ゆうばく (Aftermath)

第IV世代
効果

When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum HP in damage.

世代第IV世代
ポケモン10
隠れ特性のポケモン6
ゲーム内説明
第IV世代Damages the foe landing the finishing hit.
第V世代Damages the attacker landing the finishing hit.
第VI世代Damages the attacker landing the finishing hit.
第VII世代Damages the attacker if it contacts the Pokémon with a finishing hit.
第VIII世代Damages the attacker if it contacts the Pokémon with a finishing hit.
第IX世代Damages the attacker if it knocks out the Pokémon with a move that makes direct contact.

対戦中のゆうばく

Aftermath inflicts damage equal to 1/4 of the attacker's maximum HP when the Pokemon with this ability is knocked out by a move that makes direct contact. This serves as a final act of retaliation, punishing physical attackers for delivering the finishing blow.

The damage only triggers on contact moves, so ranged attacks like Flamethrower or Thunderbolt will not activate Aftermath even if they knock out the Pokemon. The ability also does not activate if the Pokemon faints from indirect damage such as poison, weather, or entry hazards.

Aftermind is commonly found on Poison and Ghost-type Pokemon like Electrode, Drifblim, and Skuntank, making it a useful deterrent in battle. The opponent must weigh the cost of losing a quarter of their HP when going for the knockout with a physical move.

ゆうばくのポケモン(10)

FAQ