#992 Iron Hands

#992 Iron Hands

Altura1.8 m(5'11")
Peso380.7 kg(839.3 lbs)
GêneroSem gênero
Gen 9

Evolução de Iron Hands

Status detalhados de Iron Hands

Nv.
StatusBaseNv.
EVsIVsTotal
PS 154
449
Ataque 140
316
Defesa 108
252
Atq. Esp. 50
136
Def. Esp. 68
172
Velocidade 50
136
1461
Efetividade de Tipo

Habilidades de Iron Hands

Raises highest stat on Electric Terrain, or if holding Booster Energy.

Ver estratégia competitiva de Iron HandsSets, counters, estatísticas de uso, tier e guias de equipe

Golpes de Iron Hands

Categoria
Tipo
MovimentoTipoCat.PoderPrecisãoMétodoDescrição
Sand AttackTerrestrestatus100Level 1Sand is hurled in the target's face, lowering the target's accuracy.
TackleNormalphysical40100Level 1A physical attack in which the user charges and slams into the target with its whole body.
Focus EnergyNormalstatusLevel 1The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Arm ThrustLutadorphysical15100Level 1The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
Fake OutNormalphysical40100Level 7This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
WhirlwindNormalstatusLevel 14The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Thunder PunchElétricophysical75100Level 21The target is attacked with an electrified punch. This may also leave the target with paralysis.
SlamNormalphysical8075Level 28The target is slammed with a long tail, vines, or the like to inflict damage.
Force PalmLutadorphysical60100Level 35The target is attacked with a shock wave. This may also leave the target with paralysis.
Seismic TossLutadorphysical100Level 42The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
ChargeElétricostatusLevel 49The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
Wild ChargeElétricophysical90100Level 56The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Close CombatLutadorphysical120100Level 63The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
DetectLutadorstatusLevel 70This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Heavy SlamAçophysical100Level 77The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
Belly DrumNormalstatusLevel 84The user maximizes its Attack stat but loses HP equal to half its max HP.
Focus PunchLutadorphysical150100Level 91The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Body PressLutadorphysical80100TMThe user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Body SlamNormalphysical85100TMThe user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
Brick BreakLutadorphysical75100TMThe user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
BulldozeTerrestrephysical60100TMThe user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Double EdgeNormalphysical120100TMA reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Drain PunchLutadorphysical75100TMThe user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
EarthquakeTerrestrephysical100100TMThe user sets off an earthquake that strikes every Pokémon around it.
EndureNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
Fire PunchFogophysical75100TMThe target is attacked with a fiery punch. This may also leave the target with a burn.
FlingSombriophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Focus BlastLutadorspecial12070TMThe user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga ImpactNormalphysical15090TMThe user charges at the target using every bit of its power. The user can't move on the next turn.
Hard PressAçophysical0100TMThe target is crushed with an arm, a claw, or the like to inflict damage. The more HP the target has left, the greater the move's power.
Hyper BeamNormalspecial15090TMThe target is attacked with a powerful beam. The user can't move on the next turn.
Ice PunchGelophysical75100TMThe target is attacked with an icy punch. This may also leave the target frozen.
Iron DefenseAçostatusTMThe user hardens its body's surface like iron, sharply boosting its Defense stat.
Iron HeadAçophysical80100TMThe user slams the target with its steel-hard head. This may also make the target flinch.
Low KickLutadorphysical100TMA powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low SweepLutadorphysical65100TMThe user makes a swift attack on the target's legs, which lowers the target's Speed stat.
MetronomeNormalstatusTMThe user waggles a finger and stimulates its brain into randomly using nearly any move.
Play RoughFadaphysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtectNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
RestPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
ReversalLutadorphysical100TMAn all-out attack that becomes more powerful the less HP the user has.
Rock SlidePedraphysical7590TMLarge boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
Rock TombPedraphysical6095TMThe user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
Scary FaceNormalstatus100TMThe user frightens the target with a scary face to harshly lower its Speed stat.
Sleep TalkNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
Stomping TantrumTerrestrephysical75100TMDriven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
SubstituteNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Supercell SlamElétricophysical10095TMThe user electrifies its body and drops onto the target to inflict damage. If this move misses, the user takes damage instead.
Swords DanceNormalstatusTMA frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
Take DownNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera BlastNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThunderElétricospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
ThunderboltElétricospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Volt SwitchElétricospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Electric TerrainElétricostatusEggThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.

Sprites de Iron Hands

Entradas da Pokédex
Scarlet

It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.

Violet

This Pokémon shares many similarities with Iron Hands, an object mentioned in a certain expedition journal.

Em outros idiomas

O nome japonês de Iron Hands é Tetsunokaina (テツノカイナ). Aqui estão todos os nomes oficiais de Iron Hands em diferentes idiomas:

JapaneseテツノカイナTetsunokaina
Korean무쇠손
Chinese (Traditional)鐵臂膀
FrenchPaume-de-Fer
GermanEisenhand
SpanishFerropalmas
ItalianManoferrea
Chinese (Simplified)铁臂膀

Criação de Iron Hands

Espécie
Paradox Pokémon
Grupos de Ovos
No Eggs
Tempo de Chocagem12,800 passos(50 ciclos)
Diferenças de GêneroNenhum
Dados diversos
Taxa de Captura50
Amizade Base0
Taxa de CrescimentoSlow
Experiência Base285

Como obter Iron Hands

Iron Hands não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Iron Hands em cada jogo em que está disponível:

Números da Pokédex Regional
Paldea #384
FAQ

Sobre Iron Hands

Iron Hands é um Pokémon do tipo Lutador/Elétrico, introduzido na Geração 9. Com um Total de Stats Base (BST) de 570, Iron Hands é classificado como Paradox Pokémon e faz parte da linha evolutiva de Iron Hands.

No competitivo, Iron Hands está na tier VGC, com taxa de uso de 14.41%. Suas principais Habilidades são Quark Drive, que permitem que atue como um membro versátil da equipe. Iron Hands é fraco contra golpes do tipo Terrestre, Psíquico, Fada, então os Treinadores devem considerar essas vulnerabilidades.

Iron Hands pode aprender 56 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem Fake Out, Low Kick, Wild Charge, Drain Punch. Com 1.8 m de altura e 380.7 kg, Iron Hands é favorito dos fãs desde sua estreia nos jogos da região de Paldea.