attacks by controlling the target's item. This move fails if the target isn't holding an item.
ProtectNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Psych UpNormalstatusTMThe user hypnotizes itself into copying any stat change made by the target.
PsychicPsíquicospecial90100TMThe target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat.
Rain DanceÁguastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Skill SwapPsíquicostatusTMThe user employs its psychic power to exchange Abilities with the target.
Skitter SmackInsetophysical7090TMThe user skitters behind the target to attack. This also lowers the target's Sp. Atk stat.
Sleep TalkNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SpiteFantasmastatus100TMThe user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
SubstituteNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFogostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TauntSombriostatus100TMThe target is taunted into a rage that allows it to use only attack moves for three turns.
Tera BlastNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThiefSombriophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TrickPsíquicostatus100TMThe user catches the target off guard and swaps the target's held item with its own.
Trick RoomPsíquicostatusTMThe user creates a bizarre area in which slower Pokémon get to move first for five turns.
HazeGelostatusEggThe user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
MementoSombriostatus100EggThe user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered.
Pain SplitNormalstatusEggThe user adds its HP to the target's HP, then equally splits the combined HP between the target and itself.

Sprites de Duskull

Entradas da Pokédex
Ruby

DUSKULL can pass through any wall no matter how thick it may be. Once this POKéMON chooses a target, it will doggedly pursue the intended victim until the break of dawn.

Sapphire

DUSKULL wanders lost among the deep darkness of midnight. There is an oft- told admonishment given to misbehaving children that this POKéMON will spirit away bad children who earn scoldings from their mothers.

Emerald

A glare from its single scarlet eye makes even burly grown-ups freeze in utter fear. It is a nocturnal POKéMON that roams about under the cloak of darkness.

FireRed

Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls.

Diamond

It doggedly pursues its prey wherever it goes. However, the chase is abandoned at sunrise.

Em outros idiomas

O nome japonês de Duskull é Yomawaru (ヨマワル). Aqui estão todos os nomes oficiais de Duskull em diferentes idiomas:

JapaneseヨマワルYomawaru
Korean해골몽
Chinese (Traditional)夜巡靈
FrenchSkelénox
GermanZwirrlicht
SpanishDuskull
ItalianDuskull
Chinese (Simplified)夜巡灵

Criação de Duskull

Espécie
Requiem Pokémon
Grupos de Ovos
Indeterminate
Tempo de Chocagem6,400 passos(25 ciclos)
Diferenças de GêneroNenhum
Dados diversos
Taxa de Captura190
Amizade Base35
Taxa de CrescimentoFast
Experiência Base59

Como obter Duskull

Duskull pode ser encontrado na natureza em vários jogos de Pokémon. Veja como obter Duskull em cada jogo em que está disponível:

Números da Pokédex Regional
Hoenn #148Sinnoh (Platinum) #189Hoenn (ORAS) #153Galar #135Hisui #158Kitakami #139
JogoMétodoLocalDetalhes
RubyNaturezaMt pyre 1f, Mt pyre 2f, Mt pyre 3f, Mt pyre 4f, Mt pyre 5f
SapphireNaturezaMt pyre 4f, Mt pyre 5f, Mt pyre 6f, Mt pyre summit
EmeraldNaturezaMt pyre 4f, Mt pyre 5f, Mt pyre 6f, Mt pyre summit
DiamondNaturezaSinnoh route 224
PearlNaturezaSinnoh route 224
PlatinumNaturezaTurnback cave pillar 1, Turnback cave before pillar 1, Turnback cave between pillars 1 and 2, Sinnoh route 209, Lost tower 1f
XdNaturezaOnbs 3fSnag
FAQ

Sobre Duskull

Duskull é um Pokémon do tipo Fantasma, introduzido na Geração 3. Com um Total de Stats Base (BST) de 295, Duskull é classificado como Requiem Pokémon e faz parte da linha evolutiva de Duskull → Dusclops → Dusknoir.

No competitivo, Duskull está na tier VGC, com taxa de uso de 0.01%. Suas principais Habilidades são Levitate e Frisk, que permitem que atue como um membro versátil da equipe com valiosa imunidade a Terra. Duskull é fraco contra golpes do tipo Fantasma, Sombrio, então os Treinadores devem considerar essas vulnerabilidades.

Duskull pode aprender 83 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Trick Room, Helping Hand, Will O Wisp, Pain Split. Com 0.8 m de altura e 15 kg, Duskull é favorito dos fãs desde sua estreia nos jogos da região de Hoenn.