Evolução de Calyrex (Ice Rider)
Status detalhados de Calyrex (Ice Rider)
| Status | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 100 | 341 | |||
| Ataque | 165 | 366 | |||
| Defesa | 150 | 336 | |||
| Atq. Esp. | 85 | 206 | |||
| Def. Esp. | 130 | 296 | |||
| Velocidade | 50 | 136 | |||
| 1681 | |||||
Habilidades de Calyrex (Ice Rider)
This Ability combines the effects of both Calyrex's Unnerve Ability and Glastrier's Chilling Neigh Ability.
Golpes de Calyrex (Ice Rider)
| Movimento▲ | Tipo▲ | Cat.▲ | Poder▲ | Precisão▲ | Método▲ | Descrição |
|---|---|---|---|---|---|---|
| Pound | Normal | physical | 40 | 100 | Level Up 1 | The target is physically pounded with a long tail, a foreleg, or the like. |
| Swords Dance | Normal | status | – | – | Level Up 1 | A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| Stomp | Normal | physical | 65 | 100 | Level Up 1 | The user attacks by stomping on the target with a big foot. This may also make the target flinch. |
| Double Kick | Lutador | physical | 30 | 100 | Level Up 1 | The user attacks by kicking the target twice in a row using two feet. |
| Tackle | Normal | physical | 40 | 100 | Level Up 1 | A physical attack in which the user charges and slams into the target with its whole body. |
| Take Down | Normal | physical | 90 | 85 | Level Up 1 | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Thrash | Normal | physical | 120 | 100 | Level Up 1 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Double Edge | Normal | physical | 120 | 100 | Level Up 1 | A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
| Tail Whip | Normal | status | – | 100 | Level Up 1 | The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. |
| Mist | Gelo | status | – | – | Level Up 1 | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. |
| Mega Drain | Planta | special | 40 | 100 | Level Up 1 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Growth | Normal | status | – | – | Level Up 1 | The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Confusion | Psíquico | special | 50 | 100 | Level Up 1 | The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Torment | Sombrio | status | – | 100 | Level Up 1 | The user torments and enrages the target, making it incapable of using the same move twice in a row. |
| Taunt | Sombrio | status | – | 100 | Level Up 1 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Iron Defense | Aço | status | – | – | Level Up 1 | The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| Avalanche | Gelo | physical | 60 | 100 | Level Up 1 | This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| Icicle Crash | Gelo | physical | 85 | 90 | Level Up 1 | The user attacks by crashing large icicles onto the target. This may also make the target flinch. |
| Glacial Lance | Gelo | physical | 120 | 100 | Level Up 1 | The user attacks by hurling a blizzard-cloaked icicle lance at opposing Pokémon. |
| Life Dew | Água | status | – | – | Level Up 8 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Giga Drain | Planta | special | 75 | 100 | Level Up 16 | A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Psyshock | Psíquico | special | 80 | 100 | Level Up 24 | The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Helping Hand | Normal | status | – | – | Level Up 32 | The user assists an ally by boosting the power of that ally's attack. |
| Aromatherapy | Planta | status | – | – | Level Up 40 | This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered. |
| Grassy Terrain | Planta | status | – | – | Level Up 40 | The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
| Energy Ball | Planta | special | 90 | 100 | Level Up 48 | The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Psychic | Psíquico | special | 90 | 100 | Level Up 56 | The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. |
| Leech Seed | Planta | status | – | 90 | Level Up 64 | A seed is planted on the target. It steals some HP from the target every turn. |
| Heal Pulse | Psíquico | status | – | – | Level Up 72 | The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Solar Beam | Planta | special | 120 | 100 | Level Up 80 | The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Future Sight | Psíquico | special | 120 | 100 | Level Up 88 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Agility | Psíquico | status | – | – | TM/HM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Baton Pass | Normal | status | – | – | TM/HM | The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| Blizzard | Gelo | special | 110 | 70 | TM/HM | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| Body Press | Lutador | physical | 80 | 100 | TM/HM | The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| Body Slam | Normal | physical | 85 | 100 | TM/HM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Bulldoze | Terrestre | physical | 60 | 100 | TM/HM | The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| Bullet Seed | Planta | physical | 25 | 100 | TM/HM | The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| Calm Mind | Psíquico | status | – | – | TM/HM | The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| Close Combat | Lutador | physical | 120 | 100 | TM/HM | The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
| Crunch | Sombrio | physical | 80 | 100 | TM/HM | The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
| Draining Kiss | Fada | special | 50 | 100 | TM/HM | The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| Encore | Normal | status | – | 100 | TM/HM | The user compels the target to keep using the move it encored for three turns. |
| Endure | Normal | status | – | – | TM/HM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | physical | 70 | 100 | TM/HM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Normal | physical | 150 | 90 | TM/HM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Grass Knot | Planta | special | – | 100 | TM/HM | The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| Heavy Slam | Aço | physical | – | 100 | TM/HM | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
| Hyper Beam | Normal | special | 150 | 90 | TM/HM | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Ice Beam | Gelo | special | 90 | 100 | TM/HM | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| Icy Wind | Gelo | special | 55 | 95 | TM/HM | The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| Imprison | Psíquico | status | – | – | TM/HM | If opposing Pokémon know any move also known by the user, they are prevented from using it. |
| Leaf Storm | Planta | special | 130 | 90 | TM/HM | The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| Light Screen | Psíquico | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Magical Leaf | Planta | special | 60 | – | TM/HM | The user scatters curious leaves that chase the target. This attack never misses. |
| Metronome | Normal | status | – | – | TM/HM | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Mud Shot | Terrestre | special | 55 | 95 | TM/HM | The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Outrage | Dragão | physical | 120 | 100 | TM/HM | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Pollen Puff | Inseto | special | 90 | 100 | TM/HM | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| Protect | Normal | status | – | – | TM/HM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Psybeam | Psíquico | special | 65 | 100 | TM/HM | The target is attacked with a peculiar ray. This may also confuse the target. |
| Psychic Terrain | Psíquico | status | – | – | TM/HM | This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Reflect | Psíquico | status | – | – | TM/HM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Psíquico | status | – | – | TM/HM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Scary Face | Normal | status | – | 100 | TM/HM | The user frightens the target with a scary face to harshly lower its Speed stat. |
| Seed Bomb | Planta | physical | 80 | 100 | TM/HM | The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Skill Swap | Psíquico | status | – | – | TM/HM | The user employs its psychic power to exchange Abilities with the target. |
| Sleep Talk | Normal | status | – | – | TM/HM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Smart Strike | Aço | physical | 70 | – | TM/HM | The user stabs the target with a sharp horn. This attack never misses. |
| Snarl | Sombrio | special | 55 | 95 | TM/HM | The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| Snowscape | Gelo | status | 0 | – | TM/HM | The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| Stomping Tantrum | Terrestre | physical | 75 | 100 | TM/HM | Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| Stored Power | Psíquico | special | 20 | 100 | TM/HM | The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| Substitute | Normal | status | – | – | TM/HM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Sunny Day | Fogo | status | – | – | TM/HM | The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| Swift | Normal | special | 60 | – | TM/HM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Tera Blast | Normal | special | 80 | 100 | TM/HM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Trailblaze | Planta | physical | 50 | 100 | TM/HM | The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| Trick | Psíquico | status | – | 100 | TM/HM | The user catches the target off guard and swaps the target's held item with its own. |
| Trick Room | Psíquico | status | – | – | TM/HM | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Zen Headbutt | Psíquico | physical | 80 | 90 | TM/HM | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore.
Calyrex is known in legend as a king that ruled over Galar in ancient times. It has the power to cause hearts to mend and plants to spring forth.
O nome japonês de Calyrex (Ice Rider) é Budrex (バドレックス). Aqui estão todos os nomes oficiais de Calyrex (Ice Rider) em diferentes idiomas:
Criação de Calyrex (Ice Rider)
Como obter Calyrex (Ice Rider)
Calyrex (Ice Rider) não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Calyrex (Ice Rider) em cada jogo em que está disponível:
Sobre Calyrex (Ice Rider)
Calyrex (Ice Rider) é um Pokémon do tipo Psíquico/Gelo, introduzido na Geração 8. Com um Total de Stats Base (BST) de 680, Calyrex (Ice Rider) é classificado como King Pokémon e faz parte da linha evolutiva de Calyrex → Calyrex (Ice Rider) → Calyrex (Shadow Rider).
No competitivo, Calyrex (Ice Rider) está na tier Doubles Ubers, com taxa de uso de 38.27%. Suas principais Habilidades são As One Glastrier, que permitem que atue como um membro versátil da equipe. Calyrex (Ice Rider) é fraco contra golpes do tipo Fogo, Inseto, Pedra, Fantasma, Sombrio, Aço, então os Treinadores devem considerar essas vulnerabilidades.
Calyrex (Ice Rider) pode aprender 104 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Glacial Lance, Trick Room, High Horsepower, Protect. Com 2.4 m de altura e 809.1 kg, Calyrex (Ice Rider) é favorito dos fãs desde sua estreia nos jogos da região de Galar.