시간벌기 (Stall)

IV세대
효과

This Pokémon moves last within its priority bracket. Multiple Pokémon with this ability move in order of Speed amongst themselves. The Full Incense and Lagging Tail take precedence over this ability; that is, Pokémon with these items move after Pokémon with this ability. Pokémon with both this ability and one of these items are delayed as much as if they had only the item. This ability works as usual during Trick Room: Pokémon with this ability will move in reverse order of Speed after Pokémon without it.

세대IV세대
포켓몬1
숨겨진 특성 보유자0
게임 내 설명
IV세대The Pokémon moves after even slower foes.
V세대The Pokémon moves after all other Pokémon do.
VI세대The Pokémon moves after all other Pokémon do.
VII세대The Pokémon moves after all other Pokémon do.
VIII세대The Pokémon moves after all other Pokémon do.
IX세대The Pokémon is always the last to use its moves.

배틀에서의 시간벌기

Stall is a unique speed manipulation ability that forces the user to move last within any given priority bracket, regardless of their actual Speed stat. When a Pokemon with Stall uses a move, it will act after all other Pokemon using moves of the same priority level, even if the Stall user would normally be faster. If multiple Pokemon have Stall and are using moves of the same priority, they will move among themselves in standard Speed order, with the fastest Stall user going first within that subset.

The ability has some interesting interactions with other speed-altering effects. Items like Full Incense and Lagging Tail actually override Stall, meaning Pokemon holding these items will move even later than Stall users. During Trick Room, Stall maintains its core function but operates within the reversed speed mechanics - Stall users will still move after other Pokemon, but in the reverse Speed order typical of Trick Room conditions.

Competitively, Stall is exclusively found on Sableye, where it can serve specific strategic purposes. The guaranteed last move can be valuable for revenge killing with priority moves, ensuring setup moves happen after opponents act, or creating predictable turn orders for complex strategies. However, the ability's utility is quite situational, as moving last is generally disadvantageous in most competitive scenarios, making it more of a niche tool than a consistently powerful ability.

시간벌기 특성을 가진 포켓몬 (1)

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