Evolução de Regieleki
Status detalhados de Regieleki
| Status | Base | EVs | IVs | Total | |
|---|---|---|---|---|---|
| PS | 80 | 301 | |||
| Ataque | 100 | 236 | |||
| Defesa | 50 | 136 | |||
| Atq. Esp. | 100 | 236 | |||
| Def. Esp. | 50 | 136 | |||
| Velocidade | 200 | 436 | |||
| 1481 | |||||
Habilidades de Regieleki
Powers up Electric-type moves.
Golpes de Regieleki
| Movimento▲ | Tipo▲ | Cat.▲ | Poder▲ | Precisão▲ | Método▲ | Descrição |
|---|---|---|---|---|---|---|
| Thunder Shock | Elétrico | special | 40 | 100 | Level 1 | The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
| Rapid Spin | Normal | physical | 50 | 100 | Level 1 | The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
| Electroweb | Elétrico | special | 55 | 95 | Level 6 | The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
| Ancient Power | Pedra | special | 60 | 100 | Level 12 | The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
| Shock Wave | Elétrico | special | 60 | – | Level 18 | The user strikes the target with a quick jolt of electricity. This attack never misses. |
| Thunder Wave | Elétrico | status | – | 90 | Level 24 | The user launches a weak jolt of electricity that paralyzes the target. |
| Extreme Speed | Normal | physical | 80 | 100 | Level 30 | The user charges the target at blinding speed. This move always goes first. |
| Thunder Cage | Elétrico | special | 80 | 90 | Level 36 | The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns. |
| Thunderbolt | Elétrico | special | 90 | 100 | Level 42 | The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
| Magnet Rise | Elétrico | status | – | – | Level 48 | The user levitates using electrically generated magnetism for five turns. |
| Thrash | Normal | physical | 120 | 100 | Level 54 | The user rampages and attacks for two to three turns. The user then becomes confused. |
| Lock On | Normal | status | – | – | Level 60 | The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
| Zap Cannon | Elétrico | special | 120 | 50 | Level 66 | The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
| Hyper Beam | Normal | special | 150 | 90 | Level 72 | The target is attacked with a powerful beam. The user can't move on the next turn. |
| Explosion | Normal | physical | 250 | 100 | Level 78 | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
| Acrobatics | Voador | physical | 55 | 100 | TM | The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. |
| Agility | Psíquico | status | – | – | TM | The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| Body Slam | Normal | physical | 85 | 100 | TM | The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Charge | Elétrico | status | – | – | TM | The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
| Charge Beam | Elétrico | special | 50 | 90 | TM | The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
| Eerie Impulse | Elétrico | status | – | 100 | TM | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Electric Terrain | Elétrico | status | – | – | TM | The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
| Electro Ball | Elétrico | special | – | 100 | TM | The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
| Endure | Normal | status | – | – | TM | The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| Facade | Normal | physical | 70 | 100 | TM | This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| Giga Impact | Normal | physical | 150 | 90 | TM | The user charges at the target using every bit of its power. The user can't move on the next turn. |
| Light Screen | Psíquico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| Protect | Normal | status | – | – | TM | This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| Rain Dance | Água | status | – | – | TM | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Reflect | Psíquico | status | – | – | TM | A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| Rest | Psíquico | status | – | – | TM | The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| Sleep Talk | Normal | status | – | – | TM | The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| Substitute | Normal | status | – | – | TM | The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| Supercell Slam | Elétrico | physical | 100 | 95 | TM | The user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead. |
| Swift | Normal | special | 60 | – | TM | Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| Take Down | Normal | physical | 90 | 85 | TM | A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Tera Blast | Normal | special | 80 | 100 | TM | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Thunder | Elétrico | special | 110 | 70 | TM | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
| Volt Switch | Elétrico | special | 70 | 100 | TM | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Wild Charge | Elétrico | physical | 90 | 100 | TM | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. |
Sprites de Regieleki
This Pokémon is a cluster of electrical energy. It’s said that removing the rings on Regieleki’s body will unleash the Pokémon’s latent power.
Its entire body is made up of a single organ that generates electrical energy. Regieleki is capable of creating all Galar’s electricity.
O nome japonês de Regieleki é Regieleki (レジエレキ). Aqui estão todos os nomes oficiais de Regieleki em diferentes idiomas:
Criação de Regieleki
Como obter Regieleki
Regieleki não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Regieleki em cada jogo em que está disponível:
Sobre Regieleki
Regieleki é um Pokémon do tipo Elétrico, introduzido na Geração 8. Com um Total de Stats Base (BST) de 580, Regieleki é classificado como Electron Pokémon e faz parte da linha evolutiva de Regieleki.
No competitivo, Regieleki está na tier UU, com taxa de uso de 3.35%. Suas principais Habilidades são Transistor, que permitem que atue como um membro versátil da equipe. Regieleki é fraco contra golpes do tipo Terrestre, então os Treinadores devem considerar essas vulnerabilidades.
Regieleki pode aprender 47 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Volt Switch, Rapid Spin, Thunderbolt, Protect. Com 1.2 m de altura e 145 kg, Regieleki é favorito dos fãs desde sua estreia nos jogos da região de Galar.