#921 Pawmi

#921 Pawmi

Altura0.3 m(0'12")
Peso2.5 kg(5.5 lbs)
Gênero50%50%
Gen 9

Status detalhados de Pawmi

Nv.
StatusBaseNv.
EVsIVsTotal
PS 45
231
Ataque 50
136
Defesa 20
76
Atq. Esp. 40
116
Def. Esp. 25
86
Velocidade 60
156
801
Efetividade de Tipo

Habilidades de Pawmi

Has a 30% chance of paralyzing attacking Pokémon on contact.

Cures any major status ailment upon switching out.

Iron FistOculta

Strengthens punch-based moves to 1.2× their power.

Ver estratégia competitiva de PawmiSets, counters, estatísticas de uso, tier e guias de equipe

Golpes de Pawmi

Categoria
Tipo
MovimentoTipoCat.PoderPrecisãoMétodoDescrição
ScratchNormalphysical40100Level 1Hard, pointed, sharp claws rake the target to inflict damage.
GrowlNormalstatus100Level 1The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Thunder ShockElétricospecial40100Level 3The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
Quick AttackNormalphysical40100Level 6The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
ChargeElétricostatusLevel 8The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
NuzzleElétricophysical20100Level 12The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
DigTerrestrephysical80100Level 15The user burrows into the ground on the first turn, then attacks on the next turn.
BiteSombriophysical60100Level 19The target is bitten with viciously sharp fangs. This may also make the target flinch.
SparkElétricophysical65100Level 23The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
Thunder WaveElétricostatus90Level 27The user launches a weak jolt of electricity that paralyzes the target.
EntrainmentNormalstatus100Level 31The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
SlamNormalphysical8075Level 35The target is slammed with a long tail, vines, or the like to inflict damage.
DischargeElétricospecial80100Level 38The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
AgilityPsíquicostatusLevel 40The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Wild ChargeElétricophysical90100Level 44The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
Baton PassNormalstatusTMThe user switches places with a party Pokémon in waiting and passes along any stat changes.
Charge BeamElétricospecial5090TMThe user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
CharmFadastatus100TMThe user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
CrunchSombriophysical80100TMThe user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Eerie ImpulseElétricostatus100TMThe user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Electric TerrainElétricostatusTMThe user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
Electro BallElétricospecial100TMThe user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
ElectrowebElétricospecial5595TMThe user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats.
EncoreNormalstatus100TMThe user compels the target to keep using the move it encored for three turns.
EndureNormalstatusTMThe user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
FacadeNormalphysical70100TMThis move's power is doubled if the user is poisoned, burned, or paralyzed.
FlingSombriophysical100TMThe user flings its held item at the target to attack. This move's power and effects depend on the item.
Helping HandNormalstatusTMThe user assists an ally by boosting the power of that ally's attack.
Metal ClawAçophysical5095TMThe target is raked with steel claws. This may also boost the user's Attack stat.
Play RoughFadaphysical9090TMThe user attacks by playing rough with the target. This may also lower the target's Attack stat.
ProtectNormalstatusTMThis move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rain DanceÁguastatusTMThe user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
RestPsíquicostatusTMThe user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Sleep TalkNormalstatusTMThe user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
SubstituteNormalstatusTMThe user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
Sunny DayFogostatusTMThe user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
Super FangNormalphysical90TMThe user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
SwiftNormalspecial60TMStar-shaped rays are shot at opposing Pokémon. This attack never misses.
Take DownNormalphysical9085TMA reckless full-body charge attack for slamming into the target. This also damages the user a little.
Tera BlastNormalspecial80100TMIf the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
ThiefSombriophysical60100TMThe user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
ThunderElétricospecial11070TMA wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder FangElétricophysical6595TMThe user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
ThunderboltElétricospecial90100TMThe user attacks the target with a strong electric blast. This may also leave the target with paralysis.
Volt SwitchElétricospecial70100TMAfter making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Fake OutNormalphysical40100EggThis attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Mach PunchLutadorphysical40100EggThe user throws a punch at blinding speed. This move always goes first.
Sweet KissFadastatus75EggThe user kisses the target with a sweet, angelic cuteness that causes confusion.
WishNormalstatusEggOne turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP.

Sprites de Pawmi

Entradas da Pokédex
Scarlet

It has underdeveloped electric sacs on its cheeks. These sacs can produce electricity only if Pawmi rubs them furiously with the pads on its forepaws.

Violet

The pads of its paws are electricity-discharging organs. Pawmi fires electricity from its forepaws while standing unsteadily on its hind legs.

Em outros idiomas

O nome japonês de Pawmi é Pamo (パモ). Aqui estão todos os nomes oficiais de Pawmi em diferentes idiomas:

JapaneseパモPamo
Korean빠모
Chinese (Traditional)布撥
FrenchPohm
GermanPamo
SpanishPawmi
ItalianPawmi
Chinese (Simplified)布拨

Criação de Pawmi

Espécie
Mouse Pokémon
Grupos de Ovos
Ground
Tempo de Chocagem3,840 passos(15 ciclos)
Diferenças de GêneroNenhum
Dados diversos
Taxa de Captura190
Amizade Base50
Taxa de CrescimentoMedium
Experiência Base48

Como obter Pawmi

Pawmi não pode ser capturado na natureza — normalmente é obtido por presentes, eventos ou trocas no jogo. Veja como obter Pawmi em cada jogo em que está disponível:

Números da Pokédex Regional
Paldea #22
FAQ

Sobre Pawmi

Pawmi é um Pokémon do tipo Elétrico, introduzido na Geração 9. Com um Total de Stats Base (BST) de 240, Pawmi é classificado como Mouse Pokémon e faz parte da linha evolutiva de Pawmi → Pawmo → Pawmot.

No competitivo, Pawmi está na tier Untiered, com taxa de uso de 0%. Suas principais Habilidades são Static e Natural Cure e Iron Fist, que permitem que atue como um membro versátil da equipe. Pawmi é fraco contra golpes do tipo Terrestre, então os Treinadores devem considerar essas vulnerabilidades.

Pawmi pode aprender 49 golpes por nível, MT, Tutor e Ovo. Seus golpes competitivos mais populares incluem . Com 0.3 m de altura e 2.5 kg, Pawmi é favorito dos fãs desde sua estreia nos jogos da região de Paldea.