시간벌기 (Stall)

IV세대
효과

같은 우선도 내에서 이 포켓몬이 가장 나중에 행동하게 한다.

세대IV세대
포켓몬1
숨겨진 특성 보유자0
게임 내 설명
IV세대The Pokémon moves after even slower foes.
V세대The Pokémon moves after all other Pokémon do.
VI세대상대보다 재빨라도 행동이 느려진다.
VII세대기술을 사용하는 순서가 반드시 마지막이 된다.
VIII세대기술을 사용하는 순서가 반드시 마지막이 된다.
IX세대The Pokémon is always the last to use its moves.

배틀에서의 시간벌기

Stall is a unique speed manipulation ability that forces the user to move last within any given priority bracket, regardless of their actual Speed stat. When a Pokemon with Stall uses a move, it will act after all other Pokemon using moves of the same priority level, even if the Stall user would normally be faster. If multiple Pokemon have Stall and are using moves of the same priority, they will move among themselves in standard Speed order, with the fastest Stall user going first within that subset.

The ability has some interesting interactions with other speed-altering effects. Items like Full Incense and Lagging Tail actually override Stall, meaning Pokemon holding these items will move even later than Stall users. During Trick Room, Stall maintains its core function but operates within the reversed speed mechanics - Stall users will still move after other Pokemon, but in the reverse Speed order typical of Trick Room conditions.

Competitively, Stall is exclusively found on Sableye, where it can serve specific strategic purposes. The guaranteed last move can be valuable for revenge killing with priority moves, ensuring setup moves happen after opponents act, or creating predictable turn orders for complex strategies. However, the ability's utility is quite situational, as moving last is generally disadvantageous in most competitive scenarios, making it more of a niche tool than a consistently powerful ability.

시간벌기 특성을 가진 포켓몬 (1)

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